loader: Remove the device_info in the layer chain structure

Simplifies code, the loader device structure is passed down from
    trampoline code to terminator code via the pDevice parameter. It doesn't
    need to be added to this pCreatInfo pNext list structure.

    Layers which modifiy pDevice whould do it on the way up the chain not going
    down the chain.

Change-Id: Ibf7e4ffdc1a36f52b1a99389dcab25d572655aec
This commit is contained in:
Jon Ashburn 2016-03-29 12:52:13 -06:00 committed by Mark Lobodzinski
parent c51485f24a
commit f54813d16e

View File

@ -268,8 +268,7 @@ typedef enum VkLayerDbgAction_ {
*/ */
typedef enum VkLayerFunction_ { typedef enum VkLayerFunction_ {
VK_LAYER_LINK_INFO = 0, VK_LAYER_LINK_INFO = 0,
VK_LAYER_DEVICE_INFO = 1, VK_LOADER_DISPATCH_CALLBACK = 1
VK_LOADER_DISPATCH_CALLBACK = 2
} VkLayerFunction; } VkLayerFunction;
typedef struct VkLayerInstanceLink_ { typedef struct VkLayerInstanceLink_ {
@ -314,9 +313,6 @@ typedef struct {
VkLayerFunction function; VkLayerFunction function;
union { union {
VkLayerDeviceLink *pLayerInfo; VkLayerDeviceLink *pLayerInfo;
VkLayerDeviceInfo deviceInfo;
} u; } u;
} VkLayerDeviceCreateInfo; } VkLayerDeviceCreateInfo;
// ------------------------------------------------------------------------------------------------
// API functions