Cleanup on usage of static vs. dynamic loading (#462)

This commit is contained in:
Andreas Süßenbach
2019-12-23 08:45:40 +01:00
committed by Markus Tavenrath
parent 18febd6237
commit 021c7499a0
53 changed files with 69 additions and 72 deletions

View File

@@ -39,6 +39,7 @@ add_executable(RayTracing
)
set_target_properties(RayTracing PROPERTIES FOLDER "Samples")
target_compile_definitions(RayTracing PUBLIC VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1)
target_include_directories(RayTracing PUBLIC
${CMAKE_SOURCE_DIR}/glslang
${CMAKE_SOURCE_DIR}/glfw/include
@@ -51,5 +52,4 @@ target_include_directories(RayTracing PUBLIC
target_link_libraries(RayTracing PUBLIC glslang SPIRV
legacy_stdio_definitions.lib
${CMAKE_SOURCE_DIR}/builds/VS2017_64/glfw/src/Debug/glfw3.lib
"${Vulkan_LIBRARIES}"
)