Introduce ArrayWrapper?D, replacing ConstExpression?DArrayCopy

+ no explicit copy constructor of structs needed any more
+ removed assignment operator of structs that don't hold a const sType member (for those, we still need the assignment operator!)
+ simplified operator==() of structs (pre C++20)
+ resolved some 32bit warnings
This commit is contained in:
asuessenbach
2020-03-23 14:59:37 +01:00
committed by Markus Tavenrath
parent b7310d6c19
commit 0ea8a527ba
8 changed files with 406 additions and 5443 deletions

View File

@@ -1,99 +0,0 @@
// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : ArrayCopy
// Compile test on array copy functions
#include "vulkan/vulkan.hpp"
int main(int /*argc*/, char ** /*argv*/)
{
struct wrap1D
{
wrap1D(const float src[3])
{
vk::ConstExpression1DArrayCopy<float, 3>::copy(dst, src);
}
wrap1D(std::array<float,3> const& src)
{
vk::ConstExpression1DArrayCopy<float, 3>::copy(dst, src);
}
float dst[3];
};
float src1D[3];
src1D[0] = 1.0f;
src1D[1] = 2.0f;
src1D[2] = 3.0f;
wrap1D w11(src1D);
std::array<float, 3> asrc1D;
asrc1D[0] = 1.0f;
asrc1D[1] = 2.0f;
asrc1D[2] = 3.0f;
wrap1D w12(asrc1D);
struct wrap2D
{
wrap2D(const float src2D[3][4])
{
vk::ConstExpression2DArrayCopy<float, 3, 4>::copy(dst, src2D);
}
wrap2D(std::array<std::array<float,4>, 3> const& src2D)
{
vk::ConstExpression2DArrayCopy<float, 3, 4>::copy(dst, src2D);
}
float dst[3][4];
};
float src2D[3][4];
src2D[0][0] = 1.0f;
src2D[0][1] = 2.0f;
src2D[0][2] = 3.0f;
src2D[0][3] = 4.0f;
src2D[1][0] = 5.0f;
src2D[1][1] = 6.0f;
src2D[1][2] = 7.0f;
src2D[1][3] = 8.0f;
src2D[2][0] = 9.0f;
src2D[2][1] = 10.0f;
src2D[2][2] = 11.0f;
src2D[2][3] = 12.0f;
wrap2D w21(src2D);
std::array<std::array<float,4>,3> asrc;
asrc[0][0] = 1.0f;
asrc[0][1] = 2.0f;
asrc[0][2] = 3.0f;
asrc[0][3] = 4.0f;
asrc[1][0] = 5.0f;
asrc[1][1] = 6.0f;
asrc[1][2] = 7.0f;
asrc[1][3] = 8.0f;
asrc[2][0] = 9.0f;
asrc[2][1] = 10.0f;
asrc[2][2] = 11.0f;
asrc[2][3] = 12.0f;
wrap2D aw22(asrc);
return 0;
}

View File

@@ -1,34 +0,0 @@
# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(ArrayCopy)
set(HEADERS
)
set(SOURCES
ArrayCopy.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_executable(ArrayCopy
${HEADERS}
${SOURCES}
)
set_target_properties(ArrayCopy PROPERTIES FOLDER "Tests")