Resolve validation layer issues with some samples.

This commit is contained in:
asuessenbach
2022-05-02 09:43:45 +02:00
parent 75e18ca7a5
commit 0fb855a4a2
23 changed files with 114 additions and 96 deletions

View File

@@ -680,11 +680,11 @@ namespace vk
device.destroyFence( fence );
}
void updateDescriptorSets( vk::Device const & device,
vk::DescriptorSet const & descriptorSet,
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::BufferView const &>> const & bufferData,
vk::su::TextureData const & textureData,
uint32_t bindingOffset )
void updateDescriptorSets( vk::Device const & device,
vk::DescriptorSet const & descriptorSet,
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::DeviceSize, vk::BufferView const &>> const & bufferData,
vk::su::TextureData const & textureData,
uint32_t bindingOffset )
{
std::vector<vk::DescriptorBufferInfo> bufferInfos;
bufferInfos.reserve( bufferData.size() );
@@ -694,8 +694,8 @@ namespace vk
uint32_t dstBinding = bindingOffset;
for ( auto const & bd : bufferData )
{
bufferInfos.emplace_back( std::get<1>( bd ), 0, VK_WHOLE_SIZE );
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<2>( bd ) );
bufferInfos.emplace_back( std::get<1>( bd ), 0, std::get<2>( bd ) );
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<3>( bd ) );
}
vk::DescriptorImageInfo imageInfo( textureData.sampler, textureData.imageData->imageView, vk::ImageLayout::eShaderReadOnlyOptimal );
@@ -704,11 +704,11 @@ namespace vk
device.updateDescriptorSets( writeDescriptorSets, nullptr );
}
void updateDescriptorSets( vk::Device const & device,
vk::DescriptorSet const & descriptorSet,
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::BufferView const &>> const & bufferData,
std::vector<vk::su::TextureData> const & textureData,
uint32_t bindingOffset )
void updateDescriptorSets( vk::Device const & device,
vk::DescriptorSet const & descriptorSet,
std::vector<std::tuple<vk::DescriptorType, vk::Buffer const &, vk::DeviceSize, vk::BufferView const &>> const & bufferData,
std::vector<vk::su::TextureData> const & textureData,
uint32_t bindingOffset )
{
std::vector<vk::DescriptorBufferInfo> bufferInfos;
bufferInfos.reserve( bufferData.size() );
@@ -718,8 +718,8 @@ namespace vk
uint32_t dstBinding = bindingOffset;
for ( auto const & bd : bufferData )
{
bufferInfos.emplace_back( std::get<1>( bd ), 0, VK_WHOLE_SIZE );
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<2>( bd ) );
bufferInfos.emplace_back( std::get<1>( bd ), 0, std::get<2>( bd ) );
writeDescriptorSets.emplace_back( descriptorSet, dstBinding++, 0, 1, std::get<0>( bd ), nullptr, &bufferInfos.back(), &std::get<3>( bd ) );
}
std::vector<vk::DescriptorImageInfo> imageInfos;