Update to Vulkan 1.1.85. (#258)
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committed by
Markus Tavenrath
parent
295d5c755f
commit
127de1bf93
35
tests/DeviceFunctions/CMakeLists.txt
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35
tests/DeviceFunctions/CMakeLists.txt
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# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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cmake_minimum_required(VERSION 3.2)
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project(DeviceFunctions)
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set(HEADERS
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)
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set(SOURCES
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DeviceFunctions.cpp
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)
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source_group(headers FILES ${HEADERS})
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source_group(sources FILES ${SOURCES})
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add_executable(DeviceFunctions
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${HEADERS}
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${SOURCES}
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)
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set_target_properties(DeviceFunctions PROPERTIES FOLDER "Tests")
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target_link_libraries(DeviceFunctions "$ENV{VK_SDK_PATH}/Lib/vulkan-1.lib")
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62
tests/DeviceFunctions/DeviceFunctions.cpp
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62
tests/DeviceFunctions/DeviceFunctions.cpp
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// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : DeviceFunctions
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// Compile test on device functions
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#include "vulkan/vulkan.hpp"
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#include <iostream>
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static char const* AppName = "DeviceFunctions";
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static char const* EngineName = "Vulkan.hpp";
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int main(int /*argc*/, char * /*argv[]*/)
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{
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try
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{
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vk::ApplicationInfo appInfo(AppName, 1, EngineName, 1, VK_API_VERSION_1_1);
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vk::UniqueInstance instance = vk::createInstanceUnique(vk::InstanceCreateInfo({}, &appInfo));
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std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices();
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assert(!physicalDevices.empty());
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// get the QueueFamilyProperties of the first PhysicalDevice
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std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevices[0].getQueueFamilyProperties();
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// get the first index into queueFamiliyProperties which supports graphics
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size_t graphicsQueueFamilyIndex = std::distance(queueFamilyProperties.begin(),
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std::find_if(queueFamilyProperties.begin(),
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queueFamilyProperties.end(),
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[](vk::QueueFamilyProperties const& qfp) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; }));
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assert(graphicsQueueFamilyIndex < queueFamilyProperties.size());
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// create a UniqueDevice
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float queuePriority = 0.0f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo(vk::DeviceQueueCreateFlags(), static_cast<uint32_t>(graphicsQueueFamilyIndex), 1, &queuePriority);
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vk::UniqueDevice device = physicalDevices[0].createDeviceUnique(vk::DeviceCreateInfo(vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo));
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std::vector<uint8_t> data;
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device->getAccelerationStructureHandleNVX<uint8_t>({}, data, vk::DispatchLoaderDynamic());
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}
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catch (vk::SystemError err)
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit(-1);
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}
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catch (...)
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{
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std::cout << "unknown error\n";
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exit(-1);
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}
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return 0;
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}
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