Add samples InstanceExtensionProperties, InstanceLayerExtensionProperties, InstanceLayerProperties, MultipleSets (#320)
+ slightly adjust some other files.
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committed by
Markus Tavenrath
parent
d965a74cc0
commit
1a7779e75b
@@ -19,11 +19,17 @@ namespace vk
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{
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namespace su
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{
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glm::mat4x4 createModelViewProjectionClipMatrix()
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glm::mat4x4 createModelViewProjectionClipMatrix(vk::Extent2D const& extent)
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{
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float fov = glm::radians(45.0f);
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if (extent.width > extent.height)
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{
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fov *= static_cast<float>(extent.height) / static_cast<float>(extent.width);
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}
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glm::mat4x4 model = glm::mat4x4(1.0f);
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glm::mat4x4 view = glm::lookAt(glm::vec3(-5.0f, 3.0f, -10.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, -1.0f, 0.0f));
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glm::mat4x4 projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f);
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glm::mat4x4 projection = glm::perspective(fov, 1.0f, 0.1f, 100.0f);
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glm::mat4x4 clip = glm::mat4x4(1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f, 0.0f, 0.0f, 0.5f, 1.0f); // vulkan clip space has inverted y and half z !
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return clip * projection * view * model;
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}
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