Introduce raii-compliant handle wrapper classes.
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35
RAII_Samples/EnumerateDevicesAdvanced/CMakeLists.txt
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35
RAII_Samples/EnumerateDevicesAdvanced/CMakeLists.txt
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# Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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cmake_minimum_required(VERSION 3.2)
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project(RAII_EnumerateDevicesAdvanced)
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set(HEADERS
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)
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set(SOURCES
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EnumerateDevicesAdvanced.cpp
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)
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source_group(headers FILES ${HEADERS})
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source_group(sources FILES ${SOURCES})
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add_executable(RAII_EnumerateDevicesAdvanced
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${HEADERS}
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${SOURCES}
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)
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set_target_properties(RAII_EnumerateDevicesAdvanced PROPERTIES FOLDER "RAII_Samples")
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target_link_libraries(RAII_EnumerateDevicesAdvanced PRIVATE utils)
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// Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// VulkanHpp Samples : EnumerateDevicesAdvanced
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// Enumerate physical devices
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan_raii.hpp"
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#include <iomanip>
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#include <iostream>
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static char const * AppName = "EnumerateDevicesAdvanced";
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static char const * EngineName = "Vulkan.hpp";
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int main( int /*argc*/, char ** /*argv*/ )
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{
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try
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{
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std::unique_ptr<vk::raii::Context> context = vk::raii::su::make_unique<vk::raii::Context>();
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std::unique_ptr<vk::raii::Instance> instance =
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vk::raii::su::makeUniqueInstance( *context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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#if !defined( NDEBUG )
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std::unique_ptr<vk::raii::DebugUtilsMessengerEXT> debugUtilsMessenger =
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vk::raii::su::makeUniqueDebugUtilsMessengerEXT( *instance );
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#endif
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/* VULKAN_HPP_KEY_START */
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// enumerate the physicalDevices
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vk::raii::PhysicalDevices physicalDevices( *instance );
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for ( auto const & pdh : physicalDevices )
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{
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vk::PhysicalDeviceProperties properties = pdh.getProperties();
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std::cout << "apiVersion: ";
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std::cout << ( ( properties.apiVersion >> 22 ) & 0xfff ) << '.'; // Major.
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std::cout << ( ( properties.apiVersion >> 12 ) & 0x3ff ) << '.'; // Minor.
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std::cout << ( properties.apiVersion & 0xfff ); // Patch.
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std::cout << '\n';
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std::cout << "driverVersion: " << properties.driverVersion << '\n';
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std::cout << std::showbase << std::internal << std::setfill( '0' ) << std::hex;
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std::cout << "vendorId: " << std::setw( 6 ) << properties.vendorID << '\n';
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std::cout << "deviceId: " << std::setw( 6 ) << properties.deviceID << '\n';
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std::cout << std::noshowbase << std::right << std::setfill( ' ' ) << std::dec;
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std::cout << "deviceType: " << vk::to_string( properties.deviceType ) << "\n";
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std::cout << "deviceName: " << properties.deviceName << '\n';
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std::cout << "pipelineCacheUUID: " << vk::su::UUID( properties.pipelineCacheUUID ) << "\n\n";
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}
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/* VULKAN_HPP_KEY_END */
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}
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catch ( vk::SystemError & err )
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::exception & err )
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{
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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{
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std::cout << "unknown error\n";
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exit( -1 );
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}
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return 0;
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}
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