Introduce raii-compliant handle wrapper classes.

This commit is contained in:
asuessenbach
2021-02-17 10:49:59 +01:00
parent 8dc12ba963
commit 2cb1c19c7f
165 changed files with 32669 additions and 2892 deletions

View File

@@ -30,27 +30,27 @@
#include <iostream>
static char const * AppName = "02_EnumerateDevices";
static char const * EngineName = "Vulkan.hpp";
static std::string AppName = "02_EnumerateDevices";
static std::string EngineName = "Vulkan.hpp";
int main( int /*argc*/, char ** /*argv*/ )
{
try
{
vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName );
vk::Instance instance = vk::su::createInstance( AppName, EngineName );
#if !defined( NDEBUG )
vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
vk::DebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessengerEXT( instance );
#endif
/* VULKAN_HPP_KEY_START */
// enumerate the physicalDevices
vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
// Note: PhysicalDevices are not created, but just enumerated. Therefore, there is nothing like a
// UniquePhysicalDevice. A PhysicalDevice is unique by definition, and there's no need to destroy it.
vk::PhysicalDevice physicalDevice = instance.enumeratePhysicalDevices().front();
/* VULKAN_HPP_KEY_END */
instance.destroyDebugUtilsMessengerEXT( debugUtilsMessenger );
instance.destroy();
}
catch ( vk::SystemError & err )
{