Introduce raii-compliant handle wrapper classes.
This commit is contained in:
@@ -41,28 +41,28 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{
|
||||
try
|
||||
{
|
||||
vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() );
|
||||
vk::Instance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() );
|
||||
#if !defined( NDEBUG )
|
||||
vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
|
||||
vk::DebugUtilsMessengerEXT debugUtilsMessenger =
|
||||
instance.createDebugUtilsMessengerEXT( vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
|
||||
#endif
|
||||
|
||||
vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
|
||||
vk::PhysicalDevice physicalDevice = instance.enumeratePhysicalDevices().front();
|
||||
|
||||
vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 50, 50 ) );
|
||||
|
||||
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
|
||||
vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.surface );
|
||||
vk::UniqueDevice device =
|
||||
vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
|
||||
vk::Device device =
|
||||
vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
|
||||
|
||||
vk::UniqueCommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first );
|
||||
vk::UniqueCommandBuffer commandBuffer = std::move( device
|
||||
->allocateCommandBuffersUnique( vk::CommandBufferAllocateInfo(
|
||||
commandPool.get(), vk::CommandBufferLevel::ePrimary, 1 ) )
|
||||
.front() );
|
||||
vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first );
|
||||
vk::CommandBuffer commandBuffer =
|
||||
device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) )
|
||||
.front();
|
||||
|
||||
vk::Queue graphicsQueue = device->getQueue( graphicsAndPresentQueueFamilyIndex.first, 0 );
|
||||
vk::Queue presentQueue = device->getQueue( graphicsAndPresentQueueFamilyIndex.second, 0 );
|
||||
vk::Queue graphicsQueue = device.getQueue( graphicsAndPresentQueueFamilyIndex.first, 0 );
|
||||
vk::Queue presentQueue = device.getQueue( graphicsAndPresentQueueFamilyIndex.second, 0 );
|
||||
|
||||
/* VULKAN_KEY_START */
|
||||
|
||||
@@ -72,66 +72,66 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
// See if we can use a linear tiled image for a texture, if not, we will need a staging buffer for the texture data
|
||||
bool needsStaging = !( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eSampledImage );
|
||||
|
||||
vk::UniqueImage image = device->createImageUnique(
|
||||
vk::ImageCreateInfo( vk::ImageCreateFlags(),
|
||||
vk::ImageType::e2D,
|
||||
format,
|
||||
vk::Extent3D( surfaceData.extent, 1 ),
|
||||
1,
|
||||
1,
|
||||
vk::SampleCountFlagBits::e1,
|
||||
needsStaging ? vk::ImageTiling::eOptimal : vk::ImageTiling::eLinear,
|
||||
vk::ImageUsageFlagBits::eSampled |
|
||||
( needsStaging ? vk::ImageUsageFlagBits::eTransferDst : vk::ImageUsageFlagBits() ),
|
||||
vk::SharingMode::eExclusive,
|
||||
{},
|
||||
needsStaging ? vk::ImageLayout::eUndefined : vk::ImageLayout::ePreinitialized ) );
|
||||
vk::ImageCreateInfo imageCreateInfo(
|
||||
vk::ImageCreateFlags(),
|
||||
vk::ImageType::e2D,
|
||||
format,
|
||||
vk::Extent3D( surfaceData.extent, 1 ),
|
||||
1,
|
||||
1,
|
||||
vk::SampleCountFlagBits::e1,
|
||||
needsStaging ? vk::ImageTiling::eOptimal : vk::ImageTiling::eLinear,
|
||||
vk::ImageUsageFlagBits::eSampled |
|
||||
( needsStaging ? vk::ImageUsageFlagBits::eTransferDst : vk::ImageUsageFlagBits() ),
|
||||
vk::SharingMode::eExclusive,
|
||||
{},
|
||||
needsStaging ? vk::ImageLayout::eUndefined : vk::ImageLayout::ePreinitialized );
|
||||
vk::Image image = device.createImage( imageCreateInfo );
|
||||
|
||||
vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements( image.get() );
|
||||
vk::MemoryRequirements memoryRequirements = device.getImageMemoryRequirements( image );
|
||||
uint32_t memoryTypeIndex = vk::su::findMemoryType(
|
||||
physicalDevice.getMemoryProperties(),
|
||||
memoryRequirements.memoryTypeBits,
|
||||
needsStaging ? vk::MemoryPropertyFlags()
|
||||
: ( vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent ) );
|
||||
: ( vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent ) );
|
||||
|
||||
// allocate memory
|
||||
vk::UniqueDeviceMemory imageMemory =
|
||||
device->allocateMemoryUnique( vk::MemoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ) );
|
||||
vk::DeviceMemory imageMemory =
|
||||
device.allocateMemory( vk::MemoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ) );
|
||||
|
||||
// bind memory
|
||||
device->bindImageMemory( image.get(), imageMemory.get(), 0 );
|
||||
device.bindImageMemory( image, imageMemory, 0 );
|
||||
|
||||
vk::UniqueBuffer textureBuffer;
|
||||
vk::UniqueDeviceMemory textureBufferMemory;
|
||||
vk::Buffer textureBuffer;
|
||||
vk::DeviceMemory textureBufferMemory;
|
||||
if ( needsStaging )
|
||||
{
|
||||
// Need a staging buffer to map and copy texture into
|
||||
textureBuffer =
|
||||
device->createBufferUnique( vk::BufferCreateInfo( vk::BufferCreateFlags(),
|
||||
surfaceData.extent.width * surfaceData.extent.height * 4,
|
||||
vk::BufferUsageFlagBits::eTransferSrc ) );
|
||||
device.createBuffer( vk::BufferCreateInfo( vk::BufferCreateFlags(),
|
||||
surfaceData.extent.width * surfaceData.extent.height * 4,
|
||||
vk::BufferUsageFlagBits::eTransferSrc ) );
|
||||
|
||||
memoryRequirements = device->getBufferMemoryRequirements( textureBuffer.get() );
|
||||
memoryRequirements = device.getBufferMemoryRequirements( textureBuffer );
|
||||
memoryTypeIndex =
|
||||
vk::su::findMemoryType( physicalDevice.getMemoryProperties(),
|
||||
memoryRequirements.memoryTypeBits,
|
||||
vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent );
|
||||
|
||||
// allocate memory
|
||||
textureBufferMemory =
|
||||
device->allocateMemoryUnique( vk::MemoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ) );
|
||||
textureBufferMemory = device.allocateMemory( vk::MemoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ) );
|
||||
|
||||
// bind memory
|
||||
device->bindBufferMemory( textureBuffer.get(), textureBufferMemory.get(), 0 );
|
||||
device.bindBufferMemory( textureBuffer, textureBufferMemory, 0 );
|
||||
}
|
||||
else
|
||||
{
|
||||
vk::SubresourceLayout subresourceLayout =
|
||||
device->getImageSubresourceLayout( image.get(), vk::ImageSubresource( vk::ImageAspectFlagBits::eColor ) );
|
||||
device.getImageSubresourceLayout( image, vk::ImageSubresource( vk::ImageAspectFlagBits::eColor ) );
|
||||
}
|
||||
|
||||
void * data = device->mapMemory(
|
||||
needsStaging ? textureBufferMemory.get() : imageMemory.get(), 0, memoryRequirements.size, vk::MemoryMapFlags() );
|
||||
void * data = device.mapMemory(
|
||||
needsStaging ? textureBufferMemory : imageMemory, 0, memoryRequirements.size, vk::MemoryMapFlags() );
|
||||
|
||||
// Checkerboard of 16x16 pixel squares
|
||||
unsigned char * pImageMemory = static_cast<unsigned char *>( data );
|
||||
@@ -148,68 +148,73 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
}
|
||||
}
|
||||
|
||||
device->unmapMemory( needsStaging ? textureBufferMemory.get() : imageMemory.get() );
|
||||
device.unmapMemory( needsStaging ? textureBufferMemory : imageMemory );
|
||||
|
||||
commandBuffer->begin( vk::CommandBufferBeginInfo() );
|
||||
commandBuffer.begin( vk::CommandBufferBeginInfo() );
|
||||
if ( needsStaging )
|
||||
{
|
||||
// Since we're going to blit to the texture image, set its layout to eTransferDstOptimal
|
||||
vk::su::setImageLayout(
|
||||
commandBuffer, image.get(), format, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal );
|
||||
commandBuffer, image, format, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal );
|
||||
vk::BufferImageCopy copyRegion( 0,
|
||||
surfaceData.extent.width,
|
||||
surfaceData.extent.height,
|
||||
vk::ImageSubresourceLayers( vk::ImageAspectFlagBits::eColor, 0, 0, 1 ),
|
||||
vk::Offset3D( 0, 0, 0 ),
|
||||
vk::Extent3D( surfaceData.extent, 1 ) );
|
||||
commandBuffer->copyBufferToImage(
|
||||
textureBuffer.get(), image.get(), vk::ImageLayout::eTransferDstOptimal, copyRegion );
|
||||
commandBuffer.copyBufferToImage( textureBuffer, image, vk::ImageLayout::eTransferDstOptimal, copyRegion );
|
||||
// Set the layout for the texture image from eTransferDstOptimal to SHADER_READ_ONLY
|
||||
vk::su::setImageLayout( commandBuffer,
|
||||
image.get(),
|
||||
format,
|
||||
vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
vk::su::setImageLayout(
|
||||
commandBuffer, image, format, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we can use the linear tiled image as a texture, just do it
|
||||
vk::su::setImageLayout(
|
||||
commandBuffer, image.get(), format, vk::ImageLayout::ePreinitialized, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
commandBuffer, image, format, vk::ImageLayout::ePreinitialized, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
}
|
||||
|
||||
commandBuffer->end();
|
||||
commandBuffer.end();
|
||||
vk::su::submitAndWait( device, graphicsQueue, commandBuffer );
|
||||
|
||||
vk::UniqueSampler sampler =
|
||||
device->createSamplerUnique( vk::SamplerCreateInfo( vk::SamplerCreateFlags(),
|
||||
vk::Filter::eNearest,
|
||||
vk::Filter::eNearest,
|
||||
vk::SamplerMipmapMode::eNearest,
|
||||
vk::SamplerAddressMode::eClampToEdge,
|
||||
vk::SamplerAddressMode::eClampToEdge,
|
||||
vk::SamplerAddressMode::eClampToEdge,
|
||||
0.0f,
|
||||
false,
|
||||
1.0f,
|
||||
false,
|
||||
vk::CompareOp::eNever,
|
||||
0.0f,
|
||||
0.0f,
|
||||
vk::BorderColor::eFloatOpaqueWhite ) );
|
||||
vk::SamplerCreateInfo samplerCreateInfo( vk::SamplerCreateFlags(),
|
||||
vk::Filter::eNearest,
|
||||
vk::Filter::eNearest,
|
||||
vk::SamplerMipmapMode::eNearest,
|
||||
vk::SamplerAddressMode::eClampToEdge,
|
||||
vk::SamplerAddressMode::eClampToEdge,
|
||||
vk::SamplerAddressMode::eClampToEdge,
|
||||
0.0f,
|
||||
false,
|
||||
1.0f,
|
||||
false,
|
||||
vk::CompareOp::eNever,
|
||||
0.0f,
|
||||
0.0f,
|
||||
vk::BorderColor::eFloatOpaqueWhite );
|
||||
vk::Sampler sampler = device.createSampler( samplerCreateInfo );
|
||||
|
||||
vk::ComponentMapping componentMapping(
|
||||
vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA );
|
||||
vk::ImageViewCreateInfo imageViewCreateInfo(
|
||||
vk::ImageViewCreateFlags(),
|
||||
image.get(),
|
||||
vk::ImageViewType::e2D,
|
||||
format,
|
||||
componentMapping,
|
||||
vk::ImageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 ) );
|
||||
vk::UniqueImageView imageView = device->createImageViewUnique( imageViewCreateInfo );
|
||||
vk::ImageSubresourceRange imageSubresourceRange( vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 );
|
||||
vk::ImageViewCreateInfo imageViewCreateInfo(
|
||||
{}, image, vk::ImageViewType::e2D, format, componentMapping, imageSubresourceRange );
|
||||
vk::ImageView imageView = device.createImageView( imageViewCreateInfo );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
|
||||
device.destroyImageView( imageView );
|
||||
device.destroySampler( sampler );
|
||||
device.freeMemory( textureBufferMemory );
|
||||
device.destroyBuffer( textureBuffer );
|
||||
device.freeMemory( imageMemory );
|
||||
device.destroyImage( image );
|
||||
device.freeCommandBuffers( commandPool, commandBuffer );
|
||||
device.destroyCommandPool( commandPool );
|
||||
device.destroy();
|
||||
instance.destroySurfaceKHR( surfaceData.surface );
|
||||
instance.destroyDebugUtilsMessengerEXT( debugUtilsMessenger );
|
||||
instance.destroy();
|
||||
}
|
||||
catch ( vk::SystemError & err )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user