Add defines to put the storage for a DispatchLoaderDynamic in a DLL.
This commit is contained in:
40
tests/DispatchLoaderDynamicSharedLibrary/CMakeLists.txt
Normal file
40
tests/DispatchLoaderDynamicSharedLibrary/CMakeLists.txt
Normal file
@@ -0,0 +1,40 @@
|
||||
# Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
cmake_minimum_required(VERSION 3.2)
|
||||
|
||||
project(DispatchLoaderDynamicSharedLibrary)
|
||||
|
||||
set(HEADERS
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
DispatchLoaderDynamicSharedLibrary.cpp
|
||||
)
|
||||
|
||||
source_group(headers FILES ${HEADERS})
|
||||
source_group(sources FILES ${SOURCES})
|
||||
|
||||
add_library(DispatchLoaderDynamicSharedLibrary SHARED
|
||||
${HEADERS}
|
||||
${SOURCES}
|
||||
)
|
||||
|
||||
target_compile_definitions(DispatchLoaderDynamicSharedLibrary PRIVATE VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1 VULKAN_HPP_STORAGE_SHARED VULKAN_HPP_STORAGE_SHARED_EXPORT )
|
||||
|
||||
if (UNIX)
|
||||
target_link_libraries(DispatchLoaderDynamicSharedLibrary "-ldl")
|
||||
endif()
|
||||
|
||||
set_target_properties(DispatchLoaderDynamicSharedLibrary PROPERTIES FOLDER "Tests")
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
//
|
||||
// VulkanHpp Samples : DispatchLoaderDynamic
|
||||
// Compile test on DispatchLoaderDynamic functions
|
||||
|
||||
#include "vulkan/vulkan.hpp"
|
||||
|
||||
VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE
|
||||
@@ -0,0 +1,42 @@
|
||||
# Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
cmake_minimum_required(VERSION 3.2)
|
||||
|
||||
project(DispatchLoaderDynamicSharedLibraryClient)
|
||||
|
||||
set(HEADERS
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
DispatchLoaderDynamicSharedLibraryClient.cpp
|
||||
)
|
||||
|
||||
source_group(headers FILES ${HEADERS})
|
||||
source_group(sources FILES ${SOURCES})
|
||||
|
||||
add_executable(DispatchLoaderDynamicSharedLibraryClient
|
||||
${HEADERS}
|
||||
${SOURCES}
|
||||
)
|
||||
|
||||
target_compile_definitions(DispatchLoaderDynamicSharedLibraryClient PRIVATE VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1 VULKAN_HPP_STORAGE_SHARED)
|
||||
|
||||
target_link_libraries(DispatchLoaderDynamicSharedLibraryClient DispatchLoaderDynamicSharedLibrary)
|
||||
|
||||
if (UNIX)
|
||||
target_link_libraries(DispatchLoaderDynamicSharedLibraryClient "-ldl")
|
||||
endif()
|
||||
|
||||
set_target_properties(DispatchLoaderDynamicSharedLibraryClient PROPERTIES FOLDER "Tests")
|
||||
@@ -0,0 +1,59 @@
|
||||
// Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
//
|
||||
// VulkanHpp Samples : DispatchLoaderDynamic
|
||||
// Compile test on DispatchLoaderDynamic functions
|
||||
|
||||
#include "vulkan/vulkan.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
int main( int /*argc*/, char ** /*argv*/ )
|
||||
{
|
||||
try
|
||||
{
|
||||
vk::DynamicLoader dl;
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr =
|
||||
dl.getProcAddress<PFN_vkGetInstanceProcAddr>( "vkGetInstanceProcAddr" );
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.init( vkGetInstanceProcAddr );
|
||||
|
||||
vk::Instance instance = vk::createInstance( {}, nullptr );
|
||||
|
||||
// initialize function pointers for instance
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.init( instance );
|
||||
|
||||
// create a dispatcher, based on additional vkDevice/vkGetDeviceProcAddr
|
||||
std::vector<vk::PhysicalDevice> physicalDevices = instance.enumeratePhysicalDevices();
|
||||
assert( !physicalDevices.empty() );
|
||||
|
||||
vk::Device device = physicalDevices[0].createDevice( {}, nullptr );
|
||||
|
||||
// function pointer specialization for device
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.init( device );
|
||||
}
|
||||
catch ( vk::SystemError const & err )
|
||||
{
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
{
|
||||
std::cout << "unknown error\n";
|
||||
exit( -1 );
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user