Add defines to put the storage for a DispatchLoaderDynamic in a DLL.

This commit is contained in:
Markus Tavenrath
2020-06-25 13:07:30 +02:00
parent 7cda7d45ac
commit 34076925af
7 changed files with 191 additions and 7 deletions

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// Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : DispatchLoaderDynamic
// Compile test on DispatchLoaderDynamic functions
#include "vulkan/vulkan.hpp"
VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE