Move the vk::to_string functions into a separate header vulkan_to_string.hpp.

This commit is contained in:
asuessenbach
2022-07-26 11:13:43 +02:00
parent 0efb7e7954
commit 3aae157e5b
26 changed files with 8026 additions and 10566 deletions

View File

@@ -16,111 +16,16 @@
// Get queue family properties per physical device.
#include "../utils/utils.hpp"
#include "vulkan/vulkan.hpp"
#include <iomanip>
#include <sstream>
#include <vector>
#include <vulkan/vulkan.hpp>
#include <vulkan/vulkan_to_string.hpp>
static char const * AppName = "PhysicalDeviceQueueFamilyProperties";
static char const * EngineName = "Vulkan.hpp";
#if defined( VULKAN_HPP_NO_TO_STRING )
namespace local
{
std::string to_string( vk::PipelineStageFlags value )
{
if ( !value )
return "{}";
std::string result;
if ( value & vk::PipelineStageFlagBits::eTopOfPipe )
result += "TopOfPipe | ";
if ( value & vk::PipelineStageFlagBits::eDrawIndirect )
result += "DrawIndirect | ";
if ( value & vk::PipelineStageFlagBits::eVertexInput )
result += "VertexInput | ";
if ( value & vk::PipelineStageFlagBits::eVertexShader )
result += "VertexShader | ";
if ( value & vk::PipelineStageFlagBits::eTessellationControlShader )
result += "TessellationControlShader | ";
if ( value & vk::PipelineStageFlagBits::eTessellationEvaluationShader )
result += "TessellationEvaluationShader | ";
if ( value & vk::PipelineStageFlagBits::eGeometryShader )
result += "GeometryShader | ";
if ( value & vk::PipelineStageFlagBits::eFragmentShader )
result += "FragmentShader | ";
if ( value & vk::PipelineStageFlagBits::eEarlyFragmentTests )
result += "EarlyFragmentTests | ";
if ( value & vk::PipelineStageFlagBits::eLateFragmentTests )
result += "LateFragmentTests | ";
if ( value & vk::PipelineStageFlagBits::eColorAttachmentOutput )
result += "ColorAttachmentOutput | ";
if ( value & vk::PipelineStageFlagBits::eComputeShader )
result += "ComputeShader | ";
if ( value & vk::PipelineStageFlagBits::eTransfer )
result += "Transfer | ";
if ( value & vk::PipelineStageFlagBits::eBottomOfPipe )
result += "BottomOfPipe | ";
if ( value & vk::PipelineStageFlagBits::eHost )
result += "Host | ";
if ( value & vk::PipelineStageFlagBits::eAllGraphics )
result += "AllGraphics | ";
if ( value & vk::PipelineStageFlagBits::eAllCommands )
result += "AllCommands | ";
if ( value & vk::PipelineStageFlagBits::eTransformFeedbackEXT )
result += "TransformFeedbackEXT | ";
if ( value & vk::PipelineStageFlagBits::eConditionalRenderingEXT )
result += "ConditionalRenderingEXT | ";
if ( value & vk::PipelineStageFlagBits::eAccelerationStructureBuildKHR )
result += "AccelerationStructureBuildKHR | ";
if ( value & vk::PipelineStageFlagBits::eRayTracingShaderKHR )
result += "RayTracingShaderKHR | ";
if ( value & vk::PipelineStageFlagBits::eTaskShaderNV )
result += "TaskShaderNV | ";
if ( value & vk::PipelineStageFlagBits::eMeshShaderNV )
result += "MeshShaderNV | ";
if ( value & vk::PipelineStageFlagBits::eFragmentDensityProcessEXT )
result += "FragmentDensityProcessEXT | ";
if ( value & vk::PipelineStageFlagBits::eFragmentShadingRateAttachmentKHR )
result += "FragmentShadingRateAttachmentKHR | ";
if ( value & vk::PipelineStageFlagBits::eCommandPreprocessNV )
result += "CommandPreprocessNV | ";
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
std::string to_string( vk::QueueFlags value )
{
if ( !value )
return "{}";
std::string result;
if ( value & vk::QueueFlagBits::eGraphics )
result += "Graphics | ";
if ( value & vk::QueueFlagBits::eCompute )
result += "Compute | ";
if ( value & vk::QueueFlagBits::eTransfer )
result += "Transfer | ";
if ( value & vk::QueueFlagBits::eSparseBinding )
result += "SparseBinding | ";
if ( value & vk::QueueFlagBits::eProtected )
result += "Protected | ";
# if defined( VK_ENABLE_BETA_EXTENSIONS )
if ( value & vk::QueueFlagBits::eVideoDecodeKHR )
result += "VideoDecodeKHR | ";
if ( value & vk::QueueFlagBits::eVideoEncodeKHR )
result += "VideoEncodeKHR | ";
# endif /*VK_ENABLE_BETA_EXTENSIONS*/
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
} // namespace local
using local::to_string;
#else
using vk::to_string;
#endif
int main( int /*argc*/, char ** /*argv*/ )
{
try
@@ -152,7 +57,7 @@ int main( int /*argc*/, char ** /*argv*/ )
std::cout << std::string( "\t" ) << "QueueFamily " << j << " :" << std::endl;
vk::QueueFamilyProperties const & properties = queueFamilyProperties2[j].get<vk::QueueFamilyProperties2>().queueFamilyProperties;
std::cout << std::string( "\t\t" ) << "QueueFamilyProperties:" << std::endl;
std::cout << std::string( "\t\t\t" ) << "queueFlags = " << to_string( properties.queueFlags ) << std::endl;
std::cout << std::string( "\t\t\t" ) << "queueFlags = " << vk::to_string( properties.queueFlags ) << std::endl;
std::cout << std::string( "\t\t\t" ) << "queueCount = " << properties.queueCount << std::endl;
std::cout << std::string( "\t\t\t" ) << "timestampValidBits = " << properties.timestampValidBits << std::endl;
std::cout << std::string( "\t\t\t" ) << "minImageTransferGranularity = " << properties.minImageTransferGranularity.width << " x "
@@ -163,7 +68,7 @@ int main( int /*argc*/, char ** /*argv*/ )
{
vk::QueueFamilyCheckpointPropertiesNV const & checkpointProperties = queueFamilyProperties2[j].get<vk::QueueFamilyCheckpointPropertiesNV>();
std::cout << std::string( "\t\t" ) << "CheckPointPropertiesNV:" << std::endl;
std::cout << std::string( "\t\t\t" ) << "checkpointExecutionStageMask = " << to_string( checkpointProperties.checkpointExecutionStageMask )
std::cout << std::string( "\t\t\t" ) << "checkpointExecutionStageMask = " << vk::to_string( checkpointProperties.checkpointExecutionStageMask )
<< std::endl;
std::cout << std::endl;
}