Bring back default arguments to ObjectDestroy class. Update header to Vulkan 1.130 (#468)

Fix issue #467
This commit is contained in:
Markus Tavenrath
2020-01-03 10:59:59 +01:00
committed by GitHub
parent 021c7499a0
commit 499d4bb33d
5 changed files with 1865 additions and 98 deletions

View File

@@ -0,0 +1,38 @@
# Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(UniqueHandleDefaultArguments)
set(HEADERS
)
set(SOURCES
UniqueHandleDefaultArguments.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_library(UniqueHandleDefaultArguments
${HEADERS}
${SOURCES}
)
if (UNIX)
target_link_libraries(UniqueHandleDefaultArguments "-ldl")
endif()
set_target_properties(UniqueHandleDefaultArguments PROPERTIES FOLDER "Tests")