Bring back default arguments to ObjectDestroy class. Update header to Vulkan 1.130 (#468)

Fix issue #467
This commit is contained in:
Markus Tavenrath
2020-01-03 10:59:59 +01:00
committed by GitHub
parent 021c7499a0
commit 499d4bb33d
5 changed files with 1865 additions and 98 deletions

View File

@@ -0,0 +1,31 @@
// Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Test: Compile only test for issue 467.
#define VULKAN_HPP_NO_EXCEPTIONS
#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
#include "vulkan/vulkan.hpp"
VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE;
#if defined(__x86_64__) || defined(_M_X64)
// On 32-bit systems the test is ambiguous.
void test()
{
VkSurfaceKHR surface = 0;
auto uniqueSurface = vk::UniqueSurfaceKHR(surface, vk::Instance());
}
#endif