refactor generation of simple void-functions
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@@ -330,6 +330,10 @@ private:
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std::string const & name,
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CommandData const & commandData,
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bool definition ) const;
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void appendCommandSimpleVoid( std::string & str,
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std::string const & name,
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CommandData const & commandData,
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bool definition ) const;
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void appendDispatchLoaderDynamicCommand( std::string & str,
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std::string & emptyFunctions,
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std::string & deviceFunctions,
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@@ -511,6 +515,7 @@ private:
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std::set<std::string> const & childrenTypes ) const;
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std::string constructArgumentListEnhanced( std::vector<ParamData> const & params,
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std::set<size_t> const & skippedParams,
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bool definition,
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bool withAllocators ) const;
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std::string constructArgumentListStandard( std::vector<ParamData> const & params,
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std::set<size_t> const & skippedParams ) const;
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@@ -543,8 +548,12 @@ private:
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bool definition ) const;
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std::string
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constructCommandSimple( std::string const & name, CommandData const & commandData, bool definition ) const;
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std::string
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constructCommandSimpleVoid( std::string const & name, CommandData const & commandData, bool definition ) const;
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std::string
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constructCommandStandard( std::string const & name, CommandData const & commandData, bool definition ) const;
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std::string
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constructCommandStandardVoid( std::string const & name, CommandData const & commandData, bool definition ) const;
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std::string constructConstexprString( std::pair<std::string, StructureData> const & structData ) const;
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std::string constructFunctionBodyEnhanced( std::string const & indentation,
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std::string const & name,
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