Refactor the CMakeLists for all the samples; use vulkan.hpp/vulkan_raii.hpp as precompiled header.

This commit is contained in:
asuessenbach
2022-08-10 11:19:06 +02:00
parent 1a64b5fcc0
commit 5480d192f5
200 changed files with 299 additions and 2068 deletions

View File

@@ -14,22 +14,4 @@
cmake_minimum_required(VERSION 3.2)
project(RAII_InitTexture)
set(HEADERS
)
set(SOURCES
InitTexture.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_executable(RAII_InitTexture
${HEADERS}
${SOURCES}
)
set_target_properties(RAII_InitTexture PROPERTIES FOLDER "RAII_Samples")
target_link_libraries(RAII_InitTexture PRIVATE utils)
vulkan_hpp__setup_sample_raii( NAME InitTexture )

View File

@@ -30,7 +30,6 @@
#include "../utils/shaders.hpp"
#include "../utils/utils.hpp"
#include "SPIRV/GlslangToSpv.h"
#include "vulkan/vulkan_raii.hpp"
#include <iostream>