Change ColumnLimit with clang-format from 120 to 160.

This commit is contained in:
asuessenbach
2022-02-28 10:11:04 +01:00
parent 89e4213296
commit 5fe410279a
127 changed files with 37432 additions and 57496 deletions

View File

@@ -29,16 +29,14 @@ int main( int /*argc*/, char ** /*argv*/ )
try
{
vk::raii::Context context;
vk::raii::Instance instance =
vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
vk::raii::Instance instance = vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
#if !defined( NDEBUG )
vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
#endif
vk::raii::PhysicalDevice physicalDevice = std::move( vk::raii::PhysicalDevices( instance ).front() );
uint32_t graphicsQueueFamilyIndex =
vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsQueueFamilyIndex );
uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsQueueFamilyIndex );
/* VULKAN_HPP_KEY_START */
@@ -46,8 +44,8 @@ int main( int /*argc*/, char ** /*argv*/ )
std::vector<unsigned int> vertexShaderSPV;
#if !defined( NDEBUG )
bool ok =
#endif
bool ok =
#endif
vk::su::GLSLtoSPV( vk::ShaderStageFlagBits::eVertex, vertexShaderText_PC_C, vertexShaderSPV );
assert( ok );