Change ColumnLimit with clang-format from 120 to 160.
This commit is contained in:
@@ -23,9 +23,7 @@ namespace vk
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namespace su
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{
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template <typename Dispatcher = VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>
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vk::raii::ShaderModule makeShaderModule( vk::raii::Device const & device,
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vk::ShaderStageFlagBits shaderStage,
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std::string const & shaderText )
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vk::raii::ShaderModule makeShaderModule( vk::raii::Device const & device, vk::ShaderStageFlagBits shaderStage, std::string const & shaderText )
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{
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std::vector<unsigned int> shaderSPV;
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if ( !vk::su::GLSLtoSPV( shaderStage, shaderText, shaderSPV ) )
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@@ -41,17 +41,13 @@ namespace vk
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vk::MemoryRequirements const & memoryRequirements,
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vk::MemoryPropertyFlags memoryPropertyFlags )
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{
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uint32_t memoryTypeIndex =
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vk::su::findMemoryType( memoryProperties, memoryRequirements.memoryTypeBits, memoryPropertyFlags );
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uint32_t memoryTypeIndex = vk::su::findMemoryType( memoryProperties, memoryRequirements.memoryTypeBits, memoryPropertyFlags );
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vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, memoryTypeIndex );
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return vk::raii::DeviceMemory( device, memoryAllocateInfo );
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}
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template <typename T>
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void copyToDevice( vk::raii::DeviceMemory const & deviceMemory,
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T const * pData,
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size_t count,
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vk::DeviceSize stride = sizeof( T ) )
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void copyToDevice( vk::raii::DeviceMemory const & deviceMemory, T const * pData, size_t count, vk::DeviceSize stride = sizeof( T ) )
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{
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assert( sizeof( T ) <= stride );
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uint8_t * deviceData = static_cast<uint8_t *>( deviceMemory.mapMemory( 0, count * stride ) );
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@@ -87,8 +83,7 @@ namespace vk
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}
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template <typename Func>
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void
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oneTimeSubmit( vk::raii::CommandBuffer const & commandBuffer, vk::raii::Queue const & queue, Func const & func )
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void oneTimeSubmit( vk::raii::CommandBuffer const & commandBuffer, vk::raii::Queue const & queue, Func const & func )
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{
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commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) );
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func( commandBuffer );
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@@ -99,20 +94,14 @@ namespace vk
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}
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template <typename Func>
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void oneTimeSubmit( vk::raii::Device const & device,
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vk::raii::CommandPool const & commandPool,
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vk::raii::Queue const & queue,
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Func const & func )
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void oneTimeSubmit( vk::raii::Device const & device, vk::raii::CommandPool const & commandPool, vk::raii::Queue const & queue, Func const & func )
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{
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vk::raii::CommandBuffers commandBuffers( device, { *commandPool, vk::CommandBufferLevel::ePrimary, 1 } );
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oneTimeSubmit( commandBuffers.front(), queue, func );
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}
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void setImageLayout( vk::raii::CommandBuffer const & commandBuffer,
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vk::Image image,
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vk::Format format,
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vk::ImageLayout oldImageLayout,
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vk::ImageLayout newImageLayout )
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void setImageLayout(
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vk::raii::CommandBuffer const & commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout )
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{
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vk::AccessFlags sourceAccessMask;
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switch ( oldImageLayout )
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@@ -137,12 +126,9 @@ namespace vk
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vk::AccessFlags destinationAccessMask;
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switch ( newImageLayout )
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{
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case vk::ImageLayout::eColorAttachmentOptimal:
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destinationAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
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break;
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case vk::ImageLayout::eColorAttachmentOptimal: destinationAccessMask = vk::AccessFlagBits::eColorAttachmentWrite; break;
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case vk::ImageLayout::eDepthStencilAttachmentOptimal:
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destinationAccessMask =
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vk::AccessFlagBits::eDepthStencilAttachmentRead | vk::AccessFlagBits::eDepthStencilAttachmentWrite;
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destinationAccessMask = vk::AccessFlagBits::eDepthStencilAttachmentRead | vk::AccessFlagBits::eDepthStencilAttachmentWrite;
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break;
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case vk::ImageLayout::eGeneral: // empty destinationAccessMask
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case vk::ImageLayout::ePresentSrcKHR: break;
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@@ -155,17 +141,11 @@ namespace vk
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vk::PipelineStageFlags destinationStage;
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switch ( newImageLayout )
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{
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case vk::ImageLayout::eColorAttachmentOptimal:
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destinationStage = vk::PipelineStageFlagBits::eColorAttachmentOutput;
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break;
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case vk::ImageLayout::eDepthStencilAttachmentOptimal:
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destinationStage = vk::PipelineStageFlagBits::eEarlyFragmentTests;
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break;
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case vk::ImageLayout::eColorAttachmentOptimal: destinationStage = vk::PipelineStageFlagBits::eColorAttachmentOutput; break;
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case vk::ImageLayout::eDepthStencilAttachmentOptimal: destinationStage = vk::PipelineStageFlagBits::eEarlyFragmentTests; break;
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case vk::ImageLayout::eGeneral: destinationStage = vk::PipelineStageFlagBits::eHost; break;
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case vk::ImageLayout::ePresentSrcKHR: destinationStage = vk::PipelineStageFlagBits::eBottomOfPipe; break;
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case vk::ImageLayout::eShaderReadOnlyOptimal:
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destinationStage = vk::PipelineStageFlagBits::eFragmentShader;
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break;
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case vk::ImageLayout::eShaderReadOnlyOptimal: destinationStage = vk::PipelineStageFlagBits::eFragmentShader; break;
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case vk::ImageLayout::eTransferDstOptimal:
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case vk::ImageLayout::eTransferSrcOptimal: destinationStage = vk::PipelineStageFlagBits::eTransfer; break;
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default: assert( false ); break;
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@@ -203,11 +183,9 @@ namespace vk
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vk::raii::Device const & device,
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vk::DeviceSize size,
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vk::BufferUsageFlags usage,
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vk::MemoryPropertyFlags propertyFlags = vk::MemoryPropertyFlagBits::eHostVisible |
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vk::MemoryPropertyFlagBits::eHostCoherent )
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vk::MemoryPropertyFlags propertyFlags = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent )
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: buffer( device, vk::BufferCreateInfo( {}, size, usage ) )
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, deviceMemory( vk::raii::su::allocateDeviceMemory(
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device, physicalDevice.getMemoryProperties(), buffer.getMemoryRequirements(), propertyFlags ) )
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, deviceMemory( vk::raii::su::allocateDeviceMemory( device, physicalDevice.getMemoryProperties(), buffer.getMemoryRequirements(), propertyFlags ) )
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#if !defined( NDEBUG )
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, m_size( size )
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, m_usage( usage )
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@@ -222,8 +200,7 @@ namespace vk
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template <typename DataType>
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void upload( DataType const & data ) const
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{
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assert( ( m_propertyFlags & vk::MemoryPropertyFlagBits::eHostCoherent ) &&
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( m_propertyFlags & vk::MemoryPropertyFlagBits::eHostVisible ) );
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assert( ( m_propertyFlags & vk::MemoryPropertyFlagBits::eHostCoherent ) && ( m_propertyFlags & vk::MemoryPropertyFlagBits::eHostVisible ) );
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assert( sizeof( DataType ) <= m_size );
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void * dataPtr = deviceMemory.mapMemory( 0, sizeof( DataType ) );
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@@ -259,16 +236,14 @@ namespace vk
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size_t dataSize = data.size() * elementSize;
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assert( dataSize <= m_size );
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vk::raii::su::BufferData stagingBuffer(
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physicalDevice, device, dataSize, vk::BufferUsageFlagBits::eTransferSrc );
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vk::raii::su::BufferData stagingBuffer( physicalDevice, device, dataSize, vk::BufferUsageFlagBits::eTransferSrc );
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copyToDevice( stagingBuffer.deviceMemory, data.data(), data.size(), elementSize );
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vk::raii::su::oneTimeSubmit(
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device,
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commandPool,
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queue,
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[&]( vk::raii::CommandBuffer const & commandBuffer )
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{ commandBuffer.copyBuffer( *stagingBuffer.buffer, *this->buffer, vk::BufferCopy( 0, 0, dataSize ) ); } );
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vk::raii::su::oneTimeSubmit( device,
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commandPool,
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queue,
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[&]( vk::raii::CommandBuffer const & commandBuffer )
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{ commandBuffer.copyBuffer( *stagingBuffer.buffer, *this->buffer, vk::BufferCopy( 0, 0, dataSize ) ); } );
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}
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// the order of buffer and deviceMemory here is important to get the constructor running !
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@@ -307,13 +282,10 @@ namespace vk
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vk::SharingMode::eExclusive,
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{},
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initialLayout } )
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, deviceMemory( vk::raii::su::allocateDeviceMemory(
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device, physicalDevice.getMemoryProperties(), image.getMemoryRequirements(), memoryProperties ) )
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, deviceMemory( vk::raii::su::allocateDeviceMemory( device, physicalDevice.getMemoryProperties(), image.getMemoryRequirements(), memoryProperties ) )
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{
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image.bindMemory( *deviceMemory, 0 );
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imageView = vk::raii::ImageView(
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device,
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vk::ImageViewCreateInfo( {}, *image, vk::ImageViewType::e2D, format, {}, { aspectMask, 0, 1, 0, 1 } ) );
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imageView = vk::raii::ImageView( device, vk::ImageViewCreateInfo( {}, *image, vk::ImageViewType::e2D, format, {}, { aspectMask, 0, 1, 0, 1 } ) );
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}
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ImageData( std::nullptr_t ) {}
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@@ -326,10 +298,7 @@ namespace vk
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struct DepthBufferData : public ImageData
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{
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DepthBufferData( vk::raii::PhysicalDevice const & physicalDevice,
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vk::raii::Device const & device,
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vk::Format format,
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vk::Extent2D const & extent )
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DepthBufferData( vk::raii::PhysicalDevice const & physicalDevice, vk::raii::Device const & device, vk::Format format, vk::Extent2D const & extent )
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: ImageData( physicalDevice,
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device,
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format,
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@@ -348,8 +317,7 @@ namespace vk
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: extent( extent_ ), window( vk::su::createWindow( windowName, extent ) )
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{
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VkSurfaceKHR _surface;
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VkResult err =
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glfwCreateWindowSurface( static_cast<VkInstance>( *instance ), window.handle, nullptr, &_surface );
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VkResult err = glfwCreateWindowSurface( static_cast<VkInstance>( *instance ), window.handle, nullptr, &_surface );
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if ( err != VK_SUCCESS )
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throw std::runtime_error( "Failed to create window!" );
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surface = vk::raii::SurfaceKHR( instance, _surface );
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@@ -371,39 +339,31 @@ namespace vk
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uint32_t graphicsQueueFamilyIndex,
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uint32_t presentQueueFamilyIndex )
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{
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vk::SurfaceFormatKHR surfaceFormat =
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vk::su::pickSurfaceFormat( physicalDevice.getSurfaceFormatsKHR( *surface ) );
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colorFormat = surfaceFormat.format;
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vk::SurfaceFormatKHR surfaceFormat = vk::su::pickSurfaceFormat( physicalDevice.getSurfaceFormatsKHR( *surface ) );
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colorFormat = surfaceFormat.format;
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vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice.getSurfaceCapabilitiesKHR( *surface );
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vk::Extent2D swapchainExtent;
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if ( surfaceCapabilities.currentExtent.width == std::numeric_limits<uint32_t>::max() )
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{
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// If the surface size is undefined, the size is set to the size of the images requested.
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swapchainExtent.width = vk::su::clamp(
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extent.width, surfaceCapabilities.minImageExtent.width, surfaceCapabilities.maxImageExtent.width );
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swapchainExtent.height = vk::su::clamp(
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extent.height, surfaceCapabilities.minImageExtent.height, surfaceCapabilities.maxImageExtent.height );
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swapchainExtent.width = vk::su::clamp( extent.width, surfaceCapabilities.minImageExtent.width, surfaceCapabilities.maxImageExtent.width );
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swapchainExtent.height = vk::su::clamp( extent.height, surfaceCapabilities.minImageExtent.height, surfaceCapabilities.maxImageExtent.height );
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}
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else
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{
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// If the surface size is defined, the swap chain size must match
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swapchainExtent = surfaceCapabilities.currentExtent;
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}
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vk::SurfaceTransformFlagBitsKHR preTransform =
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( surfaceCapabilities.supportedTransforms & vk::SurfaceTransformFlagBitsKHR::eIdentity )
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? vk::SurfaceTransformFlagBitsKHR::eIdentity
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: surfaceCapabilities.currentTransform;
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vk::CompositeAlphaFlagBitsKHR compositeAlpha =
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( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::ePreMultiplied )
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? vk::CompositeAlphaFlagBitsKHR::ePreMultiplied
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: ( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::ePostMultiplied )
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? vk::CompositeAlphaFlagBitsKHR::ePostMultiplied
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: ( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::eInherit )
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? vk::CompositeAlphaFlagBitsKHR::eInherit
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: vk::CompositeAlphaFlagBitsKHR::eOpaque;
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vk::PresentModeKHR presentMode =
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vk::su::pickPresentMode( physicalDevice.getSurfacePresentModesKHR( *surface ) );
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vk::SurfaceTransformFlagBitsKHR preTransform = ( surfaceCapabilities.supportedTransforms & vk::SurfaceTransformFlagBitsKHR::eIdentity )
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? vk::SurfaceTransformFlagBitsKHR::eIdentity
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: surfaceCapabilities.currentTransform;
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vk::CompositeAlphaFlagBitsKHR compositeAlpha =
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( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::ePreMultiplied ) ? vk::CompositeAlphaFlagBitsKHR::ePreMultiplied
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: ( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::ePostMultiplied ) ? vk::CompositeAlphaFlagBitsKHR::ePostMultiplied
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: ( surfaceCapabilities.supportedCompositeAlpha & vk::CompositeAlphaFlagBitsKHR::eInherit ) ? vk::CompositeAlphaFlagBitsKHR::eInherit
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: vk::CompositeAlphaFlagBitsKHR::eOpaque;
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vk::PresentModeKHR presentMode = vk::su::pickPresentMode( physicalDevice.getSurfacePresentModesKHR( *surface ) );
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vk::SwapchainCreateInfoKHR swapChainCreateInfo( {},
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*surface,
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surfaceCapabilities.minImageCount,
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@@ -434,8 +394,7 @@ namespace vk
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images = swapChain.getImages();
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imageViews.reserve( images.size() );
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vk::ImageViewCreateInfo imageViewCreateInfo(
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{}, {}, vk::ImageViewType::e2D, colorFormat, {}, { vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 } );
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vk::ImageViewCreateInfo imageViewCreateInfo( {}, {}, vk::ImageViewType::e2D, colorFormat, {}, { vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1 } );
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for ( auto image : images )
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{
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imageViewCreateInfo.image = static_cast<vk::Image>( image );
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@@ -480,17 +439,15 @@ namespace vk
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vk::FormatProperties formatProperties = physicalDevice.getFormatProperties( format );
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formatFeatureFlags |= vk::FormatFeatureFlagBits::eSampledImage;
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needsStaging =
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forceStaging || ( ( formatProperties.linearTilingFeatures & formatFeatureFlags ) != formatFeatureFlags );
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needsStaging = forceStaging || ( ( formatProperties.linearTilingFeatures & formatFeatureFlags ) != formatFeatureFlags );
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vk::ImageTiling imageTiling;
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vk::ImageLayout initialLayout;
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vk::MemoryPropertyFlags requirements;
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if ( needsStaging )
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{
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assert( ( formatProperties.optimalTilingFeatures & formatFeatureFlags ) == formatFeatureFlags );
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stagingBufferData = BufferData(
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physicalDevice, device, extent.width * extent.height * 4, vk::BufferUsageFlagBits::eTransferSrc );
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imageTiling = vk::ImageTiling::eOptimal;
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stagingBufferData = BufferData( physicalDevice, device, extent.width * extent.height * 4, vk::BufferUsageFlagBits::eTransferSrc );
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imageTiling = vk::ImageTiling::eOptimal;
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usageFlags |= vk::ImageUsageFlagBits::eTransferDst;
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initialLayout = vk::ImageLayout::eUndefined;
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}
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@@ -514,44 +471,32 @@ namespace vk
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template <typename ImageGenerator>
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void setImage( vk::raii::CommandBuffer const & commandBuffer, ImageGenerator const & imageGenerator )
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{
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void * data =
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needsStaging
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? stagingBufferData.deviceMemory.mapMemory( 0, stagingBufferData.buffer.getMemoryRequirements().size )
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: imageData.deviceMemory.mapMemory( 0, imageData.image.getMemoryRequirements().size );
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void * data = needsStaging ? stagingBufferData.deviceMemory.mapMemory( 0, stagingBufferData.buffer.getMemoryRequirements().size )
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: imageData.deviceMemory.mapMemory( 0, imageData.image.getMemoryRequirements().size );
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imageGenerator( data, extent );
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needsStaging ? stagingBufferData.deviceMemory.unmapMemory() : imageData.deviceMemory.unmapMemory();
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if ( needsStaging )
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{
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// Since we're going to blit to the texture image, set its layout to eTransferDstOptimal
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vk::raii::su::setImageLayout( commandBuffer,
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*imageData.image,
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imageData.format,
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vk::ImageLayout::eUndefined,
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vk::ImageLayout::eTransferDstOptimal );
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vk::raii::su::setImageLayout(
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commandBuffer, *imageData.image, imageData.format, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal );
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vk::BufferImageCopy copyRegion( 0,
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extent.width,
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extent.height,
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vk::ImageSubresourceLayers( vk::ImageAspectFlagBits::eColor, 0, 0, 1 ),
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vk::Offset3D( 0, 0, 0 ),
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vk::Extent3D( extent, 1 ) );
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commandBuffer.copyBufferToImage(
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*stagingBufferData.buffer, *imageData.image, vk::ImageLayout::eTransferDstOptimal, copyRegion );
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commandBuffer.copyBufferToImage( *stagingBufferData.buffer, *imageData.image, vk::ImageLayout::eTransferDstOptimal, copyRegion );
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// Set the layout for the texture image from eTransferDstOptimal to eShaderReadOnlyOptimal
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vk::raii::su::setImageLayout( commandBuffer,
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*imageData.image,
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imageData.format,
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vk::ImageLayout::eTransferDstOptimal,
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vk::ImageLayout::eShaderReadOnlyOptimal );
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vk::raii::su::setImageLayout(
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commandBuffer, *imageData.image, imageData.format, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::eShaderReadOnlyOptimal );
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}
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else
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{
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// If we can use the linear tiled image as a texture, just do it
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vk::raii::su::setImageLayout( commandBuffer,
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*imageData.image,
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imageData.format,
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vk::ImageLayout::ePreinitialized,
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vk::ImageLayout::eShaderReadOnlyOptimal );
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vk::raii::su::setImageLayout(
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commandBuffer, *imageData.image, imageData.format, vk::ImageLayout::ePreinitialized, vk::ImageLayout::eShaderReadOnlyOptimal );
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}
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}
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@@ -563,9 +508,8 @@ namespace vk
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vk::raii::Sampler sampler;
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};
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std::pair<uint32_t, uint32_t>
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findGraphicsAndPresentQueueFamilyIndex( vk::raii::PhysicalDevice const & physicalDevice,
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vk::raii::SurfaceKHR const & surface )
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std::pair<uint32_t, uint32_t> findGraphicsAndPresentQueueFamilyIndex( vk::raii::PhysicalDevice const & physicalDevice,
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vk::raii::SurfaceKHR const & surface )
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{
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std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice.getQueueFamilyProperties();
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assert( queueFamilyProperties.size() < std::numeric_limits<uint32_t>::max() );
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@@ -573,9 +517,8 @@ namespace vk
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uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( queueFamilyProperties );
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if ( physicalDevice.getSurfaceSupportKHR( graphicsQueueFamilyIndex, *surface ) )
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{
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return std::make_pair(
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graphicsQueueFamilyIndex,
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graphicsQueueFamilyIndex ); // the first graphicsQueueFamilyIndex does also support presents
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return std::make_pair( graphicsQueueFamilyIndex,
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graphicsQueueFamilyIndex ); // the first graphicsQueueFamilyIndex does also support presents
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}
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// the graphicsQueueFamilyIndex doesn't support present -> look for an other family index that supports both
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@@ -602,41 +545,32 @@ namespace vk
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throw std::runtime_error( "Could not find queues for both graphics or present -> terminating" );
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}
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vk::raii::CommandBuffer makeCommandBuffer( vk::raii::Device const & device,
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vk::raii::CommandPool const & commandPool )
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vk::raii::CommandBuffer makeCommandBuffer( vk::raii::Device const & device, vk::raii::CommandPool const & commandPool )
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{
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vk::CommandBufferAllocateInfo commandBufferAllocateInfo( *commandPool, vk::CommandBufferLevel::ePrimary, 1 );
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return std::move( vk::raii::CommandBuffers( device, commandBufferAllocateInfo ).front() );
|
||||
}
|
||||
|
||||
vk::raii::DescriptorPool makeDescriptorPool( vk::raii::Device const & device,
|
||||
std::vector<vk::DescriptorPoolSize> const & poolSizes )
|
||||
vk::raii::DescriptorPool makeDescriptorPool( vk::raii::Device const & device, std::vector<vk::DescriptorPoolSize> const & poolSizes )
|
||||
{
|
||||
assert( !poolSizes.empty() );
|
||||
uint32_t maxSets = std::accumulate( poolSizes.begin(),
|
||||
poolSizes.end(),
|
||||
0,
|
||||
[]( uint32_t sum, vk::DescriptorPoolSize const & dps )
|
||||
{ return sum + dps.descriptorCount; } );
|
||||
uint32_t maxSets = std::accumulate(
|
||||
poolSizes.begin(), poolSizes.end(), 0, []( uint32_t sum, vk::DescriptorPoolSize const & dps ) { return sum + dps.descriptorCount; } );
|
||||
assert( 0 < maxSets );
|
||||
|
||||
vk::DescriptorPoolCreateInfo descriptorPoolCreateInfo(
|
||||
vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, maxSets, poolSizes );
|
||||
vk::DescriptorPoolCreateInfo descriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, maxSets, poolSizes );
|
||||
return vk::raii::DescriptorPool( device, descriptorPoolCreateInfo );
|
||||
}
|
||||
|
||||
vk::raii::DescriptorSetLayout makeDescriptorSetLayout(
|
||||
vk::raii::Device const & device,
|
||||
std::vector<std::tuple<vk::DescriptorType, uint32_t, vk::ShaderStageFlags>> const & bindingData,
|
||||
vk::DescriptorSetLayoutCreateFlags flags = {} )
|
||||
vk::raii::DescriptorSetLayout makeDescriptorSetLayout( vk::raii::Device const & device,
|
||||
std::vector<std::tuple<vk::DescriptorType, uint32_t, vk::ShaderStageFlags>> const & bindingData,
|
||||
vk::DescriptorSetLayoutCreateFlags flags = {} )
|
||||
{
|
||||
std::vector<vk::DescriptorSetLayoutBinding> bindings( bindingData.size() );
|
||||
for ( size_t i = 0; i < bindingData.size(); i++ )
|
||||
{
|
||||
bindings[i] = vk::DescriptorSetLayoutBinding( vk::su::checked_cast<uint32_t>( i ),
|
||||
std::get<0>( bindingData[i] ),
|
||||
std::get<1>( bindingData[i] ),
|
||||
std::get<2>( bindingData[i] ) );
|
||||
bindings[i] = vk::DescriptorSetLayoutBinding(
|
||||
vk::su::checked_cast<uint32_t>( i ), std::get<0>( bindingData[i] ), std::get<1>( bindingData[i] ), std::get<2>( bindingData[i] ) );
|
||||
}
|
||||
vk::DescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo( flags, bindings );
|
||||
return vk::raii::DescriptorSetLayout( device, descriptorSetLayoutCreateInfo );
|
||||
@@ -656,10 +590,8 @@ namespace vk
|
||||
}
|
||||
|
||||
float queuePriority = 0.0f;
|
||||
vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
|
||||
vk::DeviceQueueCreateFlags(), queueFamilyIndex, 1, &queuePriority );
|
||||
vk::DeviceCreateInfo deviceCreateInfo(
|
||||
vk::DeviceCreateFlags(), deviceQueueCreateInfo, {}, enabledExtensions, physicalDeviceFeatures );
|
||||
vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), queueFamilyIndex, 1, &queuePriority );
|
||||
vk::DeviceCreateInfo deviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo, {}, enabledExtensions, physicalDeviceFeatures );
|
||||
deviceCreateInfo.pNext = pNext;
|
||||
return vk::raii::Device( physicalDevice, deviceCreateInfo );
|
||||
}
|
||||
@@ -673,13 +605,8 @@ namespace vk
|
||||
vk::ImageView attachments[2];
|
||||
attachments[1] = pDepthImageView ? **pDepthImageView : vk::ImageView();
|
||||
|
||||
vk::FramebufferCreateInfo framebufferCreateInfo( vk::FramebufferCreateFlags(),
|
||||
*renderPass,
|
||||
pDepthImageView ? 2 : 1,
|
||||
attachments,
|
||||
extent.width,
|
||||
extent.height,
|
||||
1 );
|
||||
vk::FramebufferCreateInfo framebufferCreateInfo(
|
||||
vk::FramebufferCreateFlags(), *renderPass, pDepthImageView ? 2 : 1, attachments, extent.width, extent.height, 1 );
|
||||
std::vector<vk::raii::Framebuffer> framebuffers;
|
||||
framebuffers.reserve( imageViews.size() );
|
||||
for ( auto const & imageView : imageViews )
|
||||
@@ -691,25 +618,22 @@ namespace vk
|
||||
return framebuffers;
|
||||
}
|
||||
|
||||
vk::raii::Pipeline
|
||||
makeGraphicsPipeline( vk::raii::Device const & device,
|
||||
vk::raii::PipelineCache const & pipelineCache,
|
||||
vk::raii::ShaderModule const & vertexShaderModule,
|
||||
vk::SpecializationInfo const * vertexShaderSpecializationInfo,
|
||||
vk::raii::ShaderModule const & fragmentShaderModule,
|
||||
vk::SpecializationInfo const * fragmentShaderSpecializationInfo,
|
||||
uint32_t vertexStride,
|
||||
std::vector<std::pair<vk::Format, uint32_t>> const & vertexInputAttributeFormatOffset,
|
||||
vk::FrontFace frontFace,
|
||||
bool depthBuffered,
|
||||
vk::raii::PipelineLayout const & pipelineLayout,
|
||||
vk::raii::RenderPass const & renderPass )
|
||||
vk::raii::Pipeline makeGraphicsPipeline( vk::raii::Device const & device,
|
||||
vk::raii::PipelineCache const & pipelineCache,
|
||||
vk::raii::ShaderModule const & vertexShaderModule,
|
||||
vk::SpecializationInfo const * vertexShaderSpecializationInfo,
|
||||
vk::raii::ShaderModule const & fragmentShaderModule,
|
||||
vk::SpecializationInfo const * fragmentShaderSpecializationInfo,
|
||||
uint32_t vertexStride,
|
||||
std::vector<std::pair<vk::Format, uint32_t>> const & vertexInputAttributeFormatOffset,
|
||||
vk::FrontFace frontFace,
|
||||
bool depthBuffered,
|
||||
vk::raii::PipelineLayout const & pipelineLayout,
|
||||
vk::raii::RenderPass const & renderPass )
|
||||
{
|
||||
std::array<vk::PipelineShaderStageCreateInfo, 2> pipelineShaderStageCreateInfos = {
|
||||
vk::PipelineShaderStageCreateInfo(
|
||||
{}, vk::ShaderStageFlagBits::eVertex, *vertexShaderModule, "main", vertexShaderSpecializationInfo ),
|
||||
vk::PipelineShaderStageCreateInfo(
|
||||
{}, vk::ShaderStageFlagBits::eFragment, *fragmentShaderModule, "main", fragmentShaderSpecializationInfo )
|
||||
vk::PipelineShaderStageCreateInfo( {}, vk::ShaderStageFlagBits::eVertex, *vertexShaderModule, "main", vertexShaderSpecializationInfo ),
|
||||
vk::PipelineShaderStageCreateInfo( {}, vk::ShaderStageFlagBits::eFragment, *fragmentShaderModule, "main", fragmentShaderSpecializationInfo )
|
||||
};
|
||||
|
||||
std::vector<vk::VertexInputAttributeDescription> vertexInputAttributeDescriptions;
|
||||
@@ -721,48 +645,37 @@ namespace vk
|
||||
vertexInputAttributeDescriptions.reserve( vertexInputAttributeFormatOffset.size() );
|
||||
for ( uint32_t i = 0; i < vertexInputAttributeFormatOffset.size(); i++ )
|
||||
{
|
||||
vertexInputAttributeDescriptions.emplace_back(
|
||||
i, 0, vertexInputAttributeFormatOffset[i].first, vertexInputAttributeFormatOffset[i].second );
|
||||
vertexInputAttributeDescriptions.emplace_back( i, 0, vertexInputAttributeFormatOffset[i].first, vertexInputAttributeFormatOffset[i].second );
|
||||
}
|
||||
pipelineVertexInputStateCreateInfo.setVertexBindingDescriptions( vertexInputBindingDescription );
|
||||
pipelineVertexInputStateCreateInfo.setVertexAttributeDescriptions( vertexInputAttributeDescriptions );
|
||||
}
|
||||
|
||||
vk::PipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo(
|
||||
vk::PipelineInputAssemblyStateCreateFlags(), vk::PrimitiveTopology::eTriangleList );
|
||||
vk::PipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo( vk::PipelineInputAssemblyStateCreateFlags(),
|
||||
vk::PrimitiveTopology::eTriangleList );
|
||||
|
||||
vk::PipelineViewportStateCreateInfo pipelineViewportStateCreateInfo(
|
||||
vk::PipelineViewportStateCreateFlags(), 1, nullptr, 1, nullptr );
|
||||
vk::PipelineViewportStateCreateInfo pipelineViewportStateCreateInfo( vk::PipelineViewportStateCreateFlags(), 1, nullptr, 1, nullptr );
|
||||
|
||||
vk::PipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo(
|
||||
vk::PipelineRasterizationStateCreateFlags(),
|
||||
false,
|
||||
false,
|
||||
vk::PolygonMode::eFill,
|
||||
vk::CullModeFlagBits::eBack,
|
||||
frontFace,
|
||||
false,
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
1.0f );
|
||||
vk::PipelineRasterizationStateCreateInfo pipelineRasterizationStateCreateInfo( vk::PipelineRasterizationStateCreateFlags(),
|
||||
false,
|
||||
false,
|
||||
vk::PolygonMode::eFill,
|
||||
vk::CullModeFlagBits::eBack,
|
||||
frontFace,
|
||||
false,
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
1.0f );
|
||||
|
||||
vk::PipelineMultisampleStateCreateInfo pipelineMultisampleStateCreateInfo( {}, vk::SampleCountFlagBits::e1 );
|
||||
|
||||
vk::StencilOpState stencilOpState(
|
||||
vk::StencilOp::eKeep, vk::StencilOp::eKeep, vk::StencilOp::eKeep, vk::CompareOp::eAlways );
|
||||
vk::StencilOpState stencilOpState( vk::StencilOp::eKeep, vk::StencilOp::eKeep, vk::StencilOp::eKeep, vk::CompareOp::eAlways );
|
||||
vk::PipelineDepthStencilStateCreateInfo pipelineDepthStencilStateCreateInfo(
|
||||
vk::PipelineDepthStencilStateCreateFlags(),
|
||||
depthBuffered,
|
||||
depthBuffered,
|
||||
vk::CompareOp::eLessOrEqual,
|
||||
false,
|
||||
false,
|
||||
stencilOpState,
|
||||
stencilOpState );
|
||||
vk::PipelineDepthStencilStateCreateFlags(), depthBuffered, depthBuffered, vk::CompareOp::eLessOrEqual, false, false, stencilOpState, stencilOpState );
|
||||
|
||||
vk::ColorComponentFlags colorComponentFlags( vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG |
|
||||
vk::ColorComponentFlagBits::eB | vk::ColorComponentFlagBits::eA );
|
||||
vk::ColorComponentFlags colorComponentFlags( vk::ColorComponentFlagBits::eR | vk::ColorComponentFlagBits::eG | vk::ColorComponentFlagBits::eB |
|
||||
vk::ColorComponentFlagBits::eA );
|
||||
vk::PipelineColorBlendAttachmentState pipelineColorBlendAttachmentState( false,
|
||||
vk::BlendFactor::eZero,
|
||||
vk::BlendFactor::eZero,
|
||||
@@ -772,15 +685,10 @@ namespace vk
|
||||
vk::BlendOp::eAdd,
|
||||
colorComponentFlags );
|
||||
vk::PipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo(
|
||||
vk::PipelineColorBlendStateCreateFlags(),
|
||||
false,
|
||||
vk::LogicOp::eNoOp,
|
||||
pipelineColorBlendAttachmentState,
|
||||
{ { 1.0f, 1.0f, 1.0f, 1.0f } } );
|
||||
vk::PipelineColorBlendStateCreateFlags(), false, vk::LogicOp::eNoOp, pipelineColorBlendAttachmentState, { { 1.0f, 1.0f, 1.0f, 1.0f } } );
|
||||
|
||||
std::array<vk::DynamicState, 2> dynamicStates = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
|
||||
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo( vk::PipelineDynamicStateCreateFlags(),
|
||||
dynamicStates );
|
||||
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo( vk::PipelineDynamicStateCreateFlags(), dynamicStates );
|
||||
|
||||
vk::GraphicsPipelineCreateInfo graphicsPipelineCreateInfo( vk::PipelineCreateFlags(),
|
||||
pipelineShaderStageCreateInfos,
|
||||
@@ -827,20 +735,18 @@ namespace vk
|
||||
context.enumerateInstanceLayerProperties()
|
||||
#endif
|
||||
);
|
||||
std::vector<char const *> enabledExtensions =
|
||||
vk::su::gatherExtensions( extensions
|
||||
std::vector<char const *> enabledExtensions = vk::su::gatherExtensions( extensions
|
||||
#if !defined( NDEBUG )
|
||||
,
|
||||
context.enumerateInstanceExtensionProperties()
|
||||
,
|
||||
context.enumerateInstanceExtensionProperties()
|
||||
#endif
|
||||
);
|
||||
);
|
||||
#if defined( NDEBUG )
|
||||
vk::StructureChain<vk::InstanceCreateInfo>
|
||||
#else
|
||||
vk::StructureChain<vk::InstanceCreateInfo, vk::DebugUtilsMessengerCreateInfoEXT>
|
||||
#endif
|
||||
instanceCreateInfoChain =
|
||||
vk::su::makeInstanceCreateInfoChain( applicationInfo, enabledLayers, enabledExtensions );
|
||||
instanceCreateInfoChain = vk::su::makeInstanceCreateInfoChain( applicationInfo, enabledLayers, enabledExtensions );
|
||||
|
||||
return vk::raii::Instance( context, instanceCreateInfoChain.get<vk::InstanceCreateInfo>() );
|
||||
}
|
||||
@@ -881,18 +787,14 @@ namespace vk
|
||||
{},
|
||||
colorAttachment,
|
||||
{},
|
||||
( depthFormat != vk::Format::eUndefined ) ? &depthAttachment
|
||||
: nullptr );
|
||||
vk::RenderPassCreateInfo renderPassCreateInfo(
|
||||
vk::RenderPassCreateFlags(), attachmentDescriptions, subpassDescription );
|
||||
( depthFormat != vk::Format::eUndefined ) ? &depthAttachment : nullptr );
|
||||
vk::RenderPassCreateInfo renderPassCreateInfo( vk::RenderPassCreateFlags(), attachmentDescriptions, subpassDescription );
|
||||
return vk::raii::RenderPass( device, renderPassCreateInfo );
|
||||
}
|
||||
|
||||
vk::Format pickDepthFormat( vk::raii::PhysicalDevice const & physicalDevice )
|
||||
{
|
||||
std::vector<vk::Format> candidates = { vk::Format::eD32Sfloat,
|
||||
vk::Format::eD32SfloatS8Uint,
|
||||
vk::Format::eD24UnormS8Uint };
|
||||
std::vector<vk::Format> candidates = { vk::Format::eD32Sfloat, vk::Format::eD32SfloatS8Uint, vk::Format::eD24UnormS8Uint };
|
||||
for ( vk::Format format : candidates )
|
||||
{
|
||||
vk::FormatProperties props = physicalDevice.getFormatProperties( format );
|
||||
@@ -905,9 +807,7 @@ namespace vk
|
||||
throw std::runtime_error( "failed to find supported format!" );
|
||||
}
|
||||
|
||||
void submitAndWait( vk::raii::Device const & device,
|
||||
vk::raii::Queue const & queue,
|
||||
vk::raii::CommandBuffer const & commandBuffer )
|
||||
void submitAndWait( vk::raii::Device const & device, vk::raii::Queue const & queue, vk::raii::CommandBuffer const & commandBuffer )
|
||||
{
|
||||
vk::raii::Fence fence( device, vk::FenceCreateInfo() );
|
||||
queue.submit( vk::SubmitInfo( nullptr, nullptr, *commandBuffer ), *fence );
|
||||
@@ -915,13 +815,11 @@ namespace vk
|
||||
;
|
||||
}
|
||||
|
||||
void updateDescriptorSets(
|
||||
vk::raii::Device const & device,
|
||||
vk::raii::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::raii::BufferView const *>> const &
|
||||
bufferData,
|
||||
vk::raii::su::TextureData const & textureData,
|
||||
uint32_t bindingOffset = 0 )
|
||||
void updateDescriptorSets( vk::raii::Device const & device,
|
||||
vk::raii::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::raii::BufferView const *>> const & bufferData,
|
||||
vk::raii::su::TextureData const & textureData,
|
||||
uint32_t bindingOffset = 0 )
|
||||
{
|
||||
std::vector<vk::DescriptorBufferInfo> bufferInfos;
|
||||
bufferInfos.reserve( bufferData.size() );
|
||||
@@ -937,31 +835,21 @@ namespace vk
|
||||
{
|
||||
bufferView = **std::get<2>( bhd );
|
||||
}
|
||||
writeDescriptorSets.emplace_back( *descriptorSet,
|
||||
dstBinding++,
|
||||
0,
|
||||
1,
|
||||
std::get<0>( bhd ),
|
||||
nullptr,
|
||||
&bufferInfos.back(),
|
||||
std::get<2>( bhd ) ? &bufferView : nullptr );
|
||||
writeDescriptorSets.emplace_back(
|
||||
*descriptorSet, dstBinding++, 0, 1, std::get<0>( bhd ), nullptr, &bufferInfos.back(), std::get<2>( bhd ) ? &bufferView : nullptr );
|
||||
}
|
||||
|
||||
vk::DescriptorImageInfo imageInfo(
|
||||
*textureData.sampler, *textureData.imageData.imageView, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
writeDescriptorSets.emplace_back(
|
||||
*descriptorSet, dstBinding, 0, vk::DescriptorType::eCombinedImageSampler, imageInfo, nullptr, nullptr );
|
||||
vk::DescriptorImageInfo imageInfo( *textureData.sampler, *textureData.imageData.imageView, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
writeDescriptorSets.emplace_back( *descriptorSet, dstBinding, 0, vk::DescriptorType::eCombinedImageSampler, imageInfo, nullptr, nullptr );
|
||||
|
||||
device.updateDescriptorSets( writeDescriptorSets, nullptr );
|
||||
}
|
||||
|
||||
void updateDescriptorSets(
|
||||
vk::raii::Device const & device,
|
||||
vk::raii::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::raii::BufferView const *>> const &
|
||||
bufferData,
|
||||
std::vector<vk::raii::su::TextureData> const & textureData,
|
||||
uint32_t bindingOffset = 0 )
|
||||
void updateDescriptorSets( vk::raii::Device const & device,
|
||||
vk::raii::DescriptorSet const & descriptorSet,
|
||||
std::vector<std::tuple<vk::DescriptorType, vk::raii::Buffer const &, vk::raii::BufferView const *>> const & bufferData,
|
||||
std::vector<vk::raii::su::TextureData> const & textureData,
|
||||
uint32_t bindingOffset = 0 )
|
||||
{
|
||||
std::vector<vk::DescriptorBufferInfo> bufferInfos;
|
||||
bufferInfos.reserve( bufferData.size() );
|
||||
@@ -977,14 +865,8 @@ namespace vk
|
||||
{
|
||||
bufferView = **std::get<2>( bhd );
|
||||
}
|
||||
writeDescriptorSets.emplace_back( *descriptorSet,
|
||||
dstBinding++,
|
||||
0,
|
||||
1,
|
||||
std::get<0>( bhd ),
|
||||
nullptr,
|
||||
&bufferInfos.back(),
|
||||
std::get<2>( bhd ) ? &bufferView : nullptr );
|
||||
writeDescriptorSets.emplace_back(
|
||||
*descriptorSet, dstBinding++, 0, 1, std::get<0>( bhd ), nullptr, &bufferInfos.back(), std::get<2>( bhd ) ? &bufferView : nullptr );
|
||||
}
|
||||
|
||||
std::vector<vk::DescriptorImageInfo> imageInfos;
|
||||
|
||||
Reference in New Issue
Block a user