Change ColumnLimit with clang-format from 120 to 160.
This commit is contained in:
@@ -34,23 +34,19 @@ int main( int /*argc*/, char ** /*argv*/ )
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{
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vk::Instance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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#if !defined( NDEBUG )
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vk::DebugUtilsMessengerEXT debugUtilsMessenger =
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instance.createDebugUtilsMessengerEXT( vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
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vk::DebugUtilsMessengerEXT debugUtilsMessenger = instance.createDebugUtilsMessengerEXT( vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
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#endif
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vk::PhysicalDevice physicalDevice = instance.enumeratePhysicalDevices().front();
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vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 500, 500 ) );
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
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vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::Device device =
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vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::Device device = vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsAndPresentQueueFamilyIndex.first );
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vk::CommandBuffer commandBuffer =
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device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) )
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.front();
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device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();
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vk::Queue graphicsQueue = device.getQueue( graphicsAndPresentQueueFamilyIndex.first, 0 );
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vk::Queue presentQueue = device.getQueue( graphicsAndPresentQueueFamilyIndex.second, 0 );
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@@ -59,96 +55,76 @@ int main( int /*argc*/, char ** /*argv*/ )
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device,
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surfaceData.surface,
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surfaceData.extent,
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vk::ImageUsageFlagBits::eColorAttachment |
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vk::ImageUsageFlagBits::eTransferSrc,
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vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferSrc,
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{},
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graphicsAndPresentQueueFamilyIndex.first,
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graphicsAndPresentQueueFamilyIndex.second );
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vk::su::DepthBufferData depthBufferData( physicalDevice, device, vk::Format::eD16Unorm, surfaceData.extent );
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vk::su::BufferData uniformBufferData(
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physicalDevice, device, sizeof( glm::mat4x4 ), vk::BufferUsageFlagBits::eUniformBuffer );
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glm::mat4x4 mvpcMatrix = vk::su::createModelViewProjectionClipMatrix( surfaceData.extent );
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vk::su::BufferData uniformBufferData( physicalDevice, device, sizeof( glm::mat4x4 ), vk::BufferUsageFlagBits::eUniformBuffer );
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glm::mat4x4 mvpcMatrix = vk::su::createModelViewProjectionClipMatrix( surfaceData.extent );
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vk::su::copyToDevice( device, uniformBufferData.deviceMemory, mvpcMatrix );
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vk::DescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(
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device, { { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex } } );
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vk::PipelineLayout pipelineLayout = device.createPipelineLayout(
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vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), descriptorSetLayout ) );
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vk::DescriptorSetLayout descriptorSetLayout =
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vk::su::createDescriptorSetLayout( device, { { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex } } );
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vk::PipelineLayout pipelineLayout = device.createPipelineLayout( vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), descriptorSetLayout ) );
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vk::RenderPass renderPass = vk::su::createRenderPass(
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device,
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vk::su::pickSurfaceFormat( physicalDevice.getSurfaceFormatsKHR( surfaceData.surface ) ).format,
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depthBufferData.format );
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device, vk::su::pickSurfaceFormat( physicalDevice.getSurfaceFormatsKHR( surfaceData.surface ) ).format, depthBufferData.format );
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glslang::InitializeProcess();
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vk::ShaderModule vertexShaderModule =
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vk::su::createShaderModule( device, vk::ShaderStageFlagBits::eVertex, vertexShaderText_PC_C );
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vk::ShaderModule fragmentShaderModule =
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vk::su::createShaderModule( device, vk::ShaderStageFlagBits::eFragment, fragmentShaderText_C_C );
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vk::ShaderModule vertexShaderModule = vk::su::createShaderModule( device, vk::ShaderStageFlagBits::eVertex, vertexShaderText_PC_C );
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vk::ShaderModule fragmentShaderModule = vk::su::createShaderModule( device, vk::ShaderStageFlagBits::eFragment, fragmentShaderText_C_C );
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glslang::FinalizeProcess();
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std::vector<vk::Framebuffer> framebuffers = vk::su::createFramebuffers(
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device, renderPass, swapChainData.imageViews, depthBufferData.imageView, surfaceData.extent );
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std::vector<vk::Framebuffer> framebuffers =
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vk::su::createFramebuffers( device, renderPass, swapChainData.imageViews, depthBufferData.imageView, surfaceData.extent );
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vk::su::BufferData vertexBufferData(
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physicalDevice, device, sizeof( coloredCubeData ), vk::BufferUsageFlagBits::eVertexBuffer );
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vk::su::copyToDevice( device,
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vertexBufferData.deviceMemory,
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coloredCubeData,
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sizeof( coloredCubeData ) / sizeof( coloredCubeData[0] ) );
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vk::su::BufferData vertexBufferData( physicalDevice, device, sizeof( coloredCubeData ), vk::BufferUsageFlagBits::eVertexBuffer );
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vk::su::copyToDevice( device, vertexBufferData.deviceMemory, coloredCubeData, sizeof( coloredCubeData ) / sizeof( coloredCubeData[0] ) );
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vk::DescriptorPool descriptorPool =
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vk::su::createDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 } } );
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vk::DescriptorPool descriptorPool = vk::su::createDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 } } );
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vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( descriptorPool, descriptorSetLayout );
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vk::DescriptorSet descriptorSet = device.allocateDescriptorSets( descriptorSetAllocateInfo ).front();
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vk::su::updateDescriptorSets(
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device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, {} );
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vk::su::updateDescriptorSets( device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, {} );
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vk::PipelineCache pipelineCache = device.createPipelineCache( vk::PipelineCacheCreateInfo() );
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vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline(
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device,
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pipelineCache,
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std::make_pair( vertexShaderModule, nullptr ),
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std::make_pair( fragmentShaderModule, nullptr ),
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sizeof( coloredCubeData[0] ),
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{ { vk::Format::eR32G32B32A32Sfloat, 0 }, { vk::Format::eR32G32B32A32Sfloat, 16 } },
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vk::FrontFace::eClockwise,
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true,
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pipelineLayout,
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renderPass );
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vk::Pipeline graphicsPipeline = vk::su::createGraphicsPipeline( device,
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pipelineCache,
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std::make_pair( vertexShaderModule, nullptr ),
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std::make_pair( fragmentShaderModule, nullptr ),
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sizeof( coloredCubeData[0] ),
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{ { vk::Format::eR32G32B32A32Sfloat, 0 }, { vk::Format::eR32G32B32A32Sfloat, 16 } },
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vk::FrontFace::eClockwise,
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true,
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pipelineLayout,
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renderPass );
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/* VULKAN_KEY_START */
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vk::Semaphore imageAcquiredSemaphore =
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device.createSemaphore( vk::SemaphoreCreateInfo( vk::SemaphoreCreateFlags() ) );
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vk::Semaphore imageAcquiredSemaphore = device.createSemaphore( vk::SemaphoreCreateInfo( vk::SemaphoreCreateFlags() ) );
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// Get the index of the next available swapchain image:
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vk::ResultValue<uint32_t> currentBuffer =
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device.acquireNextImageKHR( swapChainData.swapChain, UINT64_MAX, imageAcquiredSemaphore, nullptr );
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vk::ResultValue<uint32_t> currentBuffer = device.acquireNextImageKHR( swapChainData.swapChain, UINT64_MAX, imageAcquiredSemaphore, nullptr );
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assert( currentBuffer.result == vk::Result::eSuccess );
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assert( currentBuffer.value < framebuffers.size() );
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/* Allocate a uniform buffer that will take query results. */
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vk::Buffer queryResultBuffer = device.createBuffer(
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vk::BufferCreateInfo( vk::BufferCreateFlags(),
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4 * sizeof( uint64_t ),
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vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eTransferDst ) );
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vk::Buffer queryResultBuffer = device.createBuffer( vk::BufferCreateInfo(
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vk::BufferCreateFlags(), 4 * sizeof( uint64_t ), vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eTransferDst ) );
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vk::MemoryRequirements memoryRequirements = device.getBufferMemoryRequirements( queryResultBuffer );
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uint32_t memoryTypeIndex =
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vk::su::findMemoryType( physicalDevice.getMemoryProperties(),
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memoryRequirements.memoryTypeBits,
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vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent );
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vk::DeviceMemory queryResultMemory =
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device.allocateMemory( vk::MemoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ) );
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uint32_t memoryTypeIndex = vk::su::findMemoryType( physicalDevice.getMemoryProperties(),
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memoryRequirements.memoryTypeBits,
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vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent );
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vk::DeviceMemory queryResultMemory = device.allocateMemory( vk::MemoryAllocateInfo( memoryRequirements.size, memoryTypeIndex ) );
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device.bindBufferMemory( queryResultBuffer, queryResultMemory, 0 );
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vk::QueryPool queryPool = device.createQueryPool( vk::QueryPoolCreateInfo(
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vk::QueryPoolCreateFlags(), vk::QueryType::eOcclusion, 2, vk::QueryPipelineStatisticFlags() ) );
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vk::QueryPool queryPool =
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device.createQueryPool( vk::QueryPoolCreateInfo( vk::QueryPoolCreateFlags(), vk::QueryType::eOcclusion, 2, vk::QueryPipelineStatisticFlags() ) );
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commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlags() ) );
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commandBuffer.resetQueryPool( queryPool, 0, 2 );
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@@ -157,21 +133,15 @@ int main( int /*argc*/, char ** /*argv*/ )
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clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
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clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
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commandBuffer.beginRenderPass(
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vk::RenderPassBeginInfo(
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renderPass, framebuffers[currentBuffer.value], vk::Rect2D( vk::Offset2D(), surfaceData.extent ), clearValues ),
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vk::RenderPassBeginInfo( renderPass, framebuffers[currentBuffer.value], vk::Rect2D( vk::Offset2D(), surfaceData.extent ), clearValues ),
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vk::SubpassContents::eInline );
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commandBuffer.bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline );
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commandBuffer.bindDescriptorSets( vk::PipelineBindPoint::eGraphics, pipelineLayout, 0, descriptorSet, {} );
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commandBuffer.bindVertexBuffers( 0, vertexBufferData.buffer, { 0 } );
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commandBuffer.setViewport( 0,
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vk::Viewport( 0.0f,
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0.0f,
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static_cast<float>( surfaceData.extent.width ),
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static_cast<float>( surfaceData.extent.height ),
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0.0f,
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1.0f ) );
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commandBuffer.setViewport(
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0, vk::Viewport( 0.0f, 0.0f, static_cast<float>( surfaceData.extent.width ), static_cast<float>( surfaceData.extent.height ), 0.0f, 1.0f ) );
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commandBuffer.setScissor( 0, vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ) );
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commandBuffer.beginQuery( queryPool, 0, vk::QueryControlFlags() );
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@@ -182,13 +152,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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commandBuffer.endRenderPass();
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commandBuffer.endQuery( queryPool, 1 );
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commandBuffer.copyQueryPoolResults( queryPool,
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0,
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2,
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queryResultBuffer,
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0,
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sizeof( uint64_t ),
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vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait );
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commandBuffer.copyQueryPoolResults(
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queryPool, 0, 2, queryResultBuffer, 0, sizeof( uint64_t ), vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait );
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commandBuffer.end();
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vk::Fence drawFence = device.createFence( vk::FenceCreateInfo() );
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@@ -199,19 +164,12 @@ int main( int /*argc*/, char ** /*argv*/ )
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graphicsQueue.waitIdle();
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vk::ResultValue<std::vector<uint64_t>> rv =
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device.getQueryPoolResults<uint64_t>( queryPool,
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0,
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2,
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2 * sizeof( uint64_t ),
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sizeof( uint64_t ),
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vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait );
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vk::ResultValue<std::vector<uint64_t>> rv = device.getQueryPoolResults<uint64_t>(
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queryPool, 0, 2, 2 * sizeof( uint64_t ), sizeof( uint64_t ), vk::QueryResultFlagBits::e64 | vk::QueryResultFlagBits::eWait );
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switch ( rv.result )
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{
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case vk::Result::eSuccess: break;
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case vk::Result::eNotReady:
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std::cout << "vk::Device::getQueryPoolResults returned vk::Result::eNotReady !\n";
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break;
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case vk::Result::eNotReady: std::cout << "vk::Device::getQueryPoolResults returned vk::Result::eNotReady !\n"; break;
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default: assert( false ); // an unexpected result is returned !
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}
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@@ -220,8 +178,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "samples_passed[1] = " << rv.value[1] << "\n";
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/* Read back query result from buffer */
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uint64_t * samplesPassedPtr = static_cast<uint64_t *>(
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device.mapMemory( queryResultMemory, 0, memoryRequirements.size, vk::MemoryMapFlags() ) );
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uint64_t * samplesPassedPtr = static_cast<uint64_t *>( device.mapMemory( queryResultMemory, 0, memoryRequirements.size, vk::MemoryMapFlags() ) );
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std::cout << "vkCmdCopyQueryPoolResults data\n";
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std::cout << "samples_passed[0] = " << samplesPassedPtr[0] << "\n";
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@@ -232,14 +189,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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while ( vk::Result::eTimeout == device.waitForFences( drawFence, VK_TRUE, vk::su::FenceTimeout ) )
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;
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vk::Result result =
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presentQueue.presentKHR( vk::PresentInfoKHR( {}, swapChainData.swapChain, currentBuffer.value ) );
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vk::Result result = presentQueue.presentKHR( vk::PresentInfoKHR( {}, swapChainData.swapChain, currentBuffer.value ) );
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switch ( result )
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{
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case vk::Result::eSuccess: break;
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case vk::Result::eSuboptimalKHR:
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std::cout << "vk::Queue::presentKHR returned vk::Result::eSuboptimalKHR !\n";
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break;
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case vk::Result::eSuboptimalKHR: std::cout << "vk::Queue::presentKHR returned vk::Result::eSuboptimalKHR !\n"; break;
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default: assert( false ); // an unexpected result is returned !
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}
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std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
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