Change ColumnLimit with clang-format from 120 to 160.

This commit is contained in:
asuessenbach
2022-02-28 10:11:04 +01:00
parent 89e4213296
commit 5fe410279a
127 changed files with 37432 additions and 57496 deletions

View File

@@ -46,32 +46,28 @@ int main( int /*argc*/, char ** /*argv*/ )
std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice.getQueueFamilyProperties();
// get the first index into queueFamiliyProperties which supports graphics
size_t graphicsQueueFamilyIndex = std::distance(
queueFamilyProperties.begin(),
std::find_if(
queueFamilyProperties.begin(), queueFamilyProperties.end(), []( vk::QueueFamilyProperties const & qfp ) {
return qfp.queueFlags & vk::QueueFlagBits::eGraphics;
} ) );
size_t graphicsQueueFamilyIndex =
std::distance( queueFamilyProperties.begin(),
std::find_if( queueFamilyProperties.begin(),
queueFamilyProperties.end(),
[]( vk::QueueFamilyProperties const & qfp ) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; } ) );
assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() );
// create a UniqueDevice
float queuePriority = 0.0f;
vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
vk::UniqueDevice device =
physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
vk::UniqueDevice device = physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
uint64_t handle = device->getAccelerationStructureHandleNV<uint8_t>( {}, vk::DispatchLoaderDynamic() );
std::vector<vk::UniqueCommandBuffer>::allocator_type vectorAllocator;
vk::UniqueCommandBuffer commandBuffer =
std::move( device->allocateCommandBuffersUnique( {}, vectorAllocator, vk::DispatchLoaderStatic() ).front() );
vk::UniqueCommandBuffer commandBuffer = std::move( device->allocateCommandBuffersUnique( {}, vectorAllocator, vk::DispatchLoaderStatic() ).front() );
commandBuffer->begin( vk::CommandBufferBeginInfo() );
std::vector<vk::UniqueHandle<vk::CommandBuffer, vk::DispatchLoaderDynamic>>::allocator_type dynamicVectorAllocator;
vk::UniqueHandle<vk::CommandBuffer, vk::DispatchLoaderDynamic> dynamicCommandBuffer = std::move(
device->allocateCommandBuffersUnique( {}, dynamicVectorAllocator, vk::DispatchLoaderDynamic() ).front() );
vk::UniqueHandle<vk::CommandBuffer, vk::DispatchLoaderDynamic> dynamicCommandBuffer =
std::move( device->allocateCommandBuffersUnique( {}, dynamicVectorAllocator, vk::DispatchLoaderDynamic() ).front() );
vk::Buffer buffer = device->createBuffer( {} );
vk::UniqueBuffer uniqueBuffer = vk::UniqueBuffer( buffer, *device );