Change ColumnLimit with clang-format from 120 to 160.
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@@ -46,32 +46,28 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice.getQueueFamilyProperties();
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// get the first index into queueFamiliyProperties which supports graphics
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size_t graphicsQueueFamilyIndex = std::distance(
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queueFamilyProperties.begin(),
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std::find_if(
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queueFamilyProperties.begin(), queueFamilyProperties.end(), []( vk::QueueFamilyProperties const & qfp ) {
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return qfp.queueFlags & vk::QueueFlagBits::eGraphics;
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} ) );
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size_t graphicsQueueFamilyIndex =
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std::distance( queueFamilyProperties.begin(),
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std::find_if( queueFamilyProperties.begin(),
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queueFamilyProperties.end(),
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[]( vk::QueueFamilyProperties const & qfp ) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; } ) );
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assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() );
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// create a UniqueDevice
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float queuePriority = 0.0f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
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vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
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vk::UniqueDevice device =
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physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo( vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
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vk::UniqueDevice device = physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
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uint64_t handle = device->getAccelerationStructureHandleNV<uint8_t>( {}, vk::DispatchLoaderDynamic() );
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std::vector<vk::UniqueCommandBuffer>::allocator_type vectorAllocator;
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vk::UniqueCommandBuffer commandBuffer =
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std::move( device->allocateCommandBuffersUnique( {}, vectorAllocator, vk::DispatchLoaderStatic() ).front() );
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vk::UniqueCommandBuffer commandBuffer = std::move( device->allocateCommandBuffersUnique( {}, vectorAllocator, vk::DispatchLoaderStatic() ).front() );
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commandBuffer->begin( vk::CommandBufferBeginInfo() );
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std::vector<vk::UniqueHandle<vk::CommandBuffer, vk::DispatchLoaderDynamic>>::allocator_type dynamicVectorAllocator;
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vk::UniqueHandle<vk::CommandBuffer, vk::DispatchLoaderDynamic> dynamicCommandBuffer = std::move(
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device->allocateCommandBuffersUnique( {}, dynamicVectorAllocator, vk::DispatchLoaderDynamic() ).front() );
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vk::UniqueHandle<vk::CommandBuffer, vk::DispatchLoaderDynamic> dynamicCommandBuffer =
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std::move( device->allocateCommandBuffersUnique( {}, dynamicVectorAllocator, vk::DispatchLoaderDynamic() ).front() );
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vk::Buffer buffer = device->createBuffer( {} );
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vk::UniqueBuffer uniqueBuffer = vk::UniqueBuffer( buffer, *device );
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