Refactor RAII-samples to use std::unique_ptr only if needed.
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@@ -26,26 +26,25 @@ int main( int /*argc*/, char ** /*argv*/ )
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{
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try
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{
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std::unique_ptr<vk::raii::Context> context = vk::raii::su::make_unique<vk::raii::Context>();
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std::unique_ptr<vk::raii::Instance> instance =
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vk::raii::su::makeUniqueInstance( *context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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vk::raii::Context context;
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vk::raii::Instance instance =
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vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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#if !defined( NDEBUG )
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std::unique_ptr<vk::raii::DebugUtilsMessengerEXT> debugUtilsMessenger =
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vk::raii::su::makeUniqueDebugUtilsMessengerEXT( *instance );
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vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
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#endif
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std::unique_ptr<vk::raii::PhysicalDevice> physicalDevice = vk::raii::su::makeUniquePhysicalDevice( *instance );
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vk::raii::PhysicalDevice physicalDevice = std::move( vk::raii::PhysicalDevices( instance ).front() );
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vk::raii::su::SurfaceData surfaceData( *instance, AppName, vk::Extent2D( 500, 500 ) );
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vk::raii::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 500, 500 ) );
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( *physicalDevice, *surfaceData.surface );
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std::unique_ptr<vk::raii::Device> device = vk::raii::su::makeUniqueDevice(
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*physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.pSurface );
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vk::raii::Device device = vk::raii::su::makeDevice(
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physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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/* VULKAN_HPP_KEY_START */
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const vk::Format depthFormat = vk::Format::eD16Unorm;
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vk::FormatProperties formatProperties = physicalDevice->getFormatProperties( depthFormat );
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vk::FormatProperties formatProperties = physicalDevice.getFormatProperties( depthFormat );
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vk::ImageTiling tiling;
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if ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment )
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@@ -60,7 +59,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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{
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throw std::runtime_error( "DepthStencilAttachment is not supported for D16Unorm depth format." );
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}
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vk::ImageCreateInfo imageCreateInfo( {},
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vk::ImageCreateInfo imageCreateInfo( {},
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vk::ImageType::e2D,
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depthFormat,
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vk::Extent3D( surfaceData.extent, 1 ),
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@@ -69,10 +68,10 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::SampleCountFlagBits::e1,
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tiling,
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vk::ImageUsageFlagBits::eDepthStencilAttachment );
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std::unique_ptr<vk::raii::Image> depthImage = vk::raii::su::make_unique<vk::raii::Image>( *device, imageCreateInfo );
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vk::raii::Image depthImage( device, imageCreateInfo );
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vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice->getMemoryProperties();
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vk::MemoryRequirements memoryRequirements = depthImage->getMemoryRequirements();
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vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties();
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vk::MemoryRequirements memoryRequirements = depthImage.getMemoryRequirements();
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uint32_t typeBits = memoryRequirements.memoryTypeBits;
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uint32_t typeIndex = uint32_t( ~0 );
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@@ -89,18 +88,16 @@ int main( int /*argc*/, char ** /*argv*/ )
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}
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assert( typeIndex != uint32_t( ~0 ) );
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vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, typeIndex );
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std::unique_ptr<vk::raii::DeviceMemory> depthMemory =
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vk::raii::su::make_unique<vk::raii::DeviceMemory>( *device, memoryAllocateInfo );
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depthImage->bindMemory( **depthMemory, 0 );
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vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, typeIndex );
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vk::raii::DeviceMemory depthMemory( device, memoryAllocateInfo );
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depthImage.bindMemory( *depthMemory, 0 );
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vk::ComponentMapping componentMapping(
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vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA );
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vk::ImageSubresourceRange subResourceRange( vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 );
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vk::ImageViewCreateInfo imageViewCreateInfo(
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{}, **depthImage, vk::ImageViewType::e2D, depthFormat, componentMapping, subResourceRange );
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std::unique_ptr<vk::raii::ImageView> depthView =
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vk::raii::su::make_unique<vk::raii::ImageView>( *device, imageViewCreateInfo );
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{}, *depthImage, vk::ImageViewType::e2D, depthFormat, componentMapping, subResourceRange );
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vk::raii::ImageView depthView( device, imageViewCreateInfo );
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/* VULKAN_HPP_KEY_END */
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}
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