Refactor RAII-samples to use std::unique_ptr only if needed.

This commit is contained in:
asuessenbach
2021-06-21 11:32:43 +02:00
parent da2ecae452
commit 69e8e5bf84
52 changed files with 2171 additions and 2437 deletions

View File

@@ -39,18 +39,17 @@ int main( int /*argc*/, char ** /*argv*/ )
{
try
{
std::unique_ptr<vk::raii::Context> context = vk::raii::su::make_unique<vk::raii::Context>();
std::unique_ptr<vk::raii::Instance> instance =
vk::raii::su::makeUniqueInstance( *context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
vk::raii::Context context;
vk::raii::Instance instance =
vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
#if !defined( NDEBUG )
std::unique_ptr<vk::raii::DebugUtilsMessengerEXT> debugUtilsMessenger =
vk::raii::su::makeUniqueDebugUtilsMessengerEXT( *instance );
vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
#endif
std::unique_ptr<vk::raii::PhysicalDevice> physicalDevice = vk::raii::su::makeUniquePhysicalDevice( *instance );
uint32_t graphicsQueueFamilyIndex =
vk::su::findGraphicsQueueFamilyIndex( physicalDevice->getQueueFamilyProperties() );
std::unique_ptr<vk::raii::Device> device =
vk::raii::su::makeUniqueDevice( *physicalDevice, graphicsQueueFamilyIndex );
vk::raii::PhysicalDevice physicalDevice = std::move( vk::raii::PhysicalDevices( instance ).front() );
uint32_t graphicsQueueFamilyIndex =
vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsQueueFamilyIndex );
/* VULKAN_HPP_KEY_START */
@@ -66,24 +65,22 @@ int main( int /*argc*/, char ** /*argv*/ )
// clang-format on
glm::mat4x4 mvpc = clip * projection * view * model;
vk::BufferCreateInfo bufferCreateInfo( {}, sizeof( mvpc ), vk::BufferUsageFlagBits::eUniformBuffer );
std::unique_ptr<vk::raii::Buffer> uniformDataBuffer =
vk::raii::su::make_unique<vk::raii::Buffer>( *device, bufferCreateInfo );
vk::MemoryRequirements memoryRequirements = uniformDataBuffer->getMemoryRequirements();
vk::BufferCreateInfo bufferCreateInfo( {}, sizeof( mvpc ), vk::BufferUsageFlagBits::eUniformBuffer );
vk::raii::Buffer uniformDataBuffer( device, bufferCreateInfo );
vk::MemoryRequirements memoryRequirements = uniformDataBuffer.getMemoryRequirements();
uint32_t typeIndex =
vk::su::findMemoryType( physicalDevice->getMemoryProperties(),
vk::su::findMemoryType( physicalDevice.getMemoryProperties(),
memoryRequirements.memoryTypeBits,
vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent );
vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, typeIndex );
std::unique_ptr<vk::raii::DeviceMemory> uniformDataMemory =
vk::raii::su::make_unique<vk::raii::DeviceMemory>( *device, memoryAllocateInfo );
vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, typeIndex );
vk::raii::DeviceMemory uniformDataMemory( device, memoryAllocateInfo );
uint8_t * pData = static_cast<uint8_t *>( uniformDataMemory->mapMemory( 0, memoryRequirements.size ) );
uint8_t * pData = static_cast<uint8_t *>( uniformDataMemory.mapMemory( 0, memoryRequirements.size ) );
memcpy( pData, &mvpc, sizeof( mvpc ) );
uniformDataMemory->unmapMemory();
uniformDataMemory.unmapMemory();
uniformDataBuffer->bindMemory( **uniformDataMemory, 0 );
uniformDataBuffer.bindMemory( *uniformDataMemory, 0 );
/* VULKAN_HPP_KEY_END */
}