Refactor RAII-samples to use std::unique_ptr only if needed.
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@@ -26,25 +26,24 @@ int main( int /*argc*/, char ** /*argv*/ )
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{
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try
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{
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std::unique_ptr<vk::raii::Context> context = vk::raii::su::make_unique<vk::raii::Context>();
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std::unique_ptr<vk::raii::Instance> instance =
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vk::raii::su::makeUniqueInstance( *context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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vk::raii::Context context;
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vk::raii::Instance instance =
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vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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#if !defined( NDEBUG )
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std::unique_ptr<vk::raii::DebugUtilsMessengerEXT> debugUtilsMessenger =
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vk::raii::su::makeUniqueDebugUtilsMessengerEXT( *instance );
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vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
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#endif
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std::unique_ptr<vk::raii::PhysicalDevice> physicalDevice = vk::raii::su::makeUniquePhysicalDevice( *instance );
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vk::raii::PhysicalDevice physicalDevice = std::move( vk::raii::PhysicalDevices( instance ).front() );
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vk::raii::su::SurfaceData surfaceData( *instance, AppName, vk::Extent2D( 64, 64 ) );
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vk::raii::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 64, 64 ) );
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( *physicalDevice, *surfaceData.surface );
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std::unique_ptr<vk::raii::Device> device = vk::raii::su::makeUniqueDevice(
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*physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.pSurface );
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vk::raii::Device device = vk::raii::su::makeDevice(
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physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::su::SwapChainData swapChainData( *physicalDevice,
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*device,
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*surfaceData.surface,
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vk::raii::su::SwapChainData swapChainData( physicalDevice,
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device,
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*surfaceData.pSurface,
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surfaceData.extent,
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vk::ImageUsageFlagBits::eColorAttachment |
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vk::ImageUsageFlagBits::eTransferSrc,
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@@ -52,25 +51,24 @@ int main( int /*argc*/, char ** /*argv*/ )
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graphicsAndPresentQueueFamilyIndex.first,
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graphicsAndPresentQueueFamilyIndex.second );
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vk::raii::su::DepthBufferData depthBufferData(
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*physicalDevice, *device, vk::Format::eD16Unorm, surfaceData.extent );
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vk::raii::su::DepthBufferData depthBufferData( physicalDevice, device, vk::Format::eD16Unorm, surfaceData.extent );
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std::unique_ptr<vk::raii::RenderPass> renderPass =
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vk::raii::su::makeUniqueRenderPass( *device, swapChainData.colorFormat, depthBufferData.format );
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vk::raii::RenderPass renderPass =
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vk::raii::su::makeRenderPass( device, swapChainData.colorFormat, depthBufferData.format );
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/* VULKAN_KEY_START */
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std::array<vk::ImageView, 2> attachments;
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attachments[1] = **depthBufferData.imageView;
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attachments[1] = **depthBufferData.pImageView;
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std::vector<std::unique_ptr<vk::raii::Framebuffer>> framebuffers;
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std::vector<vk::raii::Framebuffer> framebuffers;
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framebuffers.reserve( swapChainData.imageViews.size() );
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for ( auto const & view : swapChainData.imageViews )
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{
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attachments[0] = *view;
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vk::FramebufferCreateInfo framebufferCreateInfo(
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{}, **renderPass, attachments, surfaceData.extent.width, surfaceData.extent.height, 1 );
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framebuffers.push_back( vk::raii::su::make_unique<vk::raii::Framebuffer>( *device, framebufferCreateInfo ) );
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{}, *renderPass, attachments, surfaceData.extent.width, surfaceData.extent.height, 1 );
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framebuffers.push_back( vk::raii::Framebuffer( device, framebufferCreateInfo ) );
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}
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/* VULKAN_KEY_END */
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