Resolve a validation layer warnings on destruction order of Image/Buffer and bound DeviceMemory. (#1636)
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@@ -78,6 +78,10 @@ int main( int /*argc*/, char ** /*argv*/ )
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uniformDataBuffer.bindMemory( *uniformDataMemory, 0 );
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// while all vk::raii objects are automatically destroyed on scope leave, the Buffer should to be destroyed before the bound DeviceMemory
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// but the standard destruction order would destroy the DeviceMemory before the Buffer, so destroy the Buffer here
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uniformDataBuffer.clear();
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/* VULKAN_HPP_KEY_END */
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}
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catch ( vk::SystemError & err )
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