Change samples from resetting command buffers to resetting command pool (#1638)
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e2f5348e28
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a6b2199409
@@ -50,8 +50,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -54,8 +54,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -46,8 +46,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -140,7 +139,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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device.flushMappedMemoryRanges( mappedMemoryRange );
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deviceMemory.unmapMemory();
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commandBuffer.reset( {} );
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// reset the command buffer by resetting the complete command pool
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commandPool.reset();
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commandBuffer.begin( vk::CommandBufferBeginInfo() );
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// Intend to blit from this image, set the layout accordingly
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@@ -151,9 +152,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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// Do a 32x32 blit to all of the dst image - should get big squares
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vk::ImageSubresourceLayers imageSubresourceLayers( vk::ImageAspectFlagBits::eColor, 0, 0, 1 );
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vk::ImageBlit imageBlit( imageSubresourceLayers,
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{ { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( 32, 32, 1 ) } },
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{ { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( 32, 32, 1 ) } },
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imageSubresourceLayers,
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{ { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( surfaceData.extent.width, surfaceData.extent.height, 1 ) } } );
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{ { vk::Offset3D( 0, 0, 0 ), vk::Offset3D( surfaceData.extent.width, surfaceData.extent.height, 1 ) } } );
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commandBuffer.blitImage(
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*blitSourceImage, vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageBlit, vk::Filter::eLinear );
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@@ -44,8 +44,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -48,8 +48,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -36,7 +36,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsQueueFamilyIndex, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsQueueFamilyIndex } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsQueueFamilyIndex } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsQueueFamilyIndex, 0 );
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@@ -71,7 +71,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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// Now create an event and wait for it on the GPU
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vk::raii::Event event( device, vk::EventCreateInfo() );
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commandBuffer.reset( vk::CommandBufferResetFlags() );
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// reset the command buffer by resetting the complete command pool of this frame
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commandPool.reset();
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commandBuffer.begin( vk::CommandBufferBeginInfo() );
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commandBuffer.waitEvents( { *event }, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr );
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commandBuffer.end();
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@@ -98,10 +100,12 @@ int main( int /*argc*/, char ** /*argv*/ )
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} while ( result == vk::Result::eTimeout );
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assert( result == vk::Result::eSuccess );
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commandBuffer.reset( {} );
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device.resetFences( { *fence } );
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event.reset();
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// reset the command buffer by resetting the complete command pool
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commandPool.reset();
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// Now set the event from the GPU and wait on the CPU
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commandBuffer.begin( vk::CommandBufferBeginInfo() );
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commandBuffer.setEvent( *event, vk::PipelineStageFlagBits::eBottomOfPipe );
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@@ -56,8 +56,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -53,8 +53,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -89,8 +89,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -113,8 +113,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -51,8 +51,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -85,8 +85,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -52,8 +52,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -94,8 +94,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -77,8 +77,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, deviceExtensions );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -169,7 +169,7 @@ AccelerationStructureData createAccelerationStructureData( vk::raii::PhysicalDev
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struct PerFrameData
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{
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PerFrameData( vk::raii::Device const & device, uint32_t queueFamilyIndex )
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: commandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, queueFamilyIndex } )
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: commandPool( device, { {}, queueFamilyIndex } )
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, commandBuffer( vk::raii::su::makeCommandBuffer( device, commandPool ) )
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, fence( device, vk::FenceCreateInfo( vk::FenceCreateFlagBits::eSignaled ) )
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, presentCompleteSemaphore( device, vk::SemaphoreCreateInfo() )
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@@ -1109,8 +1109,6 @@ int main( int /*argc*/, char ** /*argv*/ )
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double startTime = glfwGetTime();
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glfwPollEvents();
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vk::raii::CommandBuffer const & commandBuffer = perFrameData[frameIndex].commandBuffer;
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int w, h;
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glfwGetWindowSize( window, &w, &h );
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if ( ( w != static_cast<int>( windowExtent.width ) ) || ( h != static_cast<int>( windowExtent.height ) ) )
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@@ -1129,7 +1127,8 @@ int main( int /*argc*/, char ** /*argv*/ )
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depthBufferData = vk::raii::su::DepthBufferData( physicalDevice, device, vk::raii::su::pickDepthFormat( physicalDevice ), windowExtent );
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vk::raii::su::oneTimeSubmit(
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commandBuffer,
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device,
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perFrameData[frameIndex].commandPool,
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graphicsQueue,
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[&]( vk::raii::CommandBuffer const & commandBuffer )
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{
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@@ -1160,6 +1159,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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;
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device.resetFences( { *perFrameData[frameIndex].fence } );
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// reset the command buffer by resetting the complete command pool of this frame
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perFrameData[frameIndex].commandPool.reset();
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vk::raii::CommandBuffer const & commandBuffer = perFrameData[frameIndex].commandBuffer;
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commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) );
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if ( appInfo.useRasterRender )
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@@ -54,8 +54,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -82,8 +82,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -44,8 +44,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -86,8 +86,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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vk::raii::Device device = vk::raii::su::makeDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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vk::raii::CommandPool commandPool =
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vk::raii::CommandPool( device, { vk::CommandPoolCreateFlagBits::eResetCommandBuffer, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandPool commandPool = vk::raii::CommandPool( device, { {}, graphicsAndPresentQueueFamilyIndex.first } );
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vk::raii::CommandBuffer commandBuffer = vk::raii::su::makeCommandBuffer( device, commandPool );
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vk::raii::Queue graphicsQueue( device, graphicsAndPresentQueueFamilyIndex.first, 0 );
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@@ -83,8 +83,9 @@ namespace vk
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}
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template <typename Func>
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void oneTimeSubmit( vk::raii::CommandBuffer const & commandBuffer, vk::raii::Queue const & queue, Func const & func )
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void oneTimeSubmit( vk::raii::Device const & device, vk::raii::CommandPool const & commandPool, vk::raii::Queue const & queue, Func const & func )
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{
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vk::raii::CommandBuffer commandBuffer = std::move( vk::raii::CommandBuffers( device, { *commandPool, vk::CommandBufferLevel::ePrimary, 1 } ).front() );
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commandBuffer.begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlagBits::eOneTimeSubmit ) );
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func( commandBuffer );
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commandBuffer.end();
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@@ -93,13 +94,6 @@ namespace vk
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queue.waitIdle();
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void oneTimeSubmit( vk::raii::Device const & device, vk::raii::CommandPool const & commandPool, vk::raii::Queue const & queue, Func const & func )
|
||||
{
|
||||
vk::raii::CommandBuffers commandBuffers( device, { *commandPool, vk::CommandBufferLevel::ePrimary, 1 } );
|
||||
oneTimeSubmit( commandBuffers.front(), queue, func );
|
||||
}
|
||||
|
||||
void setImageLayout(
|
||||
vk::raii::CommandBuffer const & commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user