Change samples from resetting command buffers to resetting command pool (#1638)
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@@ -36,7 +36,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
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vk::Device device = vk::su::createDevice( physicalDevice, graphicsQueueFamilyIndex );
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vk::CommandPool commandPool = vk::su::createCommandPool( device, graphicsQueueFamilyIndex );
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vk::CommandPool commandPool = device.createCommandPool( { {}, graphicsQueueFamilyIndex } );
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vk::CommandBuffer commandBuffer =
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device.allocateCommandBuffers( vk::CommandBufferAllocateInfo( commandPool, vk::CommandBufferLevel::ePrimary, 1 ) ).front();
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@@ -72,7 +72,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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// Now create an event and wait for it on the GPU
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vk::Event event = device.createEvent( vk::EventCreateInfo( vk::EventCreateFlags() ) );
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commandBuffer.reset( vk::CommandBufferResetFlags() );
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// reset the command buffer by resetting the complete command pool
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device.resetCommandPool( commandPool );
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commandBuffer.begin( vk::CommandBufferBeginInfo() );
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commandBuffer.waitEvents( event, vk::PipelineStageFlagBits::eHost, vk::PipelineStageFlagBits::eBottomOfPipe, nullptr, nullptr, nullptr );
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commandBuffer.end();
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@@ -99,10 +101,12 @@ int main( int /*argc*/, char ** /*argv*/ )
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} while ( result == vk::Result::eTimeout );
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assert( result == vk::Result::eSuccess );
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commandBuffer.reset( {} );
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device.resetFences( fence );
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device.resetEvent( event );
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// reset the command buffer by resetting the complete command pool
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device.resetCommandPool( commandPool );
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// Now set the event from the GPU and wait on the CPU
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commandBuffer.begin( vk::CommandBufferBeginInfo() );
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commandBuffer.setEvent( event, vk::PipelineStageFlagBits::eBottomOfPipe );
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