Building samples for Linux (#491)
* CMake: Fix SAMPLES_BUILD and TESTS_BUILD * CMake: Enable sample build on linux * samples: Use glfw for window creation * samples: Fix include order * samples: Support new window handling * samples: Add build target for util * samples: Update CMake scripts to use util target * samples: Add WindowData to manage unique window * samples: Surface handling using WIndowData * sampels: Remove call for vk::su::destroyWindow() * CMake: FIx more options * samples: Build SurfaceCapabilities only on WIN32 * samples: Fixed RayTracing sample to build on Linux * samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR This also fixes compilation with MinGW gcc/clang * CMake: check CMAKE_SYSTEM_NAME for Linux samples * CMake: Add source group for utils * samples: Fix potential bugs * samples: Reduce warnings on gcc/clang * samples: Fix missmatched new/free() which is UB * samples: Add missing initialization for dynamic dispatcher * samples: Remove unnecessary dispacther construct Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
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Andreas Süßenbach
parent
f1668a6e28
commit
b6a190f4a2
@@ -18,12 +18,14 @@ find_package(Vulkan REQUIRED)
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project(Vulkan-Hpp_Samples)
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option (SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP OFF)
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option (SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP "Build with local Vulkan headers" OFF)
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if (CMAKE_SYSTEM_NAME MATCHES "Windows")
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add_definitions(-DNOMINMAX -DVK_USE_PLATFORM_WIN32_KHR)
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elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
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add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
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else()
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message(FATAL_ERROR, "unhandled platform !")
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message(FATAL_ERROR, "Vulkan-Hpp: unhandled platform for samples!")
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endif()
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FILE (GLOB linkunits ${CMAKE_CURRENT_SOURCE_DIR}/*)
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