Building samples for Linux (#491)

* CMake: Fix SAMPLES_BUILD and TESTS_BUILD

* CMake: Enable sample build on linux

* samples: Use glfw for window creation

* samples: Fix include order

* samples: Support new window handling

* samples: Add build target for util

* samples: Update CMake scripts to use util target

* samples: Add WindowData to manage unique window

* samples: Surface handling using WIndowData

* sampels: Remove call for vk::su::destroyWindow()

* CMake: FIx more options

* samples: Build SurfaceCapabilities only on WIN32

* samples: Fixed RayTracing sample to build on Linux

* samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR

This also fixes compilation with MinGW gcc/clang

* CMake: check CMAKE_SYSTEM_NAME for Linux samples

* CMake: Add source group for utils

* samples: Fix potential bugs

* samples: Reduce warnings on gcc/clang

* samples: Fix missmatched new/free() which is UB

* samples: Add missing initialization for dynamic dispatcher

* samples: Remove unnecessary  dispacther construct

Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
This commit is contained in:
mocabe
2020-01-28 18:16:10 +09:00
committed by Andreas Süßenbach
parent f1668a6e28
commit b6a190f4a2
100 changed files with 408 additions and 686 deletions

View File

@@ -18,12 +18,14 @@ find_package(Vulkan REQUIRED)
project(Vulkan-Hpp_Samples)
option (SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP OFF)
option (SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP "Build with local Vulkan headers" OFF)
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
add_definitions(-DNOMINMAX -DVK_USE_PLATFORM_WIN32_KHR)
elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
else()
message(FATAL_ERROR, "unhandled platform !")
message(FATAL_ERROR, "Vulkan-Hpp: unhandled platform for samples!")
endif()
FILE (GLOB linkunits ${CMAKE_CURRENT_SOURCE_DIR}/*)