Building samples for Linux (#491)

* CMake: Fix SAMPLES_BUILD and TESTS_BUILD

* CMake: Enable sample build on linux

* samples: Use glfw for window creation

* samples: Fix include order

* samples: Support new window handling

* samples: Add build target for util

* samples: Update CMake scripts to use util target

* samples: Add WindowData to manage unique window

* samples: Surface handling using WIndowData

* sampels: Remove call for vk::su::destroyWindow()

* CMake: FIx more options

* samples: Build SurfaceCapabilities only on WIN32

* samples: Fixed RayTracing sample to build on Linux

* samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR

This also fixes compilation with MinGW gcc/clang

* CMake: check CMAKE_SYSTEM_NAME for Linux samples

* CMake: Add source group for utils

* samples: Fix potential bugs

* samples: Reduce warnings on gcc/clang

* samples: Fix missmatched new/free() which is UB

* samples: Add missing initialization for dynamic dispatcher

* samples: Remove unnecessary  dispacther construct

Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
This commit is contained in:
mocabe
2020-01-28 18:16:10 +09:00
committed by Andreas Süßenbach
parent f1668a6e28
commit b6a190f4a2
100 changed files with 408 additions and 686 deletions

View File

@@ -0,0 +1,43 @@
# Copyright(c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
project(utils)
set(HEADERS
math.hpp
shaders.hpp
utils.hpp
)
set(SOURCES
math.cpp
shaders.cpp
utils.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_library(utils
${SOURCES}
${HEADERS}
)
target_link_libraries(utils PUBLIC glfw)
target_link_libraries(utils PUBLIC glslang)
target_link_libraries(utils PUBLIC glslang-default-resource-limits)
target_link_libraries(utils PUBLIC SPIRV)
target_compile_definitions(utils PUBLIC VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1)

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@@ -154,7 +154,7 @@ namespace vk
vk::PipelineColorBlendAttachmentState pipelineColorBlendAttachmentState(false, vk::BlendFactor::eZero, vk::BlendFactor::eZero, vk::BlendOp::eAdd, vk::BlendFactor::eZero,
vk::BlendFactor::eZero, vk::BlendOp::eAdd, colorComponentFlags);
vk::PipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo(vk::PipelineColorBlendStateCreateFlags(), false, vk::LogicOp::eNoOp, 1, &pipelineColorBlendAttachmentState,
{ { (1.0f, 1.0f, 1.0f, 1.0f) } });
{ { 1.0f, 1.0f, 1.0f, 1.0f } });
vk::DynamicState dynamicStates[2] = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo(vk::PipelineDynamicStateCreateFlags(), 2, dynamicStates);
@@ -608,7 +608,7 @@ namespace vk
bufferInfos.reserve(bufferData.size());
std::vector<vk::WriteDescriptorSet> writeDescriptorSets;
writeDescriptorSets.reserve(bufferData.size() + textureData.empty() ? 0 : 1);
writeDescriptorSets.reserve(bufferData.size() + (textureData.empty() ? 0 : 1));
uint32_t dstBinding = bindingOffset;
for (auto const& bd : bufferData)
{
@@ -666,15 +666,16 @@ namespace vk
imageView = device->createImageViewUnique(imageViewCreateInfo);
}
SurfaceData::SurfaceData(vk::UniqueInstance &instance, std::string const& className, std::string const& windowName, vk::Extent2D const& extent_)
SurfaceData::SurfaceData(vk::UniqueInstance &instance, std::string const &windowName, vk::Extent2D const &extent_)
: extent(extent_)
, window(vk::su::createWindow(windowName, extent))
{
#if defined(VK_USE_PLATFORM_WIN32_KHR)
window = vk::su::initializeWindow(className.c_str(), windowName.c_str(), extent.width, extent.height);
surface = instance->createWin32SurfaceKHRUnique(vk::Win32SurfaceCreateInfoKHR(vk::Win32SurfaceCreateFlagsKHR(), GetModuleHandle(nullptr), window));
#else
#pragma error "unhandled platform"
#endif
VkSurfaceKHR _surface;
VkResult err = glfwCreateWindowSurface(instance.get(), window.handle, nullptr, &_surface);
if (err != VK_SUCCESS)
throw std::runtime_error("Failed to create window!");
vk::ObjectDestroy<vk::Instance, VULKAN_HPP_DEFAULT_DISPATCHER_TYPE> _deleter(instance.get());
surface = vk::UniqueSurfaceKHR(_surface, _deleter);
}
SwapChainData::SwapChainData(vk::PhysicalDevice const& physicalDevice, vk::UniqueDevice const& device, vk::SurfaceKHR const& surface, vk::Extent2D const& extent, vk::ImageUsageFlags usage,
@@ -825,56 +826,54 @@ namespace vk
memcpy(m_data, data, VK_UUID_SIZE * sizeof(uint8_t));
}
#if defined(VK_USE_PLATFORM_WIN32_KHR)
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
WindowData::WindowData(GLFWwindow *wnd, std::string const &name, vk::Extent2D const &extent)
: handle{wnd}
, name{name}
, extent{extent}
{
switch (uMsg)
{
case WM_CLOSE:
PostQuitMessage(0);
break;
default:
break;
}
return (DefWindowProc(hWnd, uMsg, wParam, lParam));
}
HWND initializeWindow(std::string const& className, std::string const& windowName, LONG width, LONG height)
WindowData::WindowData(WindowData &&other)
: handle{}
, name{}
, extent{}
{
WNDCLASSEX windowClass;
memset(&windowClass, 0, sizeof(WNDCLASSEX));
HINSTANCE instance = GetModuleHandle(nullptr);
windowClass.cbSize = sizeof(WNDCLASSEX);
windowClass.style = CS_HREDRAW | CS_VREDRAW;
windowClass.lpfnWndProc = WindowProc;
windowClass.hInstance = instance;
windowClass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
windowClass.hCursor = LoadCursor(NULL, IDC_ARROW);
windowClass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
windowClass.lpszClassName = className.c_str();
windowClass.hIconSm = LoadIcon(NULL, IDI_WINLOGO);
if (!RegisterClassEx(&windowClass))
{
throw std::runtime_error("Failed to register WNDCLASSEX -> terminating");
}
RECT windowRect = { 0, 0, width, height };
AdjustWindowRect(&windowRect, WS_OVERLAPPEDWINDOW, FALSE);
HWND window = CreateWindowEx(0, className.c_str(), windowName.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_SYSMENU, 100, 100, windowRect.right - windowRect.left,
windowRect.bottom - windowRect.top, nullptr, nullptr, instance, nullptr);
if (!window)
{
throw std::runtime_error("Failed to create window -> terminating");
}
return window;
std::swap(handle, other.handle);
std::swap(name, other.name);
std::swap(extent, other.extent);
}
WindowData::~WindowData() noexcept
{
glfwDestroyWindow(handle);
}
WindowData createWindow(std::string const &windowName, vk::Extent2D const &extent)
{
struct glfwContext
{
glfwContext()
{
glfwInit();
glfwSetErrorCallback([](int error, const char *msg) {
std::cerr << "glfw: "
<< "(" << error << ") " << msg << std::endl;
});
}
~glfwContext()
{
glfwTerminate();
}
};
static auto glfwCtx = glfwContext();
(void)glfwCtx;
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
GLFWwindow *window = glfwCreateWindow(extent.width, extent.height, windowName.c_str(), nullptr, nullptr);
return WindowData(window, windowName, extent);
}
#else
#pragma error "unhandled platform"
#endif
}
}

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@@ -16,6 +16,10 @@
//
#include "vulkan/vulkan.hpp"
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <iostream>
#include <map>
@@ -25,6 +29,71 @@ namespace vk
{
const uint64_t FenceTimeout = 100000000;
template <typename Func>
void oneTimeSubmit(vk::UniqueCommandBuffer const& commandBuffer, vk::Queue const& queue, Func const& func)
{
commandBuffer->begin(vk::CommandBufferBeginInfo(vk::CommandBufferUsageFlagBits::eOneTimeSubmit));
func(commandBuffer);
commandBuffer->end();
queue.submit(vk::SubmitInfo(0, nullptr, nullptr, 1, &(*commandBuffer)), nullptr);
queue.waitIdle();
}
template <typename Func>
void oneTimeSubmit(vk::UniqueDevice const& device, vk::UniqueCommandPool const& commandPool, vk::Queue const& queue, Func const& func)
{
vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(*commandPool, vk::CommandBufferLevel::ePrimary, 1)).front());
oneTimeSubmit(commandBuffer, queue, func);
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const* pData, size_t count, size_t stride = sizeof(T))
{
assert(sizeof(T) <= stride);
uint8_t* deviceData = static_cast<uint8_t*>(device->mapMemory(memory.get(), 0, count * stride));
if (stride == sizeof(T))
{
memcpy(deviceData, pData, count * sizeof(T));
}
else
{
for (size_t i = 0; i < count; i++)
{
memcpy(deviceData, &pData[i], sizeof(T));
deviceData += stride;
}
}
device->unmapMemory(memory.get());
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const& data)
{
copyToDevice<T>(device, memory, &data, 1);
}
template<class T>
VULKAN_HPP_INLINE constexpr const T& clamp(const T& v, const T& lo, const T& hi)
{
return v < lo ? lo : hi < v ? hi : v;
}
void setImageLayout(vk::UniqueCommandBuffer const &commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout);
struct WindowData
{
WindowData(GLFWwindow *wnd, std::string const& name, vk::Extent2D const& extent);
WindowData(const WindowData &) = delete;
WindowData(WindowData &&other);
~WindowData() noexcept;
GLFWwindow *handle;
std::string name;
vk::Extent2D extent;
};
WindowData createWindow(std::string const &windowName, vk::Extent2D const &extent);
struct BufferData
{
BufferData(vk::PhysicalDevice const& physicalDevice, vk::UniqueDevice const& device, vk::DeviceSize size, vk::BufferUsageFlags usage,
@@ -79,7 +148,7 @@ namespace vk
vk::DeviceSize m_size;
vk::BufferUsageFlags m_usage;
vk::MemoryPropertyFlags m_propertyFlags;
#endif)
#endif
};
struct ImageData
@@ -100,12 +169,10 @@ namespace vk
struct SurfaceData
{
SurfaceData(vk::UniqueInstance &instance, std::string const& className, std::string const& windowName, vk::Extent2D const& extent);
SurfaceData(vk::UniqueInstance &instance, std::string const& windowName, vk::Extent2D const& extent);
vk::Extent2D extent;
#if defined(VK_USE_PLATFORM_WIN32_KHR)
HWND window;
#endif
WindowData window;
vk::UniqueSurfaceKHR surface;
};
@@ -214,55 +281,6 @@ namespace vk
return static_cast<TargetType>(value);
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const* pData, size_t count, size_t stride = sizeof(T))
{
assert(sizeof(T) <= stride);
uint8_t* deviceData = static_cast<uint8_t*>(device->mapMemory(memory.get(), 0, count * stride));
if (stride == sizeof(T))
{
memcpy(deviceData, pData, count * sizeof(T));
}
else
{
for (size_t i = 0; i < count; i++)
{
memcpy(deviceData, &pData[i], sizeof(T));
deviceData += stride;
}
}
device->unmapMemory(memory.get());
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const& data)
{
copyToDevice<T>(device, memory, &data, 1);
}
template<class T>
VULKAN_HPP_INLINE constexpr const T& clamp(const T& v, const T& lo, const T& hi)
{
return v < lo ? lo : hi < v ? hi : v;
}
template <typename Func>
void oneTimeSubmit(vk::UniqueCommandBuffer const& commandBuffer, vk::Queue const& queue, Func const& func)
{
commandBuffer->begin(vk::CommandBufferBeginInfo(vk::CommandBufferUsageFlagBits::eOneTimeSubmit));
func(commandBuffer);
commandBuffer->end();
queue.submit(vk::SubmitInfo(0, nullptr, nullptr, 1, &(*commandBuffer)), nullptr);
queue.waitIdle();
}
template <typename Func>
void oneTimeSubmit(vk::UniqueDevice const& device, vk::UniqueCommandPool const& commandPool, vk::Queue const& queue, Func const& func)
{
vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(*commandPool, vk::CommandBufferLevel::ePrimary, 1)).front());
oneTimeSubmit(commandBuffer, queue, func);
}
vk::UniqueDeviceMemory allocateMemory(vk::UniqueDevice const& device, vk::PhysicalDeviceMemoryProperties const& memoryProperties, vk::MemoryRequirements const& memoryRequirements,
vk::MemoryPropertyFlags memoryPropertyFlags);
bool contains(std::vector<vk::ExtensionProperties> const& extensionProperties, std::string const& extensionName);
@@ -290,7 +308,6 @@ namespace vk
vk::Format pickDepthFormat(vk::PhysicalDevice const& physicalDevice);
vk::PresentModeKHR pickPresentMode(std::vector<vk::PresentModeKHR> const& presentModes);
vk::SurfaceFormatKHR pickSurfaceFormat(std::vector<vk::SurfaceFormatKHR> const& formats);
void setImageLayout(vk::UniqueCommandBuffer const& commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout);
void submitAndWait(vk::UniqueDevice &device, vk::Queue queue, vk::UniqueCommandBuffer &commandBuffer);
void updateDescriptorSets(vk::UniqueDevice const& device, vk::UniqueDescriptorSet const& descriptorSet,
std::vector<std::tuple<vk::DescriptorType, vk::UniqueBuffer const&, vk::UniqueBufferView const&>> const& bufferData, vk::su::TextureData const& textureData,
@@ -299,11 +316,6 @@ namespace vk
std::vector<std::tuple<vk::DescriptorType, vk::UniqueBuffer const&, vk::UniqueBufferView const&>> const& bufferData,
std::vector<vk::su::TextureData> const& textureData, uint32_t bindingOffset = 0);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
HWND initializeWindow(std::string const& className, std::string const& windowName, LONG width, LONG height);
#else
# error "unhandled platform"
#endif
}
}