Building samples for Linux (#491)

* CMake: Fix SAMPLES_BUILD and TESTS_BUILD

* CMake: Enable sample build on linux

* samples: Use glfw for window creation

* samples: Fix include order

* samples: Support new window handling

* samples: Add build target for util

* samples: Update CMake scripts to use util target

* samples: Add WindowData to manage unique window

* samples: Surface handling using WIndowData

* sampels: Remove call for vk::su::destroyWindow()

* CMake: FIx more options

* samples: Build SurfaceCapabilities only on WIN32

* samples: Fixed RayTracing sample to build on Linux

* samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR

This also fixes compilation with MinGW gcc/clang

* CMake: check CMAKE_SYSTEM_NAME for Linux samples

* CMake: Add source group for utils

* samples: Fix potential bugs

* samples: Reduce warnings on gcc/clang

* samples: Fix missmatched new/free() which is UB

* samples: Add missing initialization for dynamic dispatcher

* samples: Remove unnecessary  dispacther construct

Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
This commit is contained in:
mocabe
2020-01-28 18:16:10 +09:00
committed by Andreas Süßenbach
parent f1668a6e28
commit b6a190f4a2
100 changed files with 408 additions and 686 deletions

View File

@@ -16,6 +16,10 @@
//
#include "vulkan/vulkan.hpp"
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <iostream>
#include <map>
@@ -25,6 +29,71 @@ namespace vk
{
const uint64_t FenceTimeout = 100000000;
template <typename Func>
void oneTimeSubmit(vk::UniqueCommandBuffer const& commandBuffer, vk::Queue const& queue, Func const& func)
{
commandBuffer->begin(vk::CommandBufferBeginInfo(vk::CommandBufferUsageFlagBits::eOneTimeSubmit));
func(commandBuffer);
commandBuffer->end();
queue.submit(vk::SubmitInfo(0, nullptr, nullptr, 1, &(*commandBuffer)), nullptr);
queue.waitIdle();
}
template <typename Func>
void oneTimeSubmit(vk::UniqueDevice const& device, vk::UniqueCommandPool const& commandPool, vk::Queue const& queue, Func const& func)
{
vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(*commandPool, vk::CommandBufferLevel::ePrimary, 1)).front());
oneTimeSubmit(commandBuffer, queue, func);
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const* pData, size_t count, size_t stride = sizeof(T))
{
assert(sizeof(T) <= stride);
uint8_t* deviceData = static_cast<uint8_t*>(device->mapMemory(memory.get(), 0, count * stride));
if (stride == sizeof(T))
{
memcpy(deviceData, pData, count * sizeof(T));
}
else
{
for (size_t i = 0; i < count; i++)
{
memcpy(deviceData, &pData[i], sizeof(T));
deviceData += stride;
}
}
device->unmapMemory(memory.get());
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const& data)
{
copyToDevice<T>(device, memory, &data, 1);
}
template<class T>
VULKAN_HPP_INLINE constexpr const T& clamp(const T& v, const T& lo, const T& hi)
{
return v < lo ? lo : hi < v ? hi : v;
}
void setImageLayout(vk::UniqueCommandBuffer const &commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout);
struct WindowData
{
WindowData(GLFWwindow *wnd, std::string const& name, vk::Extent2D const& extent);
WindowData(const WindowData &) = delete;
WindowData(WindowData &&other);
~WindowData() noexcept;
GLFWwindow *handle;
std::string name;
vk::Extent2D extent;
};
WindowData createWindow(std::string const &windowName, vk::Extent2D const &extent);
struct BufferData
{
BufferData(vk::PhysicalDevice const& physicalDevice, vk::UniqueDevice const& device, vk::DeviceSize size, vk::BufferUsageFlags usage,
@@ -79,7 +148,7 @@ namespace vk
vk::DeviceSize m_size;
vk::BufferUsageFlags m_usage;
vk::MemoryPropertyFlags m_propertyFlags;
#endif)
#endif
};
struct ImageData
@@ -100,12 +169,10 @@ namespace vk
struct SurfaceData
{
SurfaceData(vk::UniqueInstance &instance, std::string const& className, std::string const& windowName, vk::Extent2D const& extent);
SurfaceData(vk::UniqueInstance &instance, std::string const& windowName, vk::Extent2D const& extent);
vk::Extent2D extent;
#if defined(VK_USE_PLATFORM_WIN32_KHR)
HWND window;
#endif
WindowData window;
vk::UniqueSurfaceKHR surface;
};
@@ -214,55 +281,6 @@ namespace vk
return static_cast<TargetType>(value);
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const* pData, size_t count, size_t stride = sizeof(T))
{
assert(sizeof(T) <= stride);
uint8_t* deviceData = static_cast<uint8_t*>(device->mapMemory(memory.get(), 0, count * stride));
if (stride == sizeof(T))
{
memcpy(deviceData, pData, count * sizeof(T));
}
else
{
for (size_t i = 0; i < count; i++)
{
memcpy(deviceData, &pData[i], sizeof(T));
deviceData += stride;
}
}
device->unmapMemory(memory.get());
}
template <class T>
void copyToDevice(vk::UniqueDevice const& device, vk::UniqueDeviceMemory const& memory, T const& data)
{
copyToDevice<T>(device, memory, &data, 1);
}
template<class T>
VULKAN_HPP_INLINE constexpr const T& clamp(const T& v, const T& lo, const T& hi)
{
return v < lo ? lo : hi < v ? hi : v;
}
template <typename Func>
void oneTimeSubmit(vk::UniqueCommandBuffer const& commandBuffer, vk::Queue const& queue, Func const& func)
{
commandBuffer->begin(vk::CommandBufferBeginInfo(vk::CommandBufferUsageFlagBits::eOneTimeSubmit));
func(commandBuffer);
commandBuffer->end();
queue.submit(vk::SubmitInfo(0, nullptr, nullptr, 1, &(*commandBuffer)), nullptr);
queue.waitIdle();
}
template <typename Func>
void oneTimeSubmit(vk::UniqueDevice const& device, vk::UniqueCommandPool const& commandPool, vk::Queue const& queue, Func const& func)
{
vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(*commandPool, vk::CommandBufferLevel::ePrimary, 1)).front());
oneTimeSubmit(commandBuffer, queue, func);
}
vk::UniqueDeviceMemory allocateMemory(vk::UniqueDevice const& device, vk::PhysicalDeviceMemoryProperties const& memoryProperties, vk::MemoryRequirements const& memoryRequirements,
vk::MemoryPropertyFlags memoryPropertyFlags);
bool contains(std::vector<vk::ExtensionProperties> const& extensionProperties, std::string const& extensionName);
@@ -290,7 +308,6 @@ namespace vk
vk::Format pickDepthFormat(vk::PhysicalDevice const& physicalDevice);
vk::PresentModeKHR pickPresentMode(std::vector<vk::PresentModeKHR> const& presentModes);
vk::SurfaceFormatKHR pickSurfaceFormat(std::vector<vk::SurfaceFormatKHR> const& formats);
void setImageLayout(vk::UniqueCommandBuffer const& commandBuffer, vk::Image image, vk::Format format, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout);
void submitAndWait(vk::UniqueDevice &device, vk::Queue queue, vk::UniqueCommandBuffer &commandBuffer);
void updateDescriptorSets(vk::UniqueDevice const& device, vk::UniqueDescriptorSet const& descriptorSet,
std::vector<std::tuple<vk::DescriptorType, vk::UniqueBuffer const&, vk::UniqueBufferView const&>> const& bufferData, vk::su::TextureData const& textureData,
@@ -299,11 +316,6 @@ namespace vk
std::vector<std::tuple<vk::DescriptorType, vk::UniqueBuffer const&, vk::UniqueBufferView const&>> const& bufferData,
std::vector<vk::su::TextureData> const& textureData, uint32_t bindingOffset = 0);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
HWND initializeWindow(std::string const& className, std::string const& windowName, LONG width, LONG height);
#else
# error "unhandled platform"
#endif
}
}