First samples on using vulkan.hpp: 01_InitInstance, 02_EnumerateDevices, 03_InitDevice, 04_InitCommandBuffer, 05_InitSwapchain, 06_InitDepthBuffer. (#197)
This commit is contained in:
committed by
Markus Tavenrath
parent
f4767bace6
commit
bbaa5956c6
52
samples/02_EnumerateDevices/02_EnumerateDevices.cpp
Normal file
52
samples/02_EnumerateDevices/02_EnumerateDevices.cpp
Normal file
@@ -0,0 +1,52 @@
|
||||
// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
//
|
||||
// VulkanHpp Samples : 02_EnumerateDevices
|
||||
// Enumerate physical devices
|
||||
|
||||
#include "vulkan/vulkan.hpp"
|
||||
#include <iostream>
|
||||
|
||||
static char const* AppName = "02_EnumerateDevices";
|
||||
static char const* EngineName = "Vulkan.hpp";
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
try
|
||||
{
|
||||
vk::ApplicationInfo appInfo(AppName, 1, EngineName, 1, VK_API_VERSION_1_1);
|
||||
vk::UniqueInstance instance = vk::createInstanceUnique(vk::InstanceCreateInfo({}, &appInfo));
|
||||
|
||||
/* VULKAN_HPP_KEY_START */
|
||||
|
||||
// enumerate the physicalDevices
|
||||
std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices();
|
||||
|
||||
// Note: PhysicalDevices are not created, but just enumerated. Therefore, there is nothing like a UniquePhysicalDevice.
|
||||
// A PhysicalDevice is unique by definition, and there's no need to destroy it.
|
||||
|
||||
/* VULKAN_HPP_KEY_END */
|
||||
}
|
||||
catch (vk::SystemError err)
|
||||
{
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit(-1);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
std::cout << "unknown error\n";
|
||||
exit(-1);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
41
samples/02_EnumerateDevices/CMakeLists.txt
Normal file
41
samples/02_EnumerateDevices/CMakeLists.txt
Normal file
@@ -0,0 +1,41 @@
|
||||
# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
cmake_minimum_required(VERSION 3.2)
|
||||
|
||||
project(02_EnumerateDevices)
|
||||
|
||||
set(HEADERS
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
02_EnumerateDevices.cpp
|
||||
)
|
||||
|
||||
source_group(headers FILES ${HEADERS})
|
||||
source_group(sources FILES ${SOURCES})
|
||||
|
||||
add_executable(02_EnumerateDevices
|
||||
${HEADERS}
|
||||
${SOURCES}
|
||||
)
|
||||
|
||||
set_target_properties(02_EnumerateDevices PROPERTIES FOLDER "Samples")
|
||||
|
||||
if (SAMPLES_BUILD_WITH_LOCAL_VULKAN_HPP)
|
||||
target_include_directories(02_EnumerateDevices PUBLIC "${CMAKE_SOURCE_DIR}")
|
||||
endif()
|
||||
target_include_directories(02_EnumerateDevices PUBLIC "$ENV{VK_SDK_PATH}/include")
|
||||
|
||||
target_link_libraries(02_EnumerateDevices "$ENV{VK_SDK_PATH}/Lib/vulkan-1.lib")
|
||||
Reference in New Issue
Block a user