Provide std::hash<vk::HandleType> to make handles hashable.

This commit is contained in:
asuessenbach
2020-03-30 12:18:06 +02:00
parent a5e8a7ccb8
commit cc77b67bb8
5 changed files with 437 additions and 2 deletions

37
tests/Hash/CMakeLists.txt Normal file
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# Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.2)
if (NOT TESTS_BUILD_ONLY_DYNAMIC)
project(Hash)
set(HEADERS
)
set(SOURCES
Hash.cpp
)
source_group(headers FILES ${HEADERS})
source_group(sources FILES ${SOURCES})
add_executable(Hash
${HEADERS}
${SOURCES}
)
set_target_properties(Hash PROPERTIES FOLDER "Tests")
target_link_libraries(Hash "${Vulkan_LIBRARIES}")
endif()

55
tests/Hash/Hash.cpp Normal file
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// Copyright(c) 2018, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : Hash
// Compile test on using std::hash on handles
#include "vulkan/vulkan.hpp"
#include <iostream>
#include <unordered_map>
#include <unordered_set>
static char const* AppName = "Hash";
static char const* EngineName = "Vulkan.hpp";
int main(int /*argc*/, char ** /*argv*/)
{
try
{
vk::ApplicationInfo appInfo(AppName, 1, EngineName, 1, VK_API_VERSION_1_1);
vk::UniqueInstance instance = vk::createInstanceUnique(vk::InstanceCreateInfo({}, &appInfo));
auto h1 = std::hash<vk::Instance>{}(*instance);
auto h2 = std::hash<VkInstance>{}(*instance);
assert(h1 == h2);
std::unordered_set<vk::Instance> uset;
uset.insert(*instance);
std::unordered_map<vk::Instance, size_t> umap;
umap[*instance] = 1;
}
catch (vk::SystemError const& err)
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit(-1);
}
catch (...)
{
std::cout << "unknown error\n";
exit(-1);
}
return 0;
}