Extend set of samples (#296)
+ 12_InitFrameBuffers, 13_InitVertexBuffer, 14_InitPipeline, 15_DrawCube; + extend utilities and add utilities on geometries, math, and shaders + slightly adjust some other samples
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Markus Tavenrath
parent
70c837fba2
commit
cd8e5283c3
26
samples/utils/math.hpp
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26
samples/utils/math.hpp
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// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#define GLM_FORCE_RADIANS
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#pragma warning(disable:4201) // disable warning C4201: nonstandard extension used: nameless struct/union; needed to get glm/detail/type_vec?.hpp without warnings
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#include <glm/gtc/matrix_transform.hpp>
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namespace vk
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{
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namespace su
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{
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glm::mat4x4 createModelViewProjectionClipMatrix();
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}
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}
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