Extend set of samples (#296)

+ 12_InitFrameBuffers, 13_InitVertexBuffer, 14_InitPipeline, 15_DrawCube;
+ extend utilities and add utilities on geometries, math, and shaders
+ slightly adjust some other samples
This commit is contained in:
Andreas Süßenbach
2019-03-15 10:40:45 +01:00
committed by Markus Tavenrath
parent 70c837fba2
commit cd8e5283c3
20 changed files with 1372 additions and 211 deletions

26
samples/utils/math.hpp Normal file
View File

@@ -0,0 +1,26 @@
// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#define GLM_FORCE_RADIANS
#pragma warning(disable:4201) // disable warning C4201: nonstandard extension used: nameless struct/union; needed to get glm/detail/type_vec?.hpp without warnings
#include <glm/gtc/matrix_transform.hpp>
namespace vk
{
namespace su
{
glm::mat4x4 createModelViewProjectionClipMatrix();
}
}