Extend set of samples (#296)

+ 12_InitFrameBuffers, 13_InitVertexBuffer, 14_InitPipeline, 15_DrawCube;
+ extend utilities and add utilities on geometries, math, and shaders
+ slightly adjust some other samples
This commit is contained in:
Andreas Süßenbach
2019-03-15 10:40:45 +01:00
committed by Markus Tavenrath
parent 70c837fba2
commit cd8e5283c3
20 changed files with 1372 additions and 211 deletions

View File

@@ -32,6 +32,20 @@ namespace vk
return static_cast<TargetType>(value);
}
template <class T>
void copyToDevice(vk::UniqueDevice &device, vk::UniqueDeviceMemory &memory, T const* pData, size_t count)
{
uint8_t* deviceData = static_cast<uint8_t*>(device->mapMemory(memory.get(), 0, count * sizeof(T)));
memcpy(deviceData, pData, count * sizeof(T));
device->unmapMemory(memory.get());
}
template <class T>
void copyToDevice(vk::UniqueDevice &device, vk::UniqueDeviceMemory &memory, T const& data)
{
copyToDevice<T>(device, memory, &data, 1);
}
template<class T>
VULKAN_HPP_INLINE constexpr const T& clamp(const T& v, const T& lo, const T& hi)
{
@@ -39,16 +53,27 @@ namespace vk
}
vk::UniqueDeviceMemory allocateMemory(vk::UniqueDevice &device, vk::PhysicalDeviceMemoryProperties const& memoryProperties, vk::MemoryRequirements const& memoryRequirements, vk::MemoryPropertyFlags memoryPropertyFlags);
vk::UniqueCommandPool createCommandPool(vk::UniqueDevice &device, uint32_t queueFamilyIndex);
vk::UniqueDebugReportCallbackEXT createDebugReportCallback(vk::UniqueInstance &instance);
vk::UniqueDescriptorSetLayout createDescriptorSetLayout(vk::UniqueDevice &device);
vk::UniqueDevice createDevice(vk::PhysicalDevice physicalDevice, uint32_t queueFamilyIndex, std::vector<std::string> const& extensions = {});
std::vector<vk::UniqueFramebuffer> createFramebuffers(vk::UniqueDevice &device, vk::UniqueRenderPass &renderPass, std::vector<vk::UniqueImageView> const& imageViews, vk::UniqueImageView &depthImageView, int width, int height);
vk::UniquePipeline createGraphicsPipeline(vk::UniqueDevice &device, vk::UniquePipelineCache &pipelineCache, vk::UniqueShaderModule &vertexShaderModule, vk::UniqueShaderModule &fragmentShaderModule, uint32_t vertexStride, vk::UniquePipelineLayout &pipelineLayout, vk::UniqueRenderPass &renderPass);
vk::UniqueInstance createInstance(std::string const& appName, std::string const& engineName, std::vector<std::string> const& extensions = {});
vk::UniqueImage createImage(vk::UniqueDevice &device, vk::Format format, uint32_t width, uint32_t height, vk::ImageTiling tiling = vk::ImageTiling::eOptimal);
vk::UniqueImageView createImageView(vk::UniqueDevice &device, vk::UniqueImage &image, vk::Format format);
vk::UniqueRenderPass createRenderPass(vk::UniqueDevice &device, vk::Format colorFormat, vk::Format depthFormat);
vk::UniqueSwapchainKHR createSwapChain(vk::PhysicalDevice physicalDevice, vk::UniqueSurfaceKHR &surface, vk::UniqueDevice &device, uint32_t width, uint32_t height, vk::Format format, uint32_t graphicsQueueFamilyIndex, uint32_t presentQueueFamilyIndex);
std::vector<vk::UniqueImageView> createSwapChainImageViews(vk::UniqueDevice &device, vk::UniqueSwapchainKHR &swapChain, vk::Format format);
VkBool32 debugReportCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData);
uint32_t findGraphicsQueueFamilyIndex(std::vector<vk::QueueFamilyProperties> const& queueFamilyProperties);
std::pair<uint32_t, uint32_t> findGraphicsAndPresentQueueFamilyIndex(vk::PhysicalDevice physicalDevice, vk::UniqueSurfaceKHR & surface);
uint32_t findMemoryType(vk::PhysicalDeviceMemoryProperties const& memoryProperties, uint32_t typeBits, vk::MemoryPropertyFlags requirementsMask);
std::vector<std::string> getDeviceExtensions();
vk::ImageTiling getImageTiling(vk::FormatProperties const& formatProperties);
std::vector<std::string> getInstanceExtensions();
vk::Format pickColorFormat(std::vector<vk::SurfaceFormatKHR> const& formats);
void submitAndWait(vk::UniqueDevice &device, vk::Queue queue, vk::UniqueCommandBuffer &commandBuffer);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
HWND initializeWindow(std::string const& className, std::string const& windowName, LONG width, LONG height);