Introduce structure constructors using ArrayProxyNoTemporaries
This commit is contained in:
@@ -45,6 +45,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::exception & err )
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{
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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{
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std::cout << "unknown error\n";
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@@ -47,6 +47,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::exception & err )
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{
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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{
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std::cout << "unknown error\n";
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@@ -53,7 +53,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
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vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
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vk::UniqueDevice device =
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physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo ) );
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physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
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// Note: No need to explicitly destroy the device, as the corresponding destroy function is
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// called by the destructor of the UniqueDevice on leaving this scope.
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@@ -65,6 +65,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::exception & err )
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{
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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{
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std::cout << "unknown error\n";
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@@ -61,6 +61,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::exception & err )
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{
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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{
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std::cout << "unknown error\n";
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@@ -142,8 +142,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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1,
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vk::ImageUsageFlagBits::eColorAttachment,
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vk::SharingMode::eExclusive,
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0,
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nullptr,
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{},
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preTransform,
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compositeAlpha,
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swapchainPresentMode,
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@@ -188,9 +187,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -108,9 +108,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -94,9 +94,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -43,11 +43,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::DescriptorSetLayoutBinding descriptorSetLayoutBinding(
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0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex );
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vk::UniqueDescriptorSetLayout descriptorSetLayout = device->createDescriptorSetLayoutUnique(
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vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), 1, &descriptorSetLayoutBinding ) );
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vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), descriptorSetLayoutBinding ) );
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// create a PipelineLayout using that DescriptorSetLayout
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vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
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vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
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vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
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// Note: No need to explicitly destroy the layouts, as the corresponding destroy function is
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// called by the destructor of the UniqueDescriptorSetLayout or UniquePipelineLayout, respectively, on leaving this
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@@ -60,9 +60,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -56,17 +56,16 @@ int main( int /*argc*/, char ** /*argv*/ )
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// create a descriptor pool
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vk::DescriptorPoolSize poolSize( vk::DescriptorType::eUniformBuffer, 1 );
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vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
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vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, 1, &poolSize ) );
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vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, poolSize ) );
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// allocate a descriptor set
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vk::UniqueDescriptorSet descriptorSet = std::move(
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device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
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device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
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.front() );
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vk::DescriptorBufferInfo descriptorBufferInfo( uniformBufferData.buffer.get(), 0, sizeof( glm::mat4x4 ) );
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device->updateDescriptorSets(
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vk::WriteDescriptorSet(
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descriptorSet.get(), 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, &descriptorBufferInfo ),
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vk::WriteDescriptorSet( descriptorSet.get(), 0, 0, vk::DescriptorType::eUniformBuffer, {}, descriptorBufferInfo ),
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{} );
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/* VULKAN_HPP_KEY_END */
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@@ -76,9 +75,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -52,7 +52,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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/* VULKAN_HPP_KEY_START */
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vk::AttachmentDescription attachmentDescriptions[2];
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std::array<vk::AttachmentDescription, 2> attachmentDescriptions;
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attachmentDescriptions[0] = vk::AttachmentDescription( vk::AttachmentDescriptionFlags(),
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colorFormat,
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vk::SampleCountFlagBits::e1,
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@@ -74,17 +74,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::AttachmentReference colorReference( 0, vk::ImageLayout::eColorAttachmentOptimal );
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vk::AttachmentReference depthReference( 1, vk::ImageLayout::eDepthStencilAttachmentOptimal );
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vk::SubpassDescription subpass( vk::SubpassDescriptionFlags(),
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vk::PipelineBindPoint::eGraphics,
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0,
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nullptr,
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1,
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&colorReference,
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nullptr,
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&depthReference );
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vk::SubpassDescription subpass(
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vk::SubpassDescriptionFlags(), vk::PipelineBindPoint::eGraphics, {}, colorReference, {}, &depthReference );
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vk::UniqueRenderPass renderPass = device->createRenderPassUnique(
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vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(), 2, attachmentDescriptions, 1, &subpass ) );
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vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(), attachmentDescriptions, subpass ) );
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// Note: No need to explicitly destroy the RenderPass or the Semaphore, as the corresponding destroy
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// functions are called by the destructor of the UniqueRenderPass and the UniqueSemaphore on leaving this scope.
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@@ -96,9 +90,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -47,16 +47,14 @@ int main( int /*argc*/, char ** /*argv*/ )
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bool ok = vk::su::GLSLtoSPV( vk::ShaderStageFlagBits::eVertex, vertexShaderText_PC_C, vertexShaderSPV );
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assert( ok );
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vk::ShaderModuleCreateInfo vertexShaderModuleCreateInfo(
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vk::ShaderModuleCreateFlags(), vertexShaderSPV.size() * sizeof( unsigned int ), vertexShaderSPV.data() );
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vk::UniqueShaderModule vertexShaderModule = device->createShaderModuleUnique( vertexShaderModuleCreateInfo );
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vk::ShaderModuleCreateInfo vertexShaderModuleCreateInfo( vk::ShaderModuleCreateFlags(), vertexShaderSPV );
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vk::UniqueShaderModule vertexShaderModule = device->createShaderModuleUnique( vertexShaderModuleCreateInfo );
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std::vector<unsigned int> fragmentShaderSPV;
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ok = vk::su::GLSLtoSPV( vk::ShaderStageFlagBits::eFragment, fragmentShaderText_C_C, fragmentShaderSPV );
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assert( ok );
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vk::ShaderModuleCreateInfo fragmentShaderModuleCreateInfo(
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vk::ShaderModuleCreateFlags(), fragmentShaderSPV.size() * sizeof( unsigned int ), fragmentShaderSPV.data() );
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vk::ShaderModuleCreateInfo fragmentShaderModuleCreateInfo( vk::ShaderModuleCreateFlags(), fragmentShaderSPV );
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vk::UniqueShaderModule fragmentShaderModule = device->createShaderModuleUnique( fragmentShaderModuleCreateInfo );
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glslang::FinalizeProcess();
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@@ -71,9 +69,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -58,7 +58,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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/* VULKAN_KEY_START */
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vk::ImageView attachments[2];
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std::array<vk::ImageView, 2> attachments;
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attachments[1] = depthBufferData.imageView.get();
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std::vector<vk::UniqueFramebuffer> framebuffers;
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@@ -68,7 +68,6 @@ int main( int /*argc*/, char ** /*argv*/ )
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attachments[0] = view.get();
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framebuffers.push_back( device->createFramebufferUnique( vk::FramebufferCreateInfo( vk::FramebufferCreateFlags(),
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renderPass.get(),
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2,
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attachments,
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surfaceData.extent.width,
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surfaceData.extent.height,
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@@ -85,9 +84,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -98,7 +98,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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assert( currentBuffer.result == vk::Result::eSuccess );
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assert( currentBuffer.value < framebuffers.size() );
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vk::ClearValue clearValues[2];
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std::array<vk::ClearValue, 2> clearValues;
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clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
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clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
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@@ -107,7 +107,6 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
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framebuffers[currentBuffer.value].get(),
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vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
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2,
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clearValues );
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commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
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@@ -128,9 +127,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -53,7 +53,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::UniqueDescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(
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device, { { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex } } );
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vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
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vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
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vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
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glslang::InitializeProcess();
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vk::UniqueShaderModule vertexShaderModule =
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@@ -64,24 +64,22 @@ int main( int /*argc*/, char ** /*argv*/ )
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/* VULKAN_KEY_START */
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vk::PipelineShaderStageCreateInfo pipelineShaderStageCreateInfos[2] = {
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std::array<vk::PipelineShaderStageCreateInfo, 2> pipelineShaderStageCreateInfos = {
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vk::PipelineShaderStageCreateInfo(
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vk::PipelineShaderStageCreateFlags(), vk::ShaderStageFlagBits::eVertex, vertexShaderModule.get(), "main" ),
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vk::PipelineShaderStageCreateInfo(
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vk::PipelineShaderStageCreateFlags(), vk::ShaderStageFlagBits::eFragment, fragmentShaderModule.get(), "main" )
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};
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vk::VertexInputBindingDescription vertexInputBindingDescription( 0, sizeof( coloredCubeData[0] ) );
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vk::VertexInputAttributeDescription vertexInputAttributeDescriptions[2] = {
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vk::VertexInputBindingDescription vertexInputBindingDescription( 0, sizeof( coloredCubeData[0] ) );
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std::array<vk::VertexInputAttributeDescription, 2> vertexInputAttributeDescriptions = {
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vk::VertexInputAttributeDescription( 0, 0, vk::Format::eR32G32B32A32Sfloat, 0 ),
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vk::VertexInputAttributeDescription( 1, 0, vk::Format::eR32G32B32A32Sfloat, 16 )
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};
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vk::PipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo(
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vk::PipelineVertexInputStateCreateFlags(), // flags
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1, // vertexBindingDescriptionCount
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&vertexInputBindingDescription, // pVertexBindingDescription
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2, // vertexAttributeDescriptionCount
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vertexInputAttributeDescriptions // pVertexAttributeDescriptions
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vertexInputBindingDescription, // vertexBindingDescriptions
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vertexInputAttributeDescriptions // vertexAttributeDescriptions
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);
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vk::PipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo(
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@@ -139,19 +137,17 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::PipelineColorBlendStateCreateFlags(), // flags
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false, // logicOpEnable
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vk::LogicOp::eNoOp, // logicOp
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1, // attachmentCount
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&pipelineColorBlendAttachmentState, // pAttachments
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pipelineColorBlendAttachmentState, // attachments
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{ { 1.0f, 1.0f, 1.0f, 1.0f } } // blendConstants
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);
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vk::DynamicState dynamicStates[2] = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
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vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo(
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vk::PipelineDynamicStateCreateFlags(), 2, dynamicStates );
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std::array<vk::DynamicState, 2> dynamicStates = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
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vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo( vk::PipelineDynamicStateCreateFlags(),
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dynamicStates );
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vk::GraphicsPipelineCreateInfo graphicsPipelineCreateInfo(
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vk::PipelineCreateFlags(), // flags
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2, // stageCount
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pipelineShaderStageCreateInfos, // pStages
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pipelineShaderStageCreateInfos, // stages
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&pipelineVertexInputStateCreateInfo, // pVertexInputState
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&pipelineInputAssemblyStateCreateInfo, // pInputAssemblyState
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nullptr, // pTessellationState
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@@ -174,9 +170,9 @@ int main( int /*argc*/, char ** /*argv*/ )
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( std::runtime_error & err )
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catch ( std::exception & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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std::cout << "std::exception: " << err.what() << std::endl;
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exit( -1 );
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}
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catch ( ... )
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@@ -75,7 +75,7 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::UniqueDescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(
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device, { { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex } } );
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vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
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vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
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vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
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vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
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device,
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@@ -102,14 +102,11 @@ int main( int /*argc*/, char ** /*argv*/ )
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vk::UniqueDescriptorPool descriptorPool =
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vk::su::createDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 } } );
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vk::UniqueDescriptorSet descriptorSet = std::move(
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device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
{} );
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, {} );
|
||||
|
||||
vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique( vk::PipelineCacheCreateInfo() );
|
||||
vk::UniquePipeline graphicsPipeline = vk::su::createGraphicsPipeline(
|
||||
@@ -134,13 +131,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
commandBuffer->begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlags() ) );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -164,14 +160,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -183,9 +178,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -111,9 +111,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -122,7 +122,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
/* Queue the command buffer for execution */
|
||||
vk::UniqueFence commandFence = device->createFenceUnique( {} );
|
||||
vk::PipelineStageFlags pipeStageFlags( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
graphicsQueue.submit( vk::SubmitInfo( 1, &imageAcquiredSemaphore.get(), &pipeStageFlags, 1, &commandBuffer.get() ),
|
||||
graphicsQueue.submit( vk::SubmitInfo( *imageAcquiredSemaphore, pipeStageFlags, *commandBuffer ),
|
||||
commandFence.get() );
|
||||
|
||||
/* Make sure command buffer is finished before mapping */
|
||||
@@ -222,7 +222,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
commandBuffer->end();
|
||||
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( {} );
|
||||
graphicsQueue.submit( vk::SubmitInfo( 0, nullptr, nullptr, 1, &commandBuffer.get() ), drawFence.get() );
|
||||
graphicsQueue.submit( vk::SubmitInfo( {}, {}, *commandBuffer ), drawFence.get() );
|
||||
graphicsQueue.waitIdle();
|
||||
|
||||
/* Make sure command buffer is finished before presenting */
|
||||
@@ -230,8 +230,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
;
|
||||
|
||||
/* Now present the image in the window */
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer, nullptr ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer, {} ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -241,9 +240,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -127,7 +127,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::ApplicationInfo applicationInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 );
|
||||
const char * extensionName = VK_EXT_DEBUG_UTILS_EXTENSION_NAME;
|
||||
vk::UniqueInstance instance = vk::createInstanceUnique(
|
||||
vk::InstanceCreateInfo( vk::InstanceCreateFlags(), &applicationInfo, 0, nullptr, 1, &extensionName ) );
|
||||
vk::InstanceCreateInfo( vk::InstanceCreateFlags(), &applicationInfo, {}, extensionName ) );
|
||||
|
||||
pfnVkCreateDebugUtilsMessengerEXT =
|
||||
reinterpret_cast<PFN_vkCreateDebugUtilsMessengerEXT>( instance->getProcAddr( "vkCreateDebugUtilsMessengerEXT" ) );
|
||||
@@ -160,9 +160,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -68,9 +68,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error err )
|
||||
catch ( std::exception err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -82,7 +82,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{ { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex },
|
||||
{ vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -109,14 +109,11 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorPool descriptorPool = vk::su::createDescriptorPool(
|
||||
device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
textureData );
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
|
||||
|
||||
vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique( vk::PipelineCacheCreateInfo() );
|
||||
vk::UniquePipeline graphicsPipeline =
|
||||
@@ -141,13 +138,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
// commandBuffer->begin() has already been called above!
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -171,14 +167,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -190,9 +185,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -140,20 +140,17 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(
|
||||
device, { { vk::DescriptorType::eUniformBufferDynamic, 1, vk::ShaderStageFlagBits::eVertex } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
// create a DescriptorPool with vk::DescriptorType::eUniformBufferDynamic
|
||||
vk::UniqueDescriptorPool descriptorPool =
|
||||
vk::su::createDescriptorPool( device, { { vk::DescriptorType::eUniformBufferDynamic, 1 } } );
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBufferDynamic, uniformBufferData.buffer, {} } },
|
||||
{} );
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformBufferDynamic, uniformBufferData.buffer, {} } }, {} );
|
||||
|
||||
vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique( vk::PipelineCacheCreateInfo() );
|
||||
vk::UniquePipeline graphicsPipeline = vk::su::createGraphicsPipeline(
|
||||
@@ -176,13 +173,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
commandBuffer->begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlags() ) );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -216,14 +212,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -235,9 +230,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -136,13 +136,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
instanceExtensionNames.push_back( VK_EXT_DEBUG_UTILS_EXTENSION_NAME );
|
||||
|
||||
vk::ApplicationInfo applicationInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 );
|
||||
vk::InstanceCreateInfo instanceCreateInfo( vk::InstanceCreateFlags(),
|
||||
&applicationInfo,
|
||||
vk::su::checked_cast<uint32_t>( instanceLayerNames.size() ),
|
||||
instanceLayerNames.data(),
|
||||
vk::su::checked_cast<uint32_t>( instanceExtensionNames.size() ),
|
||||
instanceExtensionNames.data() );
|
||||
vk::UniqueInstance instance = vk::createInstanceUnique( instanceCreateInfo );
|
||||
vk::InstanceCreateInfo instanceCreateInfo(
|
||||
vk::InstanceCreateFlags(), &applicationInfo, instanceLayerNames, instanceExtensionNames );
|
||||
vk::UniqueInstance instance = vk::createInstanceUnique( instanceCreateInfo );
|
||||
|
||||
#if ( VULKAN_HPP_DISPATCH_LOADER_DYNAMIC == 1 )
|
||||
// initialize function pointers for instance
|
||||
@@ -189,7 +185,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
|
||||
vk::DeviceQueueCreateFlags(), queueFamilyIndex, 1, &queuePriority );
|
||||
vk::UniqueDevice device =
|
||||
physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo ) );
|
||||
physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo ) );
|
||||
|
||||
// Create a command pool (not a UniqueCommandPool, for testing purposes!
|
||||
vk::CommandPool commandPool =
|
||||
@@ -207,9 +203,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -69,6 +69,11 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
{
|
||||
std::cout << "unknown error\n";
|
||||
|
||||
@@ -55,8 +55,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
vk::UniqueFence fence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 0, nullptr, &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( {}, {}, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, fence.get() );
|
||||
|
||||
// Make sure timeout is long enough for a simple command buffer without waiting for an event
|
||||
@@ -90,7 +89,6 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
// Note that stepping through this code in the debugger is a bad idea because the GPU can TDR waiting for the event.
|
||||
// Execute the code from vk::Queue::submit() through vk::Device::setEvent() without breakpoints
|
||||
waitDestinationStageMask = vk::PipelineStageFlagBits::eBottomOfPipe;
|
||||
graphicsQueue.submit( submitInfo, fence.get() );
|
||||
|
||||
// We should timeout waiting for the fence because the GPU should be waiting on the event
|
||||
@@ -147,9 +145,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -101,30 +101,28 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
commandBuffer->begin( vk::CommandBufferBeginInfo() );
|
||||
textureData.setImage( device, commandBuffer, vk::su::CheckerboardImageGenerator() );
|
||||
|
||||
vk::DescriptorSetLayoutBinding bindings[2] = {
|
||||
std::array<vk::DescriptorSetLayoutBinding, 2> bindings = {
|
||||
vk::DescriptorSetLayoutBinding( 0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex ),
|
||||
vk::DescriptorSetLayoutBinding( 1,
|
||||
vk::DescriptorType::eCombinedImageSampler,
|
||||
1,
|
||||
vk::ShaderStageFlagBits::eFragment,
|
||||
&textureData.textureSampler.get() )
|
||||
vk::DescriptorSetLayoutBinding(
|
||||
1, vk::DescriptorType::eCombinedImageSampler, vk::ShaderStageFlagBits::eFragment, *textureData.textureSampler )
|
||||
};
|
||||
vk::UniqueDescriptorSetLayout descriptorSetLayout = device->createDescriptorSetLayoutUnique(
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), 2, bindings ) );
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), bindings ) );
|
||||
|
||||
// Create pipeline layout
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
// Create a single pool to contain data for our descriptor set
|
||||
vk::DescriptorPoolSize poolSizes[2] = { vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize( vk::DescriptorType::eCombinedImageSampler, 1 ) };
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, 2, poolSizes ) );
|
||||
std::array<vk::DescriptorPoolSize, 2> poolSizes = { vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize(
|
||||
vk::DescriptorType::eCombinedImageSampler, 1 ) };
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, poolSizes ) );
|
||||
|
||||
// Populate descriptor sets
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::DescriptorBufferInfo bufferInfo( uniformBufferData.buffer.get(), 0, sizeof( glm::mat4x4 ) );
|
||||
@@ -132,8 +130,8 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
textureData.imageData->imageView.get(),
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
vk::WriteDescriptorSet writeDescriptorSets[2] = {
|
||||
vk::WriteDescriptorSet( descriptorSet.get(), 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, &bufferInfo ),
|
||||
vk::WriteDescriptorSet( descriptorSet.get(), 1, 0, 1, vk::DescriptorType::eCombinedImageSampler, &imageInfo )
|
||||
vk::WriteDescriptorSet( descriptorSet.get(), 0, 0, vk::DescriptorType::eUniformBuffer, {}, bufferInfo ),
|
||||
vk::WriteDescriptorSet( descriptorSet.get(), 1, 0, vk::DescriptorType::eCombinedImageSampler, imageInfo )
|
||||
};
|
||||
device->updateDescriptorSets( vk::ArrayProxy<const vk::WriteDescriptorSet>( 2, writeDescriptorSets ), nullptr );
|
||||
|
||||
@@ -158,13 +156,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -187,8 +184,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
vk::su::submitAndWait( device, graphicsQueue, commandBuffer );
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
device->waitIdle();
|
||||
@@ -198,9 +194,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -74,8 +74,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::ImageUsageFlagBits::eSampled |
|
||||
( needsStaging ? vk::ImageUsageFlagBits::eTransferDst : vk::ImageUsageFlagBits() ),
|
||||
vk::SharingMode::eExclusive,
|
||||
0,
|
||||
nullptr,
|
||||
{},
|
||||
needsStaging ? vk::ImageLayout::eUndefined : vk::ImageLayout::ePreinitialized ) );
|
||||
|
||||
vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements( image.get() );
|
||||
@@ -207,9 +206,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -162,12 +162,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::DescriptorSetLayoutBinding layoutBinding(
|
||||
0, vk::DescriptorType::eInputAttachment, 1, vk::ShaderStageFlagBits::eFragment );
|
||||
vk::UniqueDescriptorSetLayout descriptorSetLayout = device->createDescriptorSetLayoutUnique(
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), 1, &layoutBinding ) );
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), layoutBinding ) );
|
||||
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::AttachmentDescription attachments[2] = {
|
||||
std::array<vk::AttachmentDescription, 2> attachments = {
|
||||
// First attachment is the color attachment - clear at the beginning of the renderpass and transition layout to
|
||||
// PRESENT_SRC_KHR at the end of renderpass
|
||||
vk::AttachmentDescription( vk::AttachmentDescriptionFlags(),
|
||||
@@ -195,9 +195,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::AttachmentReference colorReference( 0, vk::ImageLayout::eColorAttachmentOptimal );
|
||||
vk::AttachmentReference inputReference( 1, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
vk::SubpassDescription subPass(
|
||||
vk::SubpassDescriptionFlags(), vk::PipelineBindPoint::eGraphics, 1, &inputReference, 1, &colorReference );
|
||||
vk::UniqueRenderPass renderPass = device->createRenderPassUnique(
|
||||
vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(), 2, attachments, 1, &subPass ) );
|
||||
vk::SubpassDescriptionFlags(), vk::PipelineBindPoint::eGraphics, inputReference, colorReference );
|
||||
vk::UniqueRenderPass renderPass =
|
||||
device->createRenderPassUnique( vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(), attachments, subPass ) );
|
||||
|
||||
glslang::InitializeProcess();
|
||||
vk::UniqueShaderModule vertexShaderModule =
|
||||
@@ -211,16 +211,16 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
vk::DescriptorPoolSize poolSize( vk::DescriptorType::eInputAttachment, 1 );
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, 1, &poolSize ) );
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, poolSize ) );
|
||||
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::DescriptorImageInfo inputImageInfo(
|
||||
nullptr, inputAttachmentView.get(), vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
vk::WriteDescriptorSet writeDescriptorSet(
|
||||
descriptorSet.get(), 0, 0, 1, vk::DescriptorType::eInputAttachment, &inputImageInfo );
|
||||
descriptorSet.get(), 0, 0, vk::DescriptorType::eInputAttachment, inputImageInfo );
|
||||
device->updateDescriptorSets( vk::ArrayProxy<const vk::WriteDescriptorSet>( 1, &writeDescriptorSet ), nullptr );
|
||||
|
||||
vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique( vk::PipelineCacheCreateInfo() );
|
||||
@@ -248,8 +248,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
commandBuffer->beginRenderPass( vk::RenderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
1,
|
||||
&clearValue ),
|
||||
clearValue ),
|
||||
vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
commandBuffer->bindDescriptorSets(
|
||||
@@ -272,7 +271,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
vk::su::submitAndWait( device, graphicsQueue, commandBuffer );
|
||||
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
}
|
||||
catch ( vk::SystemError & err )
|
||||
@@ -280,9 +279,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -55,9 +55,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -90,9 +90,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -54,9 +54,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::runtexceptionime_error: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -45,9 +45,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -155,40 +155,41 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::DescriptorSetLayoutBinding uniformBinding(
|
||||
0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex );
|
||||
vk::UniqueDescriptorSetLayout uniformLayout = device->createDescriptorSetLayoutUnique(
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), 1, &uniformBinding ) );
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), uniformBinding ) );
|
||||
|
||||
// Create second layout containing combined sampler/image data
|
||||
vk::DescriptorSetLayoutBinding sampler2DBinding(
|
||||
0, vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eVertex );
|
||||
vk::UniqueDescriptorSetLayout samplerLayout = device->createDescriptorSetLayoutUnique(
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), 1, &sampler2DBinding ) );
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), sampler2DBinding ) );
|
||||
|
||||
// Create pipeline layout with multiple descriptor sets
|
||||
std::array<vk::DescriptorSetLayout, 2> descriptorSetLayouts = { { uniformLayout.get(), samplerLayout.get() } };
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 2, descriptorSetLayouts.data() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), descriptorSetLayouts ) );
|
||||
|
||||
// Create a single pool to contain data for our two descriptor sets
|
||||
vk::DescriptorPoolSize poolSizes[2] = { vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize( vk::DescriptorType::eCombinedImageSampler, 1 ) };
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 2, 2, poolSizes ) );
|
||||
std::array<vk::DescriptorPoolSize, 2> poolSizes = { vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize(
|
||||
vk::DescriptorType::eCombinedImageSampler, 1 ) };
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 2, poolSizes ) );
|
||||
|
||||
// Populate descriptor sets
|
||||
std::vector<vk::UniqueDescriptorSet> descriptorSets = device->allocateDescriptorSetsUnique(
|
||||
vk::DescriptorSetAllocateInfo( descriptorPool.get(), 2, descriptorSetLayouts.data() ) );
|
||||
vk::DescriptorSetAllocateInfo( descriptorPool.get(), descriptorSetLayouts ) );
|
||||
|
||||
// Populate with info about our uniform buffer
|
||||
vk::DescriptorBufferInfo uniformBufferInfo( uniformBufferData.buffer.get(), 0, sizeof( glm::mat4x4 ) );
|
||||
vk::DescriptorImageInfo textureImageInfo( textureData.textureSampler.get(),
|
||||
textureData.imageData->imageView.get(),
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
std::array<vk::WriteDescriptorSet, 2> writeDescriptorSets = { {
|
||||
vk::WriteDescriptorSet(
|
||||
descriptorSets[0].get(), 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, &uniformBufferInfo ),
|
||||
vk::WriteDescriptorSet(
|
||||
descriptorSets[1].get(), 0, 0, 1, vk::DescriptorType::eCombinedImageSampler, &textureImageInfo )
|
||||
} };
|
||||
std::array<vk::WriteDescriptorSet, 2> writeDescriptorSets = {
|
||||
{ vk::WriteDescriptorSet(
|
||||
descriptorSets[0].get(), 0, 0, vk::DescriptorType::eUniformBuffer, {}, uniformBufferInfo ),
|
||||
vk::WriteDescriptorSet(
|
||||
descriptorSets[1].get(), 0, 0, vk::DescriptorType::eCombinedImageSampler, textureImageInfo ) }
|
||||
};
|
||||
device->updateDescriptorSets( writeDescriptorSets, nullptr );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -213,13 +214,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -246,14 +246,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
device->waitIdle();
|
||||
@@ -263,9 +262,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -75,7 +75,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(
|
||||
device, { { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -102,14 +102,11 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorPool descriptorPool =
|
||||
vk::su::createDescriptorPool( device, { { vk::DescriptorType::eUniformBuffer, 1 } } );
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
{} );
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, {} );
|
||||
|
||||
vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique( vk::PipelineCacheCreateInfo() );
|
||||
vk::UniquePipeline graphicsPipeline = vk::su::createGraphicsPipeline(
|
||||
@@ -157,13 +154,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
commandBuffer->begin( vk::CommandBufferBeginInfo( vk::CommandBufferUsageFlags() ) );
|
||||
commandBuffer->resetQueryPool( queryPool.get(), 0, 2 );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
commandBuffer->beginRenderPass( vk::RenderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D(), surfaceData.extent ),
|
||||
2,
|
||||
clearValues ),
|
||||
vk::SubpassContents::eInline );
|
||||
|
||||
@@ -201,7 +197,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
graphicsQueue.waitIdle();
|
||||
@@ -231,8 +227,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -242,9 +237,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -64,9 +64,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -805,9 +805,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -72,7 +72,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
float queuePriority = 0.0f;
|
||||
vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
|
||||
vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
|
||||
vk::DeviceCreateInfo deviceCreateInfo( vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo );
|
||||
vk::DeviceCreateInfo deviceCreateInfo( vk::DeviceCreateFlags(), deviceQueueCreateInfo );
|
||||
|
||||
vk::DeviceGroupDeviceCreateInfo deviceGroupDeviceCreateInfo( groupProperties[i].physicalDeviceCount,
|
||||
groupProperties[i].physicalDevices );
|
||||
@@ -89,9 +89,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -101,9 +101,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -1273,9 +1273,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -93,9 +93,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -113,7 +113,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{ { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex },
|
||||
{ vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -140,14 +140,11 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorPool descriptorPool = vk::su::createDescriptorPool(
|
||||
device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
textureData );
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
|
||||
|
||||
/* VULKAN_KEY_START */
|
||||
|
||||
@@ -314,14 +311,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
|
||||
commandBuffer->beginRenderPass( vk::RenderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D(), surfaceData.extent ),
|
||||
2,
|
||||
clearValues ),
|
||||
vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -345,14 +341,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
// Store away the cache that we've populated. This could conceivably happen
|
||||
@@ -381,9 +376,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -80,7 +80,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{ { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex },
|
||||
{ vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -107,14 +107,11 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorPool descriptorPool = vk::su::createDescriptorPool(
|
||||
device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
textureData );
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
|
||||
|
||||
vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique( vk::PipelineCacheCreateInfo() );
|
||||
|
||||
@@ -125,24 +122,20 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
// First pipeline has VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT set.
|
||||
// Second pipeline has a modified fragment shader and sets the VK_PIPELINE_CREATE_DERIVATIVE_BIT flag.
|
||||
|
||||
vk::PipelineShaderStageCreateInfo pipelineShaderStageCreateInfos[2] = {
|
||||
std::array<vk::PipelineShaderStageCreateInfo, 2> pipelineShaderStageCreateInfos = {
|
||||
vk::PipelineShaderStageCreateInfo(
|
||||
vk::PipelineShaderStageCreateFlags(), vk::ShaderStageFlagBits::eVertex, vertexShaderModule.get(), "main" ),
|
||||
vk::PipelineShaderStageCreateInfo(
|
||||
vk::PipelineShaderStageCreateFlags(), vk::ShaderStageFlagBits::eFragment, fragmentShaderModule.get(), "main" )
|
||||
};
|
||||
|
||||
vk::VertexInputBindingDescription vertexInputBindingDescription( 0, sizeof( texturedCubeData[0] ) );
|
||||
vk::VertexInputAttributeDescription vertexInputAttributeDescriptions[2] = {
|
||||
vk::VertexInputBindingDescription vertexInputBindingDescription( 0, sizeof( texturedCubeData[0] ) );
|
||||
std::array<vk::VertexInputAttributeDescription, 2> vertexInputAttributeDescriptions = {
|
||||
vk::VertexInputAttributeDescription( 0, 0, vk::Format::eR32G32B32A32Sfloat, 0 ),
|
||||
vk::VertexInputAttributeDescription( 1, 0, vk::Format::eR32G32B32A32Sfloat, 16 )
|
||||
};
|
||||
vk::PipelineVertexInputStateCreateInfo pipelineVertexInputStateCreateInfo(
|
||||
vk::PipelineVertexInputStateCreateFlags(),
|
||||
1,
|
||||
&vertexInputBindingDescription,
|
||||
2,
|
||||
vertexInputAttributeDescriptions );
|
||||
vk::PipelineVertexInputStateCreateFlags(), vertexInputBindingDescription, vertexInputAttributeDescriptions );
|
||||
|
||||
vk::PipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo(
|
||||
vk::PipelineInputAssemblyStateCreateFlags(), vk::PrimitiveTopology::eTriangleList );
|
||||
@@ -190,16 +183,14 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::PipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo( vk::PipelineColorBlendStateCreateFlags(),
|
||||
false,
|
||||
vk::LogicOp::eNoOp,
|
||||
1,
|
||||
&pipelineColorBlendAttachmentState,
|
||||
pipelineColorBlendAttachmentState,
|
||||
{ { 1.0f, 1.0f, 1.0f, 1.0f } } );
|
||||
|
||||
vk::DynamicState dynamicStates[2] = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
|
||||
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo(
|
||||
vk::PipelineDynamicStateCreateFlags(), 2, dynamicStates );
|
||||
std::array<vk::DynamicState, 2> dynamicStates = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
|
||||
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo( vk::PipelineDynamicStateCreateFlags(),
|
||||
dynamicStates );
|
||||
|
||||
vk::GraphicsPipelineCreateInfo graphicsPipelineCreateInfo( vk::PipelineCreateFlagBits::eAllowDerivatives,
|
||||
2,
|
||||
pipelineShaderStageCreateInfos,
|
||||
&pipelineVertexInputStateCreateInfo,
|
||||
&pipelineInputAssemblyStateCreateInfo,
|
||||
@@ -259,14 +250,13 @@ void main()
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
|
||||
commandBuffer->beginRenderPass( vk::RenderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D(), surfaceData.extent ),
|
||||
2,
|
||||
clearValues ),
|
||||
vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, derivedPipeline.get() );
|
||||
@@ -290,14 +280,13 @@ void main()
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
}
|
||||
catch ( vk::SystemError & err )
|
||||
@@ -305,9 +294,9 @@ void main()
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -144,24 +144,25 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
// Set up our push constant range, which mirrors the declaration of
|
||||
vk::PushConstantRange pushConstantRanges( vk::ShaderStageFlagBits::eFragment, 0, 8 );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique( vk::PipelineLayoutCreateInfo(
|
||||
vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get(), 1, &pushConstantRanges ) );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout, pushConstantRanges ) );
|
||||
|
||||
// Create a single pool to contain data for our descriptor set
|
||||
vk::DescriptorPoolSize poolSizes[2] = { vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize( vk::DescriptorType::eCombinedImageSampler, 1 ) };
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, 2, poolSizes ) );
|
||||
std::array<vk::DescriptorPoolSize, 2> poolSizes = { vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize(
|
||||
vk::DescriptorType::eCombinedImageSampler, 1 ) };
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, poolSizes ) );
|
||||
|
||||
// Populate descriptor sets
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
// Populate with info about our uniform buffer for MVP
|
||||
vk::DescriptorBufferInfo bufferInfo( uniformBufferData.buffer.get(), 0, sizeof( glm::mat4x4 ) );
|
||||
device->updateDescriptorSets(
|
||||
vk::WriteDescriptorSet( *descriptorSet, 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, &bufferInfo ), {} );
|
||||
vk::WriteDescriptorSet( *descriptorSet, 0, 0, vk::DescriptorType::eUniformBuffer, {}, bufferInfo ), {} );
|
||||
|
||||
// Create our push constant data, which matches shader expectations
|
||||
std::array<unsigned, 2> pushConstants = { { (unsigned)2, (unsigned)0x3F800000 } };
|
||||
@@ -194,14 +195,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -225,14 +225,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
}
|
||||
catch ( vk::SystemError & err )
|
||||
@@ -240,9 +239,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -119,7 +119,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{ vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment } },
|
||||
vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -163,13 +163,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -179,8 +178,8 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
textureData.imageData->imageView.get(),
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
vk::WriteDescriptorSet writeDescriptorSets[2] = {
|
||||
vk::WriteDescriptorSet( {}, 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, &bufferInfo ),
|
||||
vk::WriteDescriptorSet( {}, 1, 0, 1, vk::DescriptorType::eCombinedImageSampler, &imageInfo )
|
||||
vk::WriteDescriptorSet( {}, 0, 0, vk::DescriptorType::eUniformBuffer, {}, bufferInfo ),
|
||||
vk::WriteDescriptorSet( {}, 1, 0, vk::DescriptorType::eCombinedImageSampler, imageInfo )
|
||||
};
|
||||
|
||||
// this call is from an extension and needs the dynamic dispatcher !!
|
||||
@@ -204,14 +203,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -223,9 +221,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -15,8 +15,11 @@
|
||||
// VulkanHpp Samples : RayTracing
|
||||
// Simple sample how to ray trace using Vulkan
|
||||
|
||||
// clang-format off
|
||||
// we need to include vulkan.hpp before glfw3.h, so stop clang-format to reorder them
|
||||
#include <vulkan/vulkan.hpp>
|
||||
#include <GLFW/glfw3.h>
|
||||
// clang-format on
|
||||
#include <numeric>
|
||||
#include <random>
|
||||
#include <sstream>
|
||||
@@ -46,11 +49,11 @@ struct GeometryInstanceData
|
||||
uint32_t instanceOffset_,
|
||||
uint8_t flags_,
|
||||
uint64_t accelerationStructureHandle_ )
|
||||
: instanceId( instanceID_ ),
|
||||
mask( mask_ ),
|
||||
instanceOffset( instanceOffset_ ),
|
||||
flags( flags_ ),
|
||||
accelerationStructureHandle( accelerationStructureHandle_ )
|
||||
: instanceId( instanceID_ )
|
||||
, mask( mask_ )
|
||||
, instanceOffset( instanceOffset_ )
|
||||
, flags( flags_ )
|
||||
, accelerationStructureHandle( accelerationStructureHandle_ )
|
||||
{
|
||||
assert( !( instanceID_ & 0xFF000000 ) && !( instanceOffset_ & 0xFF000000 ) );
|
||||
memcpy( transform, &transform_, 12 * sizeof( float ) );
|
||||
@@ -86,11 +89,8 @@ AccelerationStructureData
|
||||
|
||||
vk::AccelerationStructureTypeNV accelerationStructureType =
|
||||
instances.empty() ? vk::AccelerationStructureTypeNV::eBottomLevel : vk::AccelerationStructureTypeNV::eTopLevel;
|
||||
vk::AccelerationStructureInfoNV accelerationStructureInfo( accelerationStructureType,
|
||||
{},
|
||||
vk::su::checked_cast<uint32_t>( instances.size() ),
|
||||
vk::su::checked_cast<uint32_t>( geometries.size() ),
|
||||
geometries.data() );
|
||||
vk::AccelerationStructureInfoNV accelerationStructureInfo(
|
||||
accelerationStructureType, {}, vk::su::checked_cast<uint32_t>( instances.size() ), geometries );
|
||||
accelerationStructureData.acclerationStructure = device->createAccelerationStructureNVUnique(
|
||||
vk::AccelerationStructureCreateInfoNV( 0, accelerationStructureInfo ) );
|
||||
|
||||
@@ -157,11 +157,8 @@ AccelerationStructureData
|
||||
*accelerationStructureData.acclerationStructure, *accelerationStructureData.resultBufferData->deviceMemory ) );
|
||||
|
||||
commandBuffer->buildAccelerationStructureNV(
|
||||
vk::AccelerationStructureInfoNV( accelerationStructureType,
|
||||
{},
|
||||
vk::su::checked_cast<uint32_t>( instances.size() ),
|
||||
vk::su::checked_cast<uint32_t>( geometries.size() ),
|
||||
geometries.data() ),
|
||||
vk::AccelerationStructureInfoNV(
|
||||
accelerationStructureType, {}, vk::su::checked_cast<uint32_t>( instances.size() ), geometries ),
|
||||
accelerationStructureData.instanceBufferData ? *accelerationStructureData.instanceBufferData->buffer : nullptr,
|
||||
0,
|
||||
false,
|
||||
@@ -871,7 +868,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
static_cast<uint32_t>( textures.size() ),
|
||||
vk::ShaderStageFlagBits::eFragment } } );
|
||||
vk::UniquePipelineLayout pipelineLayout =
|
||||
device->createPipelineLayoutUnique( vk::PipelineLayoutCreateInfo( {}, 1, &( *descriptorSetLayout ) ) );
|
||||
device->createPipelineLayoutUnique( vk::PipelineLayoutCreateInfo( {}, *descriptorSetLayout ) );
|
||||
|
||||
glslang::InitializeProcess();
|
||||
vk::UniqueShaderModule vertexShaderModule =
|
||||
@@ -899,14 +896,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
physicalDevice, device, sizeof( UniformBufferObject ), vk::BufferUsageFlagBits::eUniformBuffer );
|
||||
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} },
|
||||
{ vk::DescriptorType::eStorageBuffer, materialBufferData.buffer, {} } },
|
||||
textures );
|
||||
vk::su::updateDescriptorSets( device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} },
|
||||
{ vk::DescriptorType::eStorageBuffer, materialBufferData.buffer, {} } },
|
||||
textures );
|
||||
|
||||
// RayTracing specific stuff
|
||||
|
||||
@@ -996,18 +992,16 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::DescriptorPoolCreateInfo descriptorPoolCreateInfo(
|
||||
vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet,
|
||||
vk::su::checked_cast<uint32_t>( swapChainData.images.size() ),
|
||||
vk::su::checked_cast<uint32_t>( descriptorPoolSizes.size() ),
|
||||
descriptorPoolSizes.data() );
|
||||
descriptorPoolSizes );
|
||||
vk::UniqueDescriptorPool rayTracingDescriptorPool = device->createDescriptorPoolUnique( descriptorPoolCreateInfo );
|
||||
vk::UniqueDescriptorSetLayout rayTracingDescriptorSetLayout = device->createDescriptorSetLayoutUnique(
|
||||
vk::DescriptorSetLayoutCreateInfo( {}, static_cast<uint32_t>( bindings.size() ), bindings.data() ) );
|
||||
vk::UniqueDescriptorSetLayout rayTracingDescriptorSetLayout =
|
||||
device->createDescriptorSetLayoutUnique( vk::DescriptorSetLayoutCreateInfo( {}, bindings ) );
|
||||
std::vector<vk::DescriptorSetLayout> layouts;
|
||||
for ( size_t i = 0; i < swapChainData.images.size(); i++ )
|
||||
{
|
||||
layouts.push_back( *rayTracingDescriptorSetLayout );
|
||||
}
|
||||
vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo(
|
||||
*rayTracingDescriptorPool, vk::su::checked_cast<uint32_t>( layouts.size() ), layouts.data() );
|
||||
vk::DescriptorSetAllocateInfo descriptorSetAllocateInfo( *rayTracingDescriptorPool, layouts );
|
||||
std::vector<vk::UniqueDescriptorSet> rayTracingDescriptorSets =
|
||||
device->allocateDescriptorSetsUnique( descriptorSetAllocateInfo );
|
||||
|
||||
@@ -1027,15 +1021,14 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
// view)
|
||||
for ( size_t i = 0; i < rayTracingDescriptorSets.size(); i++ )
|
||||
{
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
rayTracingDescriptorSets[i],
|
||||
{ { bindings[2].descriptorType, uniformBufferData.buffer, {} },
|
||||
{ bindings[3].descriptorType, vertexBufferData.buffer, {} },
|
||||
{ bindings[4].descriptorType, indexBufferData.buffer, {} },
|
||||
{ bindings[5].descriptorType, materialBufferData.buffer, {} } },
|
||||
textures,
|
||||
2 );
|
||||
vk::su::updateDescriptorSets( device,
|
||||
rayTracingDescriptorSets[i],
|
||||
{ { bindings[2].descriptorType, uniformBufferData.buffer, {} },
|
||||
{ bindings[3].descriptorType, vertexBufferData.buffer, {} },
|
||||
{ bindings[4].descriptorType, indexBufferData.buffer, {} },
|
||||
{ bindings[5].descriptorType, materialBufferData.buffer, {} } },
|
||||
textures,
|
||||
2 );
|
||||
}
|
||||
|
||||
// create the ray-tracing shader modules
|
||||
@@ -1094,7 +1087,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
// Create the layout of the pipeline following the provided descriptor set layout
|
||||
vk::UniquePipelineLayout rayTracingPipelineLayout =
|
||||
device->createPipelineLayoutUnique( vk::PipelineLayoutCreateInfo( {}, 1, &*rayTracingDescriptorSetLayout ) );
|
||||
device->createPipelineLayoutUnique( vk::PipelineLayoutCreateInfo( {}, *rayTracingDescriptorSetLayout ) );
|
||||
|
||||
// Assemble the shader stages and recursion depth info into the raytracing pipeline
|
||||
// The ray tracing process can shoot rays from the camera, and a shadow ray can be shot from the
|
||||
@@ -1102,14 +1095,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
// as possible for performance reasons. Even recursive ray tracing should be flattened into a loop
|
||||
// in the ray generation to avoid deep recursion.
|
||||
uint32_t maxRecursionDepth = 2;
|
||||
vk::RayTracingPipelineCreateInfoNV rayTracingPipelineCreateInfo( {},
|
||||
static_cast<uint32_t>( shaderStages.size() ),
|
||||
shaderStages.data(),
|
||||
static_cast<uint32_t>( shaderGroups.size() ),
|
||||
shaderGroups.data(),
|
||||
maxRecursionDepth,
|
||||
*rayTracingPipelineLayout );
|
||||
vk::UniquePipeline rayTracingPipeline =
|
||||
vk::RayTracingPipelineCreateInfoNV rayTracingPipelineCreateInfo(
|
||||
{}, shaderStages, shaderGroups, maxRecursionDepth, *rayTracingPipelineLayout );
|
||||
vk::UniquePipeline rayTracingPipeline =
|
||||
device->createRayTracingPipelineNVUnique( nullptr, rayTracingPipelineCreateInfo );
|
||||
|
||||
uint32_t shaderGroupHandleSize =
|
||||
@@ -1208,8 +1196,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
commandBuffer->beginRenderPass( vk::RenderPassBeginInfo( *renderPass,
|
||||
*framebuffers[backBufferIndex],
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), windowExtent ),
|
||||
static_cast<uint32_t>( clearValues.size() ),
|
||||
clearValues.data() ),
|
||||
clearValues ),
|
||||
vk::SubpassContents::eInline );
|
||||
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, *graphicsPipeline );
|
||||
@@ -1237,7 +1224,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
nullptr, *swapChainData.imageViews[backBufferIndex], vk::ImageLayout::eGeneral );
|
||||
device->updateDescriptorSets(
|
||||
vk::WriteDescriptorSet(
|
||||
*rayTracingDescriptorSets[backBufferIndex], 1, 0, 1, bindings[1].descriptorType, &imageInfo ),
|
||||
*rayTracingDescriptorSets[backBufferIndex], 1, 0, bindings[1].descriptorType, imageInfo ),
|
||||
{} );
|
||||
|
||||
vk::su::setImageLayout( commandBuffer,
|
||||
@@ -1293,11 +1280,8 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
1,
|
||||
&( *perFrameData[frameIndex].renderCompleteSemaphore ) ),
|
||||
*perFrameData[frameIndex].fence );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( 1,
|
||||
&( *perFrameData[frameIndex].renderCompleteSemaphore ),
|
||||
1,
|
||||
&( *swapChainData.swapChain ),
|
||||
&backBufferIndex ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR(
|
||||
*perFrameData[frameIndex].renderCompleteSemaphore, *swapChainData.swapChain, backBufferIndex ) );
|
||||
frameIndex = ( frameIndex + 1 ) % IMGUI_VK_QUEUED_FRAMES;
|
||||
|
||||
double endTime = glfwGetTime();
|
||||
@@ -1330,9 +1314,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -77,7 +77,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{ { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex },
|
||||
{ vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -129,21 +129,19 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorPool descriptorPool = vk::su::createDescriptorPool(
|
||||
device, { { vk::DescriptorType::eUniformBuffer, 2 }, { vk::DescriptorType::eCombinedImageSampler, 2 } } );
|
||||
|
||||
vk::DescriptorSetLayout layouts[] = { descriptorSetLayout.get(), descriptorSetLayout.get() };
|
||||
std::vector<vk::UniqueDescriptorSet> descriptorSets =
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( descriptorPool.get(), 2, layouts ) );
|
||||
std::array<vk::DescriptorSetLayout, 2> layouts = { descriptorSetLayout.get(), descriptorSetLayout.get() };
|
||||
std::vector<vk::UniqueDescriptorSet> descriptorSets =
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( descriptorPool.get(), layouts ) );
|
||||
assert( descriptorSets.size() == 2 );
|
||||
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSets[0],
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
greenTextureData );
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSets[1],
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
checkeredTextureData );
|
||||
vk::su::updateDescriptorSets( device,
|
||||
descriptorSets[0],
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
greenTextureData );
|
||||
vk::su::updateDescriptorSets( device,
|
||||
descriptorSets[1],
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
checkeredTextureData );
|
||||
|
||||
/* VULKAN_KEY_START */
|
||||
|
||||
@@ -191,14 +189,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
secondaryCommandBuffers[i]->end();
|
||||
}
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
// specifying VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS means this render pass may ONLY call
|
||||
// vkCmdExecuteCommands
|
||||
@@ -226,14 +223,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -245,9 +241,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -154,34 +154,30 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
// binding 0 = uniform buffer (MVP)
|
||||
// binding 1 = texture2D
|
||||
// binding 2 = sampler
|
||||
std::array<vk::DescriptorSetLayoutBinding, 3> resourceBindings = { {
|
||||
vk::DescriptorSetLayoutBinding( 0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex ),
|
||||
vk::DescriptorSetLayoutBinding( 1, vk::DescriptorType::eSampledImage, 1, vk::ShaderStageFlagBits::eFragment ),
|
||||
vk::DescriptorSetLayoutBinding( 2, vk::DescriptorType::eSampler, 1, vk::ShaderStageFlagBits::eFragment )
|
||||
}
|
||||
std::array<vk::DescriptorSetLayoutBinding, 3> resourceBindings = {
|
||||
{ vk::DescriptorSetLayoutBinding( 0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex ),
|
||||
vk::DescriptorSetLayoutBinding( 1, vk::DescriptorType::eSampledImage, 1, vk::ShaderStageFlagBits::eFragment ),
|
||||
vk::DescriptorSetLayoutBinding( 2, vk::DescriptorType::eSampler, 1, vk::ShaderStageFlagBits::eFragment ) }
|
||||
};
|
||||
vk::UniqueDescriptorSetLayout descriptorSetLayout = device->createDescriptorSetLayoutUnique(
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(),
|
||||
static_cast<uint32_t>( resourceBindings.size() ),
|
||||
resourceBindings.data() ) );
|
||||
vk::DescriptorSetLayoutCreateInfo( vk::DescriptorSetLayoutCreateFlags(), resourceBindings ) );
|
||||
|
||||
// Create pipeline layout
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &( *descriptorSetLayout ) ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
// Create a single pool to contain data for the descriptor set
|
||||
std::array<vk::DescriptorPoolSize, 3> poolSizes = { { vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize( vk::DescriptorType::eSampledImage, 1 ),
|
||||
vk::DescriptorPoolSize( vk::DescriptorType::eSampler, 1 ) } };
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet,
|
||||
1,
|
||||
static_cast<uint32_t>( poolSizes.size() ),
|
||||
poolSizes.data() ) );
|
||||
std::array<vk::DescriptorPoolSize, 3> poolSizes = {
|
||||
{ vk::DescriptorPoolSize( vk::DescriptorType::eUniformBuffer, 1 ),
|
||||
vk::DescriptorPoolSize( vk::DescriptorType::eSampledImage, 1 ),
|
||||
vk::DescriptorPoolSize( vk::DescriptorType::eSampler, 1 ) }
|
||||
};
|
||||
vk::UniqueDescriptorPool descriptorPool = device->createDescriptorPoolUnique(
|
||||
vk::DescriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, 1, poolSizes ) );
|
||||
|
||||
// Populate descriptor sets
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
|
||||
vk::DescriptorBufferInfo bufferInfo( uniformBufferData.buffer.get(), 0, sizeof( glm::mat4x4 ) );
|
||||
@@ -189,11 +185,11 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
textureData.imageData->imageView.get(),
|
||||
vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
vk::DescriptorImageInfo samplerInfo( sampler.get(), {}, {} );
|
||||
std::array<vk::WriteDescriptorSet, 3> descriptorWrites = { {
|
||||
vk::WriteDescriptorSet( *descriptorSet, 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, &bufferInfo ),
|
||||
vk::WriteDescriptorSet( *descriptorSet, 1, 0, 1, vk::DescriptorType::eSampledImage, &imageInfo ),
|
||||
vk::WriteDescriptorSet( *descriptorSet, 2, 0, 1, vk::DescriptorType::eSampler, &samplerInfo )
|
||||
} };
|
||||
std::array<vk::WriteDescriptorSet, 3> descriptorWrites = {
|
||||
{ vk::WriteDescriptorSet( *descriptorSet, 0, 0, vk::DescriptorType::eUniformBuffer, {}, bufferInfo ),
|
||||
vk::WriteDescriptorSet( *descriptorSet, 1, 0, vk::DescriptorType::eSampledImage, imageInfo ),
|
||||
vk::WriteDescriptorSet( *descriptorSet, 2, 0, vk::DescriptorType::eSampler, samplerInfo ) }
|
||||
};
|
||||
device->updateDescriptorSets( descriptorWrites, nullptr );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -219,14 +215,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
|
||||
@@ -251,14 +246,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
device->waitIdle();
|
||||
@@ -268,9 +262,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -173,9 +173,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -65,9 +65,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -82,7 +82,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
{ { vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex },
|
||||
{ vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -109,13 +109,10 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorPool descriptorPool = vk::su::createDescriptorPool(
|
||||
device, { { vk::DescriptorType::eUniformBuffer, 1 }, { vk::DescriptorType::eCombinedImageSampler, 1 } } );
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
descriptorSet,
|
||||
{ { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } },
|
||||
textureData );
|
||||
device, descriptorSet, { { vk::DescriptorType::eUniformBuffer, uniformBufferData.buffer, {} } }, textureData );
|
||||
|
||||
vk::UniquePipelineCache pipelineCache = device->createPipelineCacheUnique( vk::PipelineCacheCreateInfo() );
|
||||
vk::UniquePipeline graphicsPipeline =
|
||||
@@ -137,13 +134,12 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
assert( currentBuffer.result == vk::Result::eSuccess );
|
||||
assert( currentBuffer.value < framebuffers.size() );
|
||||
|
||||
vk::ClearValue clearValues[2];
|
||||
std::array<vk::ClearValue, 2> clearValues;
|
||||
clearValues[0].color = vk::ClearColorValue( std::array<float, 4>( { { 0.2f, 0.2f, 0.2f, 0.2f } } ) );
|
||||
clearValues[1].depthStencil = vk::ClearDepthStencilValue( 1.0f, 0 );
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
2,
|
||||
clearValues );
|
||||
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
@@ -168,14 +164,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
device->waitIdle();
|
||||
@@ -185,9 +180,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -117,7 +117,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorSetLayout descriptorSetLayout = vk::su::createDescriptorSetLayout(
|
||||
device, { { vk::DescriptorType::eUniformTexelBuffer, 1, vk::ShaderStageFlagBits::eVertex } } );
|
||||
vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get() ) );
|
||||
vk::PipelineLayoutCreateInfo( vk::PipelineLayoutCreateFlags(), *descriptorSetLayout ) );
|
||||
|
||||
vk::UniqueRenderPass renderPass = vk::su::createRenderPass(
|
||||
device,
|
||||
@@ -137,7 +137,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueDescriptorPool descriptorPool =
|
||||
vk::su::createDescriptorPool( device, { { vk::DescriptorType::eUniformTexelBuffer, 1 } } );
|
||||
vk::UniqueDescriptorSet descriptorSet = std::move(
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, 1, &*descriptorSetLayout ) )
|
||||
device->allocateDescriptorSetsUnique( vk::DescriptorSetAllocateInfo( *descriptorPool, *descriptorSetLayout ) )
|
||||
.front() );
|
||||
vk::su::updateDescriptorSets(
|
||||
device,
|
||||
@@ -174,8 +174,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::RenderPassBeginInfo renderPassBeginInfo( renderPass.get(),
|
||||
framebuffers[currentBuffer.value].get(),
|
||||
vk::Rect2D( vk::Offset2D( 0, 0 ), surfaceData.extent ),
|
||||
1,
|
||||
&clearValue );
|
||||
clearValue );
|
||||
|
||||
commandBuffer->beginRenderPass( renderPassBeginInfo, vk::SubpassContents::eInline );
|
||||
commandBuffer->bindPipeline( vk::PipelineBindPoint::eGraphics, graphicsPipeline.get() );
|
||||
@@ -198,14 +197,13 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
vk::UniqueFence drawFence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
|
||||
vk::PipelineStageFlags waitDestinationStageMask( vk::PipelineStageFlagBits::eColorAttachmentOutput );
|
||||
vk::SubmitInfo submitInfo( 1, &imageAcquiredSemaphore.get(), &waitDestinationStageMask, 1, &commandBuffer.get() );
|
||||
vk::SubmitInfo submitInfo( *imageAcquiredSemaphore, waitDestinationStageMask, *commandBuffer );
|
||||
graphicsQueue.submit( submitInfo, drawFence.get() );
|
||||
|
||||
while ( vk::Result::eTimeout == device->waitForFences( drawFence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
|
||||
presentQueue.presentKHR(
|
||||
vk::PresentInfoKHR( 0, nullptr, 1, &swapChainData.swapChain.get(), ¤tBuffer.value ) );
|
||||
presentQueue.presentKHR( vk::PresentInfoKHR( {}, *swapChainData.swapChain, currentBuffer.value ) );
|
||||
std::this_thread::sleep_for( std::chrono::milliseconds( 1000 ) );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
@@ -217,9 +215,9 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::cout << "vk::SystemError: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( std::runtime_error & err )
|
||||
catch ( std::exception & err )
|
||||
{
|
||||
std::cout << "std::runtime_error: " << err.what() << std::endl;
|
||||
std::cout << "std::exception: " << err.what() << std::endl;
|
||||
exit( -1 );
|
||||
}
|
||||
catch ( ... )
|
||||
|
||||
@@ -94,8 +94,7 @@ namespace vk
|
||||
bool ok = GLSLtoSPV( shaderStage, shaderText, shaderSPV );
|
||||
assert( ok );
|
||||
|
||||
return device->createShaderModuleUnique( vk::ShaderModuleCreateInfo(
|
||||
vk::ShaderModuleCreateFlags(), shaderSPV.size() * sizeof( unsigned int ), shaderSPV.data() ) );
|
||||
return device->createShaderModuleUnique( vk::ShaderModuleCreateInfo( vk::ShaderModuleCreateFlags(), shaderSPV ) );
|
||||
}
|
||||
} // namespace su
|
||||
} // namespace vk
|
||||
|
||||
@@ -76,10 +76,8 @@ namespace vk
|
||||
} );
|
||||
assert( 0 < maxSets );
|
||||
|
||||
vk::DescriptorPoolCreateInfo descriptorPoolCreateInfo( vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet,
|
||||
maxSets,
|
||||
checked_cast<uint32_t>( poolSizes.size() ),
|
||||
poolSizes.data() );
|
||||
vk::DescriptorPoolCreateInfo descriptorPoolCreateInfo(
|
||||
vk::DescriptorPoolCreateFlagBits::eFreeDescriptorSet, maxSets, poolSizes );
|
||||
return device->createDescriptorPoolUnique( descriptorPoolCreateInfo );
|
||||
}
|
||||
|
||||
@@ -96,8 +94,7 @@ namespace vk
|
||||
std::get<1>( bindingData[i] ),
|
||||
std::get<2>( bindingData[i] ) );
|
||||
}
|
||||
return device->createDescriptorSetLayoutUnique(
|
||||
vk::DescriptorSetLayoutCreateInfo( flags, checked_cast<uint32_t>( bindings.size() ), bindings.data() ) );
|
||||
return device->createDescriptorSetLayoutUnique( vk::DescriptorSetLayoutCreateInfo( flags, bindings ) );
|
||||
}
|
||||
|
||||
vk::UniqueDevice createDevice( vk::PhysicalDevice physicalDevice,
|
||||
@@ -117,14 +114,8 @@ namespace vk
|
||||
float queuePriority = 0.0f;
|
||||
vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
|
||||
vk::DeviceQueueCreateFlags(), queueFamilyIndex, 1, &queuePriority );
|
||||
vk::DeviceCreateInfo deviceCreateInfo( vk::DeviceCreateFlags(),
|
||||
1,
|
||||
&deviceQueueCreateInfo,
|
||||
0,
|
||||
nullptr,
|
||||
checked_cast<uint32_t>( enabledExtensions.size() ),
|
||||
enabledExtensions.data(),
|
||||
physicalDeviceFeatures );
|
||||
vk::DeviceCreateInfo deviceCreateInfo(
|
||||
vk::DeviceCreateFlags(), deviceQueueCreateInfo, {}, enabledExtensions, physicalDeviceFeatures );
|
||||
deviceCreateInfo.pNext = pNext;
|
||||
return physicalDevice.createDeviceUnique( deviceCreateInfo );
|
||||
}
|
||||
@@ -168,7 +159,7 @@ namespace vk
|
||||
vk::UniquePipelineLayout const & pipelineLayout,
|
||||
vk::UniqueRenderPass const & renderPass )
|
||||
{
|
||||
vk::PipelineShaderStageCreateInfo pipelineShaderStageCreateInfos[2] = {
|
||||
std::array<vk::PipelineShaderStageCreateInfo, 2> pipelineShaderStageCreateInfos = {
|
||||
vk::PipelineShaderStageCreateInfo( vk::PipelineShaderStageCreateFlags(),
|
||||
vk::ShaderStageFlagBits::eVertex,
|
||||
vertexShaderData.first,
|
||||
@@ -193,11 +184,8 @@ namespace vk
|
||||
vertexInputAttributeDescriptions.push_back( vk::VertexInputAttributeDescription(
|
||||
i, 0, vertexInputAttributeFormatOffset[i].first, vertexInputAttributeFormatOffset[i].second ) );
|
||||
}
|
||||
pipelineVertexInputStateCreateInfo.vertexBindingDescriptionCount = 1;
|
||||
pipelineVertexInputStateCreateInfo.pVertexBindingDescriptions = &vertexInputBindingDescription;
|
||||
pipelineVertexInputStateCreateInfo.vertexAttributeDescriptionCount =
|
||||
vk::su::checked_cast<uint32_t>( vertexInputAttributeDescriptions.size() );
|
||||
pipelineVertexInputStateCreateInfo.pVertexAttributeDescriptions = vertexInputAttributeDescriptions.data();
|
||||
pipelineVertexInputStateCreateInfo.setVertexBindingDescriptions( vertexInputBindingDescription );
|
||||
pipelineVertexInputStateCreateInfo.setVertexAttributeDescriptions( vertexInputAttributeDescriptions );
|
||||
}
|
||||
|
||||
vk::PipelineInputAssemblyStateCreateInfo pipelineInputAssemblyStateCreateInfo(
|
||||
@@ -246,16 +234,14 @@ namespace vk
|
||||
vk::PipelineColorBlendStateCreateInfo pipelineColorBlendStateCreateInfo( vk::PipelineColorBlendStateCreateFlags(),
|
||||
false,
|
||||
vk::LogicOp::eNoOp,
|
||||
1,
|
||||
&pipelineColorBlendAttachmentState,
|
||||
pipelineColorBlendAttachmentState,
|
||||
{ { 1.0f, 1.0f, 1.0f, 1.0f } } );
|
||||
|
||||
vk::DynamicState dynamicStates[2] = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
|
||||
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo(
|
||||
vk::PipelineDynamicStateCreateFlags(), 2, dynamicStates );
|
||||
std::array<vk::DynamicState, 2> dynamicStates = { vk::DynamicState::eViewport, vk::DynamicState::eScissor };
|
||||
vk::PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo( vk::PipelineDynamicStateCreateFlags(),
|
||||
dynamicStates );
|
||||
|
||||
vk::GraphicsPipelineCreateInfo graphicsPipelineCreateInfo( vk::PipelineCreateFlags(),
|
||||
2,
|
||||
pipelineShaderStageCreateInfos,
|
||||
&pipelineVertexInputStateCreateInfo,
|
||||
&pipelineInputAssemblyStateCreateInfo,
|
||||
@@ -346,12 +332,7 @@ namespace vk
|
||||
#if defined( NDEBUG )
|
||||
// in non-debug mode just use the InstanceCreateInfo for instance creation
|
||||
vk::StructureChain<vk::InstanceCreateInfo> instanceCreateInfo(
|
||||
{ {},
|
||||
&applicationInfo,
|
||||
checked_cast<uint32_t>( enabledLayers.size() ),
|
||||
enabledLayers.data(),
|
||||
checked_cast<uint32_t>( enabledExtensions.size() ),
|
||||
enabledExtensions.data() } );
|
||||
{ {}, &applicationInfo, enabledLayers, enabledExtensions } );
|
||||
#else
|
||||
// in debug mode, addionally use the debugUtilsMessengerCallback in instance creation!
|
||||
vk::DebugUtilsMessageSeverityFlagsEXT severityFlags( vk::DebugUtilsMessageSeverityFlagBitsEXT::eWarning |
|
||||
@@ -360,12 +341,7 @@ namespace vk
|
||||
vk::DebugUtilsMessageTypeFlagBitsEXT::ePerformance |
|
||||
vk::DebugUtilsMessageTypeFlagBitsEXT::eValidation );
|
||||
vk::StructureChain<vk::InstanceCreateInfo, vk::DebugUtilsMessengerCreateInfoEXT> instanceCreateInfo(
|
||||
{ {},
|
||||
&applicationInfo,
|
||||
checked_cast<uint32_t>( enabledLayers.size() ),
|
||||
enabledLayers.data(),
|
||||
checked_cast<uint32_t>( enabledExtensions.size() ),
|
||||
enabledExtensions.data() },
|
||||
{ {}, &applicationInfo, enabledLayers, enabledExtensions },
|
||||
{ {}, severityFlags, messageTypeFlags, &vk::su::debugUtilsMessengerCallback } );
|
||||
#endif
|
||||
vk::UniqueInstance instance = vk::createInstanceUnique( instanceCreateInfo.get<vk::InstanceCreateInfo>() );
|
||||
@@ -412,19 +388,13 @@ namespace vk
|
||||
vk::AttachmentReference depthAttachment( 1, vk::ImageLayout::eDepthStencilAttachmentOptimal );
|
||||
vk::SubpassDescription subpassDescription( vk::SubpassDescriptionFlags(),
|
||||
vk::PipelineBindPoint::eGraphics,
|
||||
0,
|
||||
nullptr,
|
||||
1,
|
||||
&colorAttachment,
|
||||
nullptr,
|
||||
{},
|
||||
colorAttachment,
|
||||
{},
|
||||
( depthFormat != vk::Format::eUndefined ) ? &depthAttachment
|
||||
: nullptr );
|
||||
return device->createRenderPassUnique(
|
||||
vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(),
|
||||
static_cast<uint32_t>( attachmentDescriptions.size() ),
|
||||
attachmentDescriptions.data(),
|
||||
1,
|
||||
&subpassDescription ) );
|
||||
vk::RenderPassCreateInfo( vk::RenderPassCreateFlags(), attachmentDescriptions, subpassDescription ) );
|
||||
}
|
||||
|
||||
VKAPI_ATTR VkBool32 VKAPI_CALL
|
||||
@@ -753,8 +723,7 @@ namespace vk
|
||||
void submitAndWait( vk::UniqueDevice & device, vk::Queue queue, vk::UniqueCommandBuffer & commandBuffer )
|
||||
{
|
||||
vk::UniqueFence fence = device->createFenceUnique( vk::FenceCreateInfo() );
|
||||
vk::PipelineStageFlags pipelineStageFlags = vk::PipelineStageFlagBits::eColorAttachmentOutput;
|
||||
queue.submit( vk::SubmitInfo( 0, nullptr, &pipelineStageFlags, 1, &commandBuffer.get() ), fence.get() );
|
||||
queue.submit( vk::SubmitInfo( {}, {}, *commandBuffer ), fence.get() );
|
||||
while ( vk::Result::eTimeout == device->waitForFences( fence.get(), VK_TRUE, vk::su::FenceTimeout ) )
|
||||
;
|
||||
}
|
||||
@@ -789,7 +758,7 @@ namespace vk
|
||||
vk::DescriptorImageInfo imageInfo(
|
||||
*textureData.textureSampler, *textureData.imageData->imageView, vk::ImageLayout::eShaderReadOnlyOptimal );
|
||||
writeDescriptorSets.push_back( vk::WriteDescriptorSet(
|
||||
*descriptorSet, dstBinding, 0, 1, vk::DescriptorType::eCombinedImageSampler, &imageInfo, nullptr, nullptr ) );
|
||||
*descriptorSet, dstBinding, 0, vk::DescriptorType::eCombinedImageSampler, imageInfo, {}, nullptr ) );
|
||||
|
||||
device->updateDescriptorSets( writeDescriptorSets, nullptr );
|
||||
}
|
||||
@@ -896,8 +865,7 @@ namespace vk
|
||||
tiling,
|
||||
usage | vk::ImageUsageFlagBits::eSampled,
|
||||
vk::SharingMode::eExclusive,
|
||||
0,
|
||||
nullptr,
|
||||
{},
|
||||
initialLayout );
|
||||
image = device->createImageUnique( imageCreateInfo );
|
||||
|
||||
@@ -981,8 +949,7 @@ namespace vk
|
||||
1,
|
||||
usage,
|
||||
vk::SharingMode::eExclusive,
|
||||
0,
|
||||
nullptr,
|
||||
{},
|
||||
preTransform,
|
||||
compositeAlpha,
|
||||
presentMode,
|
||||
|
||||
Reference in New Issue
Block a user