Introduce structure constructors using ArrayProxyNoTemporaries
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@@ -94,8 +94,7 @@ namespace vk
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bool ok = GLSLtoSPV( shaderStage, shaderText, shaderSPV );
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assert( ok );
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return device->createShaderModuleUnique( vk::ShaderModuleCreateInfo(
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vk::ShaderModuleCreateFlags(), shaderSPV.size() * sizeof( unsigned int ), shaderSPV.data() ) );
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return device->createShaderModuleUnique( vk::ShaderModuleCreateInfo( vk::ShaderModuleCreateFlags(), shaderSPV ) );
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}
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} // namespace su
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} // namespace vk
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