Add samples ImmutableSampler, InitTexture, InputAttachment (#315)
+ slightly adjust some other samples.
This commit is contained in:
committed by
Markus Tavenrath
parent
d4ddb0a2cd
commit
d965a74cc0
@@ -17,16 +17,11 @@ cmake_minimum_required(VERSION 3.2)
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project(Events)
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set(HEADERS
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../utils/geometries.hpp
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../utils/math.hpp
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../utils/shaders.hpp
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../utils/utils.hpp
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)
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set(SOURCES
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Events.cpp
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../utils/math.cpp
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../utils/shaders.cpp
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../utils/utils.cpp
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)
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@@ -15,9 +15,6 @@
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// VulkanHpp Samples : Events
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// Use basic events
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#include "../utils/geometries.hpp"
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#include "../utils/math.hpp"
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#include "../utils/shaders.hpp"
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include "SPIRV/GlslangToSpv.h"
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@@ -84,7 +81,7 @@ int main(int /*argc*/, char ** /*argv*/)
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device->resetFences(fence.get());
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// Note that stepping through this code in the debugger is a bad idea because the GPU can TDR waiting for the event.
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// Execute the code from vkQueueSubmit through vkSetEvent without breakpoints
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// Execute the code from vk::Queue::submit() through vk::Device::setEvent() without breakpoints
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waitDestinationStageMask = vk::PipelineStageFlagBits::eBottomOfPipe;
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graphicsQueue.submit(submitInfo, fence.get());
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@@ -92,7 +89,7 @@ int main(int /*argc*/, char ** /*argv*/)
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result = device->waitForFences(fence.get(), true, vk::su::FenceTimeout);
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if (result != vk::Result::eTimeout)
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{
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std::cout << "Didn't get expected timeout in vkWaitForFences, exiting\n";
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std::cout << "Didn't get expected timeout in vk::Device::waitForFences, exiting\n";
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exit(-1);
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}
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@@ -114,7 +111,7 @@ int main(int /*argc*/, char ** /*argv*/)
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commandBuffers[0]->setEvent(event.get(), vk::PipelineStageFlagBits::eBottomOfPipe);
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commandBuffers[0]->end();
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// Look for the event on the CPU. It should be RESET since we haven't sent the command buffer yet.
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// Look for the event on the CPU. It should be vk::Result::eEventReset since we haven't sent the command buffer yet.
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result = device->getEventStatus(event.get());
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assert(result == vk::Result::eEventReset);
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