Correct enum values for AccessFlagBits2KHR and PipelineStageFlagBits2KHR.
All those values erroneously started with "e2", instead of just "e".
This commit is contained in:
@@ -67,7 +67,7 @@
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#endif
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#if VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL == 1
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# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ )
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# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
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# include <dlfcn.h>
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# elif defined( _WIN32 )
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typedef struct HINSTANCE__ * HINSTANCE;
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@@ -5444,79 +5444,79 @@ namespace VULKAN_HPP_NAMESPACE
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enum class AccessFlagBits2KHR : VkAccessFlags2KHR
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{
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e2None = VK_ACCESS_2_NONE_KHR,
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e2IndirectCommandRead = VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR,
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e2IndexRead = VK_ACCESS_2_INDEX_READ_BIT_KHR,
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e2VertexAttributeRead = VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR,
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e2UniformRead = VK_ACCESS_2_UNIFORM_READ_BIT_KHR,
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e2InputAttachmentRead = VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR,
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e2ShaderRead = VK_ACCESS_2_SHADER_READ_BIT_KHR,
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e2ShaderWrite = VK_ACCESS_2_SHADER_WRITE_BIT_KHR,
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e2ColorAttachmentRead = VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR,
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e2ColorAttachmentWrite = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR,
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e2DepthStencilAttachmentRead = VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR,
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e2DepthStencilAttachmentWrite = VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR,
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e2TransferRead = VK_ACCESS_2_TRANSFER_READ_BIT_KHR,
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e2TransferWrite = VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR,
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e2HostRead = VK_ACCESS_2_HOST_READ_BIT_KHR,
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e2HostWrite = VK_ACCESS_2_HOST_WRITE_BIT_KHR,
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e2MemoryRead = VK_ACCESS_2_MEMORY_READ_BIT_KHR,
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e2MemoryWrite = VK_ACCESS_2_MEMORY_WRITE_BIT_KHR,
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e2ShaderSampledRead = VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR,
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e2ShaderStorageRead = VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR,
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e2ShaderStorageWrite = VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR,
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e2TransformFeedbackWriteExt = VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT,
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e2TransformFeedbackCounterReadExt = VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT,
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e2TransformFeedbackCounterWriteExt = VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT,
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e2ConditionalRenderingReadExt = VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT,
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e2CommandPreprocessReadNv = VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV,
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e2CommandPreprocessWriteNv = VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV,
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e2FragmentShadingRateAttachmentRead = VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR,
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e2AccelerationStructureRead = VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR,
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e2AccelerationStructureWrite = VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
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e2FragmentDensityMapReadExt = VK_ACCESS_2_FRAGMENT_DENSITY_MAP_READ_BIT_EXT,
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e2ColorAttachmentReadNoncoherentExt = VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT,
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e2AccelerationStructureReadNv = VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_NV,
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e2AccelerationStructureWriteNv = VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_NV,
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e2ShadingRateImageReadNv = VK_ACCESS_2_SHADING_RATE_IMAGE_READ_BIT_NV
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eNone = VK_ACCESS_2_NONE_KHR,
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eIndirectCommandRead = VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR,
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eIndexRead = VK_ACCESS_2_INDEX_READ_BIT_KHR,
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eVertexAttributeRead = VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR,
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eUniformRead = VK_ACCESS_2_UNIFORM_READ_BIT_KHR,
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eInputAttachmentRead = VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR,
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eShaderRead = VK_ACCESS_2_SHADER_READ_BIT_KHR,
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eShaderWrite = VK_ACCESS_2_SHADER_WRITE_BIT_KHR,
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eColorAttachmentRead = VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR,
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eColorAttachmentWrite = VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR,
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eDepthStencilAttachmentRead = VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR,
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eDepthStencilAttachmentWrite = VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR,
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eTransferRead = VK_ACCESS_2_TRANSFER_READ_BIT_KHR,
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eTransferWrite = VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR,
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eHostRead = VK_ACCESS_2_HOST_READ_BIT_KHR,
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eHostWrite = VK_ACCESS_2_HOST_WRITE_BIT_KHR,
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eMemoryRead = VK_ACCESS_2_MEMORY_READ_BIT_KHR,
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eMemoryWrite = VK_ACCESS_2_MEMORY_WRITE_BIT_KHR,
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eShaderSampledRead = VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR,
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eShaderStorageRead = VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR,
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eShaderStorageWrite = VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR,
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eTransformFeedbackWriteExt = VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT,
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eTransformFeedbackCounterReadExt = VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT,
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eTransformFeedbackCounterWriteExt = VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT,
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eConditionalRenderingReadExt = VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT,
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eCommandPreprocessReadNv = VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV,
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eCommandPreprocessWriteNv = VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV,
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eFragmentShadingRateAttachmentRead = VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR,
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eAccelerationStructureRead = VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR,
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eAccelerationStructureWrite = VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
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eFragmentDensityMapReadExt = VK_ACCESS_2_FRAGMENT_DENSITY_MAP_READ_BIT_EXT,
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eColorAttachmentReadNoncoherentExt = VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT,
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eAccelerationStructureReadNv = VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_NV,
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eAccelerationStructureWriteNv = VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_NV,
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eShadingRateImageReadNv = VK_ACCESS_2_SHADING_RATE_IMAGE_READ_BIT_NV
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};
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VULKAN_HPP_INLINE std::string to_string( AccessFlagBits2KHR value )
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{
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switch ( value )
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{
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case AccessFlagBits2KHR::e2None: return "2None";
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case AccessFlagBits2KHR::e2IndirectCommandRead: return "2IndirectCommandRead";
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case AccessFlagBits2KHR::e2IndexRead: return "2IndexRead";
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case AccessFlagBits2KHR::e2VertexAttributeRead: return "2VertexAttributeRead";
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case AccessFlagBits2KHR::e2UniformRead: return "2UniformRead";
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case AccessFlagBits2KHR::e2InputAttachmentRead: return "2InputAttachmentRead";
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case AccessFlagBits2KHR::e2ShaderRead: return "2ShaderRead";
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case AccessFlagBits2KHR::e2ShaderWrite: return "2ShaderWrite";
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case AccessFlagBits2KHR::e2ColorAttachmentRead: return "2ColorAttachmentRead";
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case AccessFlagBits2KHR::e2ColorAttachmentWrite: return "2ColorAttachmentWrite";
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case AccessFlagBits2KHR::e2DepthStencilAttachmentRead: return "2DepthStencilAttachmentRead";
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case AccessFlagBits2KHR::e2DepthStencilAttachmentWrite: return "2DepthStencilAttachmentWrite";
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case AccessFlagBits2KHR::e2TransferRead: return "2TransferRead";
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case AccessFlagBits2KHR::e2TransferWrite: return "2TransferWrite";
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case AccessFlagBits2KHR::e2HostRead: return "2HostRead";
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case AccessFlagBits2KHR::e2HostWrite: return "2HostWrite";
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case AccessFlagBits2KHR::e2MemoryRead: return "2MemoryRead";
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case AccessFlagBits2KHR::e2MemoryWrite: return "2MemoryWrite";
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case AccessFlagBits2KHR::e2ShaderSampledRead: return "2ShaderSampledRead";
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case AccessFlagBits2KHR::e2ShaderStorageRead: return "2ShaderStorageRead";
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case AccessFlagBits2KHR::e2ShaderStorageWrite: return "2ShaderStorageWrite";
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case AccessFlagBits2KHR::e2TransformFeedbackWriteExt: return "2TransformFeedbackWriteExt";
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case AccessFlagBits2KHR::e2TransformFeedbackCounterReadExt: return "2TransformFeedbackCounterReadExt";
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case AccessFlagBits2KHR::e2TransformFeedbackCounterWriteExt: return "2TransformFeedbackCounterWriteExt";
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case AccessFlagBits2KHR::e2ConditionalRenderingReadExt: return "2ConditionalRenderingReadExt";
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case AccessFlagBits2KHR::e2CommandPreprocessReadNv: return "2CommandPreprocessReadNv";
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case AccessFlagBits2KHR::e2CommandPreprocessWriteNv: return "2CommandPreprocessWriteNv";
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case AccessFlagBits2KHR::e2FragmentShadingRateAttachmentRead: return "2FragmentShadingRateAttachmentRead";
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case AccessFlagBits2KHR::e2AccelerationStructureRead: return "2AccelerationStructureRead";
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case AccessFlagBits2KHR::e2AccelerationStructureWrite: return "2AccelerationStructureWrite";
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case AccessFlagBits2KHR::e2FragmentDensityMapReadExt: return "2FragmentDensityMapReadExt";
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case AccessFlagBits2KHR::e2ColorAttachmentReadNoncoherentExt: return "2ColorAttachmentReadNoncoherentExt";
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case AccessFlagBits2KHR::eNone: return "None";
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case AccessFlagBits2KHR::eIndirectCommandRead: return "IndirectCommandRead";
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case AccessFlagBits2KHR::eIndexRead: return "IndexRead";
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case AccessFlagBits2KHR::eVertexAttributeRead: return "VertexAttributeRead";
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case AccessFlagBits2KHR::eUniformRead: return "UniformRead";
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case AccessFlagBits2KHR::eInputAttachmentRead: return "InputAttachmentRead";
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case AccessFlagBits2KHR::eShaderRead: return "ShaderRead";
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case AccessFlagBits2KHR::eShaderWrite: return "ShaderWrite";
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case AccessFlagBits2KHR::eColorAttachmentRead: return "ColorAttachmentRead";
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case AccessFlagBits2KHR::eColorAttachmentWrite: return "ColorAttachmentWrite";
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case AccessFlagBits2KHR::eDepthStencilAttachmentRead: return "DepthStencilAttachmentRead";
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case AccessFlagBits2KHR::eDepthStencilAttachmentWrite: return "DepthStencilAttachmentWrite";
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case AccessFlagBits2KHR::eTransferRead: return "TransferRead";
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case AccessFlagBits2KHR::eTransferWrite: return "TransferWrite";
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case AccessFlagBits2KHR::eHostRead: return "HostRead";
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case AccessFlagBits2KHR::eHostWrite: return "HostWrite";
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case AccessFlagBits2KHR::eMemoryRead: return "MemoryRead";
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case AccessFlagBits2KHR::eMemoryWrite: return "MemoryWrite";
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case AccessFlagBits2KHR::eShaderSampledRead: return "ShaderSampledRead";
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case AccessFlagBits2KHR::eShaderStorageRead: return "ShaderStorageRead";
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case AccessFlagBits2KHR::eShaderStorageWrite: return "ShaderStorageWrite";
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case AccessFlagBits2KHR::eTransformFeedbackWriteExt: return "TransformFeedbackWriteExt";
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case AccessFlagBits2KHR::eTransformFeedbackCounterReadExt: return "TransformFeedbackCounterReadExt";
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case AccessFlagBits2KHR::eTransformFeedbackCounterWriteExt: return "TransformFeedbackCounterWriteExt";
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case AccessFlagBits2KHR::eConditionalRenderingReadExt: return "ConditionalRenderingReadExt";
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case AccessFlagBits2KHR::eCommandPreprocessReadNv: return "CommandPreprocessReadNv";
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case AccessFlagBits2KHR::eCommandPreprocessWriteNv: return "CommandPreprocessWriteNv";
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case AccessFlagBits2KHR::eFragmentShadingRateAttachmentRead: return "FragmentShadingRateAttachmentRead";
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case AccessFlagBits2KHR::eAccelerationStructureRead: return "AccelerationStructureRead";
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case AccessFlagBits2KHR::eAccelerationStructureWrite: return "AccelerationStructureWrite";
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case AccessFlagBits2KHR::eFragmentDensityMapReadExt: return "FragmentDensityMapReadExt";
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case AccessFlagBits2KHR::eColorAttachmentReadNoncoherentExt: return "ColorAttachmentReadNoncoherentExt";
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default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
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}
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}
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@@ -8975,84 +8975,84 @@ namespace VULKAN_HPP_NAMESPACE
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enum class PipelineStageFlagBits2KHR : VkPipelineStageFlags2KHR
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{
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e2None = VK_PIPELINE_STAGE_2_NONE_KHR,
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e2TopOfPipe = VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR,
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e2DrawIndirect = VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR,
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e2VertexInput = VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR,
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e2VertexShader = VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR,
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e2TessellationControlShader = VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR,
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e2TessellationEvaluationShader = VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR,
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e2GeometryShader = VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR,
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e2FragmentShader = VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR,
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e2EarlyFragmentTests = VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR,
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e2LateFragmentTests = VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR,
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e2ColorAttachmentOutput = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR,
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e2ComputeShader = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR,
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e2AllTransfer = VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR,
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e2BottomOfPipe = VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR,
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e2Host = VK_PIPELINE_STAGE_2_HOST_BIT_KHR,
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e2AllGraphics = VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR,
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e2AllCommands = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
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e2Copy = VK_PIPELINE_STAGE_2_COPY_BIT_KHR,
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e2Resolve = VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR,
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e2Blit = VK_PIPELINE_STAGE_2_BLIT_BIT_KHR,
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e2Clear = VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR,
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e2IndexInput = VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR,
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e2VertexAttributeInput = VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR,
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e2PreRasterizationShaders = VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR,
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e2TransformFeedbackExt = VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT,
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e2ConditionalRenderingExt = VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT,
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e2CommandPreprocessNv = VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV,
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e2FragmentShadingRateAttachment = VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
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e2AccelerationStructureBuild = VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
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e2RayTracingShader = VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,
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e2FragmentDensityProcessExt = VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT,
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e2TaskShaderNv = VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV,
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e2MeshShaderNv = VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV,
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e2AccelerationStructureBuildNv = VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_NV,
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e2RayTracingShaderNv = VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_NV,
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e2ShadingRateImageNv = VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV,
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e2Transfer = VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR
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eNone = VK_PIPELINE_STAGE_2_NONE_KHR,
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eTopOfPipe = VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR,
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eDrawIndirect = VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR,
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eVertexInput = VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR,
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eVertexShader = VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR,
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eTessellationControlShader = VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR,
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eTessellationEvaluationShader = VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR,
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eGeometryShader = VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR,
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eFragmentShader = VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR,
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eEarlyFragmentTests = VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR,
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eLateFragmentTests = VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR,
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eColorAttachmentOutput = VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR,
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eComputeShader = VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR,
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eAllTransfer = VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR,
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eBottomOfPipe = VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR,
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eHost = VK_PIPELINE_STAGE_2_HOST_BIT_KHR,
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eAllGraphics = VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR,
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eAllCommands = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
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eCopy = VK_PIPELINE_STAGE_2_COPY_BIT_KHR,
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eResolve = VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR,
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eBlit = VK_PIPELINE_STAGE_2_BLIT_BIT_KHR,
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eClear = VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR,
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eIndexInput = VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR,
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eVertexAttributeInput = VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR,
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ePreRasterizationShaders = VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR,
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eTransformFeedbackExt = VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT,
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eConditionalRenderingExt = VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT,
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eCommandPreprocessNv = VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV,
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eFragmentShadingRateAttachment = VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
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eAccelerationStructureBuild = VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
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eRayTracingShader = VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR,
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eFragmentDensityProcessExt = VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT,
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eTaskShaderNv = VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV,
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eMeshShaderNv = VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV,
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eAccelerationStructureBuildNv = VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_NV,
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eRayTracingShaderNv = VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_NV,
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eShadingRateImageNv = VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV,
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eTransfer = VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR
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};
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VULKAN_HPP_INLINE std::string to_string( PipelineStageFlagBits2KHR value )
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{
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switch ( value )
|
||||
{
|
||||
case PipelineStageFlagBits2KHR::e2None: return "2None";
|
||||
case PipelineStageFlagBits2KHR::e2TopOfPipe: return "2TopOfPipe";
|
||||
case PipelineStageFlagBits2KHR::e2DrawIndirect: return "2DrawIndirect";
|
||||
case PipelineStageFlagBits2KHR::e2VertexInput: return "2VertexInput";
|
||||
case PipelineStageFlagBits2KHR::e2VertexShader: return "2VertexShader";
|
||||
case PipelineStageFlagBits2KHR::e2TessellationControlShader: return "2TessellationControlShader";
|
||||
case PipelineStageFlagBits2KHR::e2TessellationEvaluationShader: return "2TessellationEvaluationShader";
|
||||
case PipelineStageFlagBits2KHR::e2GeometryShader: return "2GeometryShader";
|
||||
case PipelineStageFlagBits2KHR::e2FragmentShader: return "2FragmentShader";
|
||||
case PipelineStageFlagBits2KHR::e2EarlyFragmentTests: return "2EarlyFragmentTests";
|
||||
case PipelineStageFlagBits2KHR::e2LateFragmentTests: return "2LateFragmentTests";
|
||||
case PipelineStageFlagBits2KHR::e2ColorAttachmentOutput: return "2ColorAttachmentOutput";
|
||||
case PipelineStageFlagBits2KHR::e2ComputeShader: return "2ComputeShader";
|
||||
case PipelineStageFlagBits2KHR::e2AllTransfer: return "2AllTransfer";
|
||||
case PipelineStageFlagBits2KHR::e2BottomOfPipe: return "2BottomOfPipe";
|
||||
case PipelineStageFlagBits2KHR::e2Host: return "2Host";
|
||||
case PipelineStageFlagBits2KHR::e2AllGraphics: return "2AllGraphics";
|
||||
case PipelineStageFlagBits2KHR::e2AllCommands: return "2AllCommands";
|
||||
case PipelineStageFlagBits2KHR::e2Copy: return "2Copy";
|
||||
case PipelineStageFlagBits2KHR::e2Resolve: return "2Resolve";
|
||||
case PipelineStageFlagBits2KHR::e2Blit: return "2Blit";
|
||||
case PipelineStageFlagBits2KHR::e2Clear: return "2Clear";
|
||||
case PipelineStageFlagBits2KHR::e2IndexInput: return "2IndexInput";
|
||||
case PipelineStageFlagBits2KHR::e2VertexAttributeInput: return "2VertexAttributeInput";
|
||||
case PipelineStageFlagBits2KHR::e2PreRasterizationShaders: return "2PreRasterizationShaders";
|
||||
case PipelineStageFlagBits2KHR::e2TransformFeedbackExt: return "2TransformFeedbackExt";
|
||||
case PipelineStageFlagBits2KHR::e2ConditionalRenderingExt: return "2ConditionalRenderingExt";
|
||||
case PipelineStageFlagBits2KHR::e2CommandPreprocessNv: return "2CommandPreprocessNv";
|
||||
case PipelineStageFlagBits2KHR::e2FragmentShadingRateAttachment: return "2FragmentShadingRateAttachment";
|
||||
case PipelineStageFlagBits2KHR::e2AccelerationStructureBuild: return "2AccelerationStructureBuild";
|
||||
case PipelineStageFlagBits2KHR::e2RayTracingShader: return "2RayTracingShader";
|
||||
case PipelineStageFlagBits2KHR::e2FragmentDensityProcessExt: return "2FragmentDensityProcessExt";
|
||||
case PipelineStageFlagBits2KHR::e2TaskShaderNv: return "2TaskShaderNv";
|
||||
case PipelineStageFlagBits2KHR::e2MeshShaderNv: return "2MeshShaderNv";
|
||||
case PipelineStageFlagBits2KHR::eNone: return "None";
|
||||
case PipelineStageFlagBits2KHR::eTopOfPipe: return "TopOfPipe";
|
||||
case PipelineStageFlagBits2KHR::eDrawIndirect: return "DrawIndirect";
|
||||
case PipelineStageFlagBits2KHR::eVertexInput: return "VertexInput";
|
||||
case PipelineStageFlagBits2KHR::eVertexShader: return "VertexShader";
|
||||
case PipelineStageFlagBits2KHR::eTessellationControlShader: return "TessellationControlShader";
|
||||
case PipelineStageFlagBits2KHR::eTessellationEvaluationShader: return "TessellationEvaluationShader";
|
||||
case PipelineStageFlagBits2KHR::eGeometryShader: return "GeometryShader";
|
||||
case PipelineStageFlagBits2KHR::eFragmentShader: return "FragmentShader";
|
||||
case PipelineStageFlagBits2KHR::eEarlyFragmentTests: return "EarlyFragmentTests";
|
||||
case PipelineStageFlagBits2KHR::eLateFragmentTests: return "LateFragmentTests";
|
||||
case PipelineStageFlagBits2KHR::eColorAttachmentOutput: return "ColorAttachmentOutput";
|
||||
case PipelineStageFlagBits2KHR::eComputeShader: return "ComputeShader";
|
||||
case PipelineStageFlagBits2KHR::eAllTransfer: return "AllTransfer";
|
||||
case PipelineStageFlagBits2KHR::eBottomOfPipe: return "BottomOfPipe";
|
||||
case PipelineStageFlagBits2KHR::eHost: return "Host";
|
||||
case PipelineStageFlagBits2KHR::eAllGraphics: return "AllGraphics";
|
||||
case PipelineStageFlagBits2KHR::eAllCommands: return "AllCommands";
|
||||
case PipelineStageFlagBits2KHR::eCopy: return "Copy";
|
||||
case PipelineStageFlagBits2KHR::eResolve: return "Resolve";
|
||||
case PipelineStageFlagBits2KHR::eBlit: return "Blit";
|
||||
case PipelineStageFlagBits2KHR::eClear: return "Clear";
|
||||
case PipelineStageFlagBits2KHR::eIndexInput: return "IndexInput";
|
||||
case PipelineStageFlagBits2KHR::eVertexAttributeInput: return "VertexAttributeInput";
|
||||
case PipelineStageFlagBits2KHR::ePreRasterizationShaders: return "PreRasterizationShaders";
|
||||
case PipelineStageFlagBits2KHR::eTransformFeedbackExt: return "TransformFeedbackExt";
|
||||
case PipelineStageFlagBits2KHR::eConditionalRenderingExt: return "ConditionalRenderingExt";
|
||||
case PipelineStageFlagBits2KHR::eCommandPreprocessNv: return "CommandPreprocessNv";
|
||||
case PipelineStageFlagBits2KHR::eFragmentShadingRateAttachment: return "FragmentShadingRateAttachment";
|
||||
case PipelineStageFlagBits2KHR::eAccelerationStructureBuild: return "AccelerationStructureBuild";
|
||||
case PipelineStageFlagBits2KHR::eRayTracingShader: return "RayTracingShader";
|
||||
case PipelineStageFlagBits2KHR::eFragmentDensityProcessExt: return "FragmentDensityProcessExt";
|
||||
case PipelineStageFlagBits2KHR::eTaskShaderNv: return "TaskShaderNv";
|
||||
case PipelineStageFlagBits2KHR::eMeshShaderNv: return "MeshShaderNv";
|
||||
default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
|
||||
}
|
||||
}
|
||||
@@ -11868,30 +11868,28 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
enum : VkFlags64
|
||||
{
|
||||
allFlags =
|
||||
VkFlags64( AccessFlagBits2KHR::e2None ) | VkFlags64( AccessFlagBits2KHR::e2IndirectCommandRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2IndexRead ) | VkFlags64( AccessFlagBits2KHR::e2VertexAttributeRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2UniformRead ) | VkFlags64( AccessFlagBits2KHR::e2InputAttachmentRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2ShaderRead ) | VkFlags64( AccessFlagBits2KHR::e2ShaderWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2ColorAttachmentRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2ColorAttachmentWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2DepthStencilAttachmentRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2DepthStencilAttachmentWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2TransferRead ) | VkFlags64( AccessFlagBits2KHR::e2TransferWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2HostRead ) | VkFlags64( AccessFlagBits2KHR::e2HostWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2MemoryRead ) | VkFlags64( AccessFlagBits2KHR::e2MemoryWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2ShaderSampledRead ) | VkFlags64( AccessFlagBits2KHR::e2ShaderStorageRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2ShaderStorageWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2TransformFeedbackWriteExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2TransformFeedbackCounterReadExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2TransformFeedbackCounterWriteExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2ConditionalRenderingReadExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2CommandPreprocessReadNv ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2CommandPreprocessWriteNv ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2FragmentShadingRateAttachmentRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2AccelerationStructureRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2AccelerationStructureWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2FragmentDensityMapReadExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::e2ColorAttachmentReadNoncoherentExt )
|
||||
VkFlags64( AccessFlagBits2KHR::eNone ) | VkFlags64( AccessFlagBits2KHR::eIndirectCommandRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eIndexRead ) | VkFlags64( AccessFlagBits2KHR::eVertexAttributeRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eUniformRead ) | VkFlags64( AccessFlagBits2KHR::eInputAttachmentRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eShaderRead ) | VkFlags64( AccessFlagBits2KHR::eShaderWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eColorAttachmentRead ) | VkFlags64( AccessFlagBits2KHR::eColorAttachmentWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eDepthStencilAttachmentRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eDepthStencilAttachmentWrite ) | VkFlags64( AccessFlagBits2KHR::eTransferRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eTransferWrite ) | VkFlags64( AccessFlagBits2KHR::eHostRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eHostWrite ) | VkFlags64( AccessFlagBits2KHR::eMemoryRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eMemoryWrite ) | VkFlags64( AccessFlagBits2KHR::eShaderSampledRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eShaderStorageRead ) | VkFlags64( AccessFlagBits2KHR::eShaderStorageWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eTransformFeedbackWriteExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eTransformFeedbackCounterReadExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eTransformFeedbackCounterWriteExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eConditionalRenderingReadExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eCommandPreprocessReadNv ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eCommandPreprocessWriteNv ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eFragmentShadingRateAttachmentRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eAccelerationStructureRead ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eAccelerationStructureWrite ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eFragmentDensityMapReadExt ) |
|
||||
VkFlags64( AccessFlagBits2KHR::eColorAttachmentReadNoncoherentExt )
|
||||
};
|
||||
};
|
||||
|
||||
@@ -11924,68 +11922,68 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
return "{}";
|
||||
std::string result;
|
||||
|
||||
if ( value & AccessFlagBits2KHR::e2IndirectCommandRead )
|
||||
result += "2IndirectCommandRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2IndexRead )
|
||||
result += "2IndexRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2VertexAttributeRead )
|
||||
result += "2VertexAttributeRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2UniformRead )
|
||||
result += "2UniformRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2InputAttachmentRead )
|
||||
result += "2InputAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ShaderRead )
|
||||
result += "2ShaderRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ShaderWrite )
|
||||
result += "2ShaderWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ColorAttachmentRead )
|
||||
result += "2ColorAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ColorAttachmentWrite )
|
||||
result += "2ColorAttachmentWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2DepthStencilAttachmentRead )
|
||||
result += "2DepthStencilAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2DepthStencilAttachmentWrite )
|
||||
result += "2DepthStencilAttachmentWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2TransferRead )
|
||||
result += "2TransferRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2TransferWrite )
|
||||
result += "2TransferWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2HostRead )
|
||||
result += "2HostRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2HostWrite )
|
||||
result += "2HostWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2MemoryRead )
|
||||
result += "2MemoryRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2MemoryWrite )
|
||||
result += "2MemoryWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ShaderSampledRead )
|
||||
result += "2ShaderSampledRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ShaderStorageRead )
|
||||
result += "2ShaderStorageRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ShaderStorageWrite )
|
||||
result += "2ShaderStorageWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2TransformFeedbackWriteExt )
|
||||
result += "2TransformFeedbackWriteExt | ";
|
||||
if ( value & AccessFlagBits2KHR::e2TransformFeedbackCounterReadExt )
|
||||
result += "2TransformFeedbackCounterReadExt | ";
|
||||
if ( value & AccessFlagBits2KHR::e2TransformFeedbackCounterWriteExt )
|
||||
result += "2TransformFeedbackCounterWriteExt | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ConditionalRenderingReadExt )
|
||||
result += "2ConditionalRenderingReadExt | ";
|
||||
if ( value & AccessFlagBits2KHR::e2CommandPreprocessReadNv )
|
||||
result += "2CommandPreprocessReadNv | ";
|
||||
if ( value & AccessFlagBits2KHR::e2CommandPreprocessWriteNv )
|
||||
result += "2CommandPreprocessWriteNv | ";
|
||||
if ( value & AccessFlagBits2KHR::e2FragmentShadingRateAttachmentRead )
|
||||
result += "2FragmentShadingRateAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2AccelerationStructureRead )
|
||||
result += "2AccelerationStructureRead | ";
|
||||
if ( value & AccessFlagBits2KHR::e2AccelerationStructureWrite )
|
||||
result += "2AccelerationStructureWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::e2FragmentDensityMapReadExt )
|
||||
result += "2FragmentDensityMapReadExt | ";
|
||||
if ( value & AccessFlagBits2KHR::e2ColorAttachmentReadNoncoherentExt )
|
||||
result += "2ColorAttachmentReadNoncoherentExt | ";
|
||||
if ( value & AccessFlagBits2KHR::eIndirectCommandRead )
|
||||
result += "IndirectCommandRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eIndexRead )
|
||||
result += "IndexRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eVertexAttributeRead )
|
||||
result += "VertexAttributeRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eUniformRead )
|
||||
result += "UniformRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eInputAttachmentRead )
|
||||
result += "InputAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eShaderRead )
|
||||
result += "ShaderRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eShaderWrite )
|
||||
result += "ShaderWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eColorAttachmentRead )
|
||||
result += "ColorAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eColorAttachmentWrite )
|
||||
result += "ColorAttachmentWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eDepthStencilAttachmentRead )
|
||||
result += "DepthStencilAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eDepthStencilAttachmentWrite )
|
||||
result += "DepthStencilAttachmentWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eTransferRead )
|
||||
result += "TransferRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eTransferWrite )
|
||||
result += "TransferWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eHostRead )
|
||||
result += "HostRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eHostWrite )
|
||||
result += "HostWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eMemoryRead )
|
||||
result += "MemoryRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eMemoryWrite )
|
||||
result += "MemoryWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eShaderSampledRead )
|
||||
result += "ShaderSampledRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eShaderStorageRead )
|
||||
result += "ShaderStorageRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eShaderStorageWrite )
|
||||
result += "ShaderStorageWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eTransformFeedbackWriteExt )
|
||||
result += "TransformFeedbackWriteExt | ";
|
||||
if ( value & AccessFlagBits2KHR::eTransformFeedbackCounterReadExt )
|
||||
result += "TransformFeedbackCounterReadExt | ";
|
||||
if ( value & AccessFlagBits2KHR::eTransformFeedbackCounterWriteExt )
|
||||
result += "TransformFeedbackCounterWriteExt | ";
|
||||
if ( value & AccessFlagBits2KHR::eConditionalRenderingReadExt )
|
||||
result += "ConditionalRenderingReadExt | ";
|
||||
if ( value & AccessFlagBits2KHR::eCommandPreprocessReadNv )
|
||||
result += "CommandPreprocessReadNv | ";
|
||||
if ( value & AccessFlagBits2KHR::eCommandPreprocessWriteNv )
|
||||
result += "CommandPreprocessWriteNv | ";
|
||||
if ( value & AccessFlagBits2KHR::eFragmentShadingRateAttachmentRead )
|
||||
result += "FragmentShadingRateAttachmentRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eAccelerationStructureRead )
|
||||
result += "AccelerationStructureRead | ";
|
||||
if ( value & AccessFlagBits2KHR::eAccelerationStructureWrite )
|
||||
result += "AccelerationStructureWrite | ";
|
||||
if ( value & AccessFlagBits2KHR::eFragmentDensityMapReadExt )
|
||||
result += "FragmentDensityMapReadExt | ";
|
||||
if ( value & AccessFlagBits2KHR::eColorAttachmentReadNoncoherentExt )
|
||||
result += "ColorAttachmentReadNoncoherentExt | ";
|
||||
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
|
||||
}
|
||||
|
||||
@@ -15633,32 +15631,32 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
enum : VkFlags64
|
||||
{
|
||||
allFlags =
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2None ) | VkFlags64( PipelineStageFlagBits2KHR::e2TopOfPipe ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2DrawIndirect ) | VkFlags64( PipelineStageFlagBits2KHR::e2VertexInput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2VertexShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2TessellationControlShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2TessellationEvaluationShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2GeometryShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2FragmentShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2EarlyFragmentTests ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2LateFragmentTests ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2ColorAttachmentOutput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2ComputeShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2AllTransfer ) | VkFlags64( PipelineStageFlagBits2KHR::e2BottomOfPipe ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2Host ) | VkFlags64( PipelineStageFlagBits2KHR::e2AllGraphics ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2AllCommands ) | VkFlags64( PipelineStageFlagBits2KHR::e2Copy ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2Resolve ) | VkFlags64( PipelineStageFlagBits2KHR::e2Blit ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2Clear ) | VkFlags64( PipelineStageFlagBits2KHR::e2IndexInput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2VertexAttributeInput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2PreRasterizationShaders ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2TransformFeedbackExt ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2ConditionalRenderingExt ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2CommandPreprocessNv ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2FragmentShadingRateAttachment ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2AccelerationStructureBuild ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2RayTracingShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2FragmentDensityProcessExt ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::e2TaskShaderNv ) | VkFlags64( PipelineStageFlagBits2KHR::e2MeshShaderNv )
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eNone ) | VkFlags64( PipelineStageFlagBits2KHR::eTopOfPipe ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eDrawIndirect ) | VkFlags64( PipelineStageFlagBits2KHR::eVertexInput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eVertexShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eTessellationControlShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eTessellationEvaluationShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eGeometryShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eFragmentShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eEarlyFragmentTests ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eLateFragmentTests ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eColorAttachmentOutput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eComputeShader ) | VkFlags64( PipelineStageFlagBits2KHR::eAllTransfer ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eBottomOfPipe ) | VkFlags64( PipelineStageFlagBits2KHR::eHost ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eAllGraphics ) | VkFlags64( PipelineStageFlagBits2KHR::eAllCommands ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eCopy ) | VkFlags64( PipelineStageFlagBits2KHR::eResolve ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eBlit ) | VkFlags64( PipelineStageFlagBits2KHR::eClear ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eIndexInput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eVertexAttributeInput ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::ePreRasterizationShaders ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eTransformFeedbackExt ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eConditionalRenderingExt ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eCommandPreprocessNv ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eFragmentShadingRateAttachment ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eAccelerationStructureBuild ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eRayTracingShader ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eFragmentDensityProcessExt ) |
|
||||
VkFlags64( PipelineStageFlagBits2KHR::eTaskShaderNv ) | VkFlags64( PipelineStageFlagBits2KHR::eMeshShaderNv )
|
||||
};
|
||||
};
|
||||
|
||||
@@ -15692,72 +15690,72 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
return "{}";
|
||||
std::string result;
|
||||
|
||||
if ( value & PipelineStageFlagBits2KHR::e2TopOfPipe )
|
||||
result += "2TopOfPipe | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2DrawIndirect )
|
||||
result += "2DrawIndirect | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2VertexInput )
|
||||
result += "2VertexInput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2VertexShader )
|
||||
result += "2VertexShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2TessellationControlShader )
|
||||
result += "2TessellationControlShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2TessellationEvaluationShader )
|
||||
result += "2TessellationEvaluationShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2GeometryShader )
|
||||
result += "2GeometryShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2FragmentShader )
|
||||
result += "2FragmentShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2EarlyFragmentTests )
|
||||
result += "2EarlyFragmentTests | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2LateFragmentTests )
|
||||
result += "2LateFragmentTests | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2ColorAttachmentOutput )
|
||||
result += "2ColorAttachmentOutput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2ComputeShader )
|
||||
result += "2ComputeShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2AllTransfer )
|
||||
result += "2AllTransfer | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2BottomOfPipe )
|
||||
result += "2BottomOfPipe | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2Host )
|
||||
result += "2Host | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2AllGraphics )
|
||||
result += "2AllGraphics | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2AllCommands )
|
||||
result += "2AllCommands | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2Copy )
|
||||
result += "2Copy | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2Resolve )
|
||||
result += "2Resolve | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2Blit )
|
||||
result += "2Blit | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2Clear )
|
||||
result += "2Clear | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2IndexInput )
|
||||
result += "2IndexInput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2VertexAttributeInput )
|
||||
result += "2VertexAttributeInput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2PreRasterizationShaders )
|
||||
result += "2PreRasterizationShaders | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2TransformFeedbackExt )
|
||||
result += "2TransformFeedbackExt | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2ConditionalRenderingExt )
|
||||
result += "2ConditionalRenderingExt | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2CommandPreprocessNv )
|
||||
result += "2CommandPreprocessNv | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2FragmentShadingRateAttachment )
|
||||
result += "2FragmentShadingRateAttachment | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2AccelerationStructureBuild )
|
||||
result += "2AccelerationStructureBuild | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2RayTracingShader )
|
||||
result += "2RayTracingShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2FragmentDensityProcessExt )
|
||||
result += "2FragmentDensityProcessExt | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2TaskShaderNv )
|
||||
result += "2TaskShaderNv | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::e2MeshShaderNv )
|
||||
result += "2MeshShaderNv | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eTopOfPipe )
|
||||
result += "TopOfPipe | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eDrawIndirect )
|
||||
result += "DrawIndirect | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eVertexInput )
|
||||
result += "VertexInput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eVertexShader )
|
||||
result += "VertexShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eTessellationControlShader )
|
||||
result += "TessellationControlShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eTessellationEvaluationShader )
|
||||
result += "TessellationEvaluationShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eGeometryShader )
|
||||
result += "GeometryShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eFragmentShader )
|
||||
result += "FragmentShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eEarlyFragmentTests )
|
||||
result += "EarlyFragmentTests | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eLateFragmentTests )
|
||||
result += "LateFragmentTests | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eColorAttachmentOutput )
|
||||
result += "ColorAttachmentOutput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eComputeShader )
|
||||
result += "ComputeShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eAllTransfer )
|
||||
result += "AllTransfer | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eBottomOfPipe )
|
||||
result += "BottomOfPipe | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eHost )
|
||||
result += "Host | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eAllGraphics )
|
||||
result += "AllGraphics | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eAllCommands )
|
||||
result += "AllCommands | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eCopy )
|
||||
result += "Copy | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eResolve )
|
||||
result += "Resolve | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eBlit )
|
||||
result += "Blit | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eClear )
|
||||
result += "Clear | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eIndexInput )
|
||||
result += "IndexInput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eVertexAttributeInput )
|
||||
result += "VertexAttributeInput | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::ePreRasterizationShaders )
|
||||
result += "PreRasterizationShaders | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eTransformFeedbackExt )
|
||||
result += "TransformFeedbackExt | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eConditionalRenderingExt )
|
||||
result += "ConditionalRenderingExt | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eCommandPreprocessNv )
|
||||
result += "CommandPreprocessNv | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eFragmentShadingRateAttachment )
|
||||
result += "FragmentShadingRateAttachment | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eAccelerationStructureBuild )
|
||||
result += "AccelerationStructureBuild | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eRayTracingShader )
|
||||
result += "RayTracingShader | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eFragmentDensityProcessExt )
|
||||
result += "FragmentDensityProcessExt | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eTaskShaderNv )
|
||||
result += "TaskShaderNv | ";
|
||||
if ( value & PipelineStageFlagBits2KHR::eMeshShaderNv )
|
||||
result += "MeshShaderNv | ";
|
||||
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
|
||||
}
|
||||
|
||||
@@ -17777,7 +17775,7 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
throwResultException( result, message );
|
||||
}
|
||||
#endif
|
||||
return ResultValue<T>( result, data );
|
||||
return ResultValue<T>( result, std::move( data ) );
|
||||
}
|
||||
|
||||
#ifndef VULKAN_HPP_NO_SMART_HANDLE
|
||||
@@ -112145,7 +112143,7 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
{
|
||||
if ( !vulkanLibraryName.empty() )
|
||||
{
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ )
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
|
||||
m_library = dlopen( vulkanLibraryName.c_str(), RTLD_NOW | RTLD_LOCAL );
|
||||
# elif defined( _WIN32 )
|
||||
m_library = ::LoadLibraryA( vulkanLibraryName.c_str() );
|
||||
@@ -112155,7 +112153,7 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
}
|
||||
else
|
||||
{
|
||||
# if defined( __linux__ ) || defined( __QNXNTO__ )
|
||||
# if defined( __linux__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
|
||||
m_library = dlopen( "libvulkan.so", RTLD_NOW | RTLD_LOCAL );
|
||||
if ( m_library == nullptr )
|
||||
{
|
||||
@@ -112199,7 +112197,7 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
{
|
||||
if ( m_library )
|
||||
{
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ )
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
|
||||
dlclose( m_library );
|
||||
# elif defined( _WIN32 )
|
||||
::FreeLibrary( m_library );
|
||||
@@ -112212,7 +112210,7 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
template <typename T>
|
||||
T getProcAddress( const char * function ) const VULKAN_HPP_NOEXCEPT
|
||||
{
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ )
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
|
||||
return (T)dlsym( m_library, function );
|
||||
# elif defined( _WIN32 )
|
||||
return ( T )::GetProcAddress( m_library, function );
|
||||
@@ -112227,7 +112225,7 @@ namespace VULKAN_HPP_NAMESPACE
|
||||
}
|
||||
|
||||
private:
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ )
|
||||
# if defined( __linux__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
|
||||
void * m_library;
|
||||
# elif defined( _WIN32 )
|
||||
::HINSTANCE m_library;
|
||||
|
||||
Reference in New Issue
Block a user