Introduce usage of clang-format to format vulkan.hpp and the other sources.
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@@ -17,18 +17,19 @@
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include <iostream>
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static char const* AppName = "03_InitDevice";
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static char const* EngineName = "Vulkan.hpp";
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static char const * AppName = "03_InitDevice";
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static char const * EngineName = "Vulkan.hpp";
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int main(int /*argc*/, char ** /*argv*/)
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int main( int /*argc*/, char ** /*argv*/ )
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{
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try
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{
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vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName);
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#if !defined(NDEBUG)
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance);
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vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName );
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#if !defined( NDEBUG )
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
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#endif
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vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
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@@ -39,31 +40,35 @@ int main(int /*argc*/, char ** /*argv*/)
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std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevice.getQueueFamilyProperties();
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// get the first index into queueFamiliyProperties which supports graphics
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size_t graphicsQueueFamilyIndex = std::distance(queueFamilyProperties.begin(),
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std::find_if(queueFamilyProperties.begin(),
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queueFamilyProperties.end(),
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[](vk::QueueFamilyProperties const& qfp) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; }));
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assert(graphicsQueueFamilyIndex < queueFamilyProperties.size());
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size_t graphicsQueueFamilyIndex = std::distance(
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queueFamilyProperties.begin(),
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std::find_if(
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queueFamilyProperties.begin(), queueFamilyProperties.end(), []( vk::QueueFamilyProperties const & qfp ) {
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return qfp.queueFlags & vk::QueueFlagBits::eGraphics;
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} ) );
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assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() );
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// create a UniqueDevice
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float queuePriority = 0.0f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo(vk::DeviceQueueCreateFlags(), static_cast<uint32_t>(graphicsQueueFamilyIndex), 1, &queuePriority);
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vk::UniqueDevice device = physicalDevice.createDeviceUnique(vk::DeviceCreateInfo(vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo));
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float queuePriority = 0.0f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
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vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
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vk::UniqueDevice device =
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physicalDevice.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo ) );
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// Note: No need to explicitly destroy the device, as the corresponding destroy function is
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// called by the destructor of the UniqueDevice on leaving this scope.
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/* VULKAN_HPP_KEY_END */
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}
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catch (vk::SystemError& err)
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catch ( vk::SystemError & err )
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit(-1);
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exit( -1 );
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}
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catch (...)
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catch ( ... )
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{
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std::cout << "unknown error\n";
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exit(-1);
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exit( -1 );
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}
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return 0;
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}
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