Introduce usage of clang-format to format vulkan.hpp and the other sources.
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@@ -17,47 +17,54 @@
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include <iostream>
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static char const* AppName = "04_InitCommandBuffer";
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static char const* EngineName = "Vulkan.hpp";
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static char const * AppName = "04_InitCommandBuffer";
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static char const * EngineName = "Vulkan.hpp";
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int main(int /*argc*/, char ** /*argv*/)
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int main( int /*argc*/, char ** /*argv*/ )
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{
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try
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{
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vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName);
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#if !defined(NDEBUG)
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance);
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vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName );
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#if !defined( NDEBUG )
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
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#endif
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vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
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uint32_t graphicsQueueFamilyIndex = vk::su::findGraphicsQueueFamilyIndex(physicalDevice.getQueueFamilyProperties());
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vk::UniqueDevice device = vk::su::createDevice(physicalDevice, graphicsQueueFamilyIndex);
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uint32_t graphicsQueueFamilyIndex =
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vk::su::findGraphicsQueueFamilyIndex( physicalDevice.getQueueFamilyProperties() );
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vk::UniqueDevice device = vk::su::createDevice( physicalDevice, graphicsQueueFamilyIndex );
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/* VULKAN_HPP_KEY_START */
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// create a UniqueCommandPool to allocate a CommandBuffer from
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vk::UniqueCommandPool commandPool = device->createCommandPoolUnique(vk::CommandPoolCreateInfo(vk::CommandPoolCreateFlags(), graphicsQueueFamilyIndex));
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vk::UniqueCommandPool commandPool = device->createCommandPoolUnique(
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vk::CommandPoolCreateInfo( vk::CommandPoolCreateFlags(), graphicsQueueFamilyIndex ) );
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// allocate a CommandBuffer from the CommandPool
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vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(commandPool.get(), vk::CommandBufferLevel::ePrimary, 1)).front());
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vk::UniqueCommandBuffer commandBuffer = std::move( device
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->allocateCommandBuffersUnique( vk::CommandBufferAllocateInfo(
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commandPool.get(), vk::CommandBufferLevel::ePrimary, 1 ) )
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.front() );
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// Note: No need to explicitly free the CommandBuffer or destroy the CommandPool, as the corresponding free and destroy
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// functions are called by the destructor of the UniqueCommandBuffer and the UniqueCommandPool on leaving this scope.
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// Note: No need to explicitly free the CommandBuffer or destroy the CommandPool, as the corresponding free and
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// destroy functions are called by the destructor of the UniqueCommandBuffer and the UniqueCommandPool on leaving
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// this scope.
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/* VULKAN_HPP_KEY_END */
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}
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catch (vk::SystemError& err)
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catch ( vk::SystemError & err )
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit(-1);
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exit( -1 );
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}
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catch (...)
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catch ( ... )
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{
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std::cout << "unknown error\n";
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exit(-1);
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exit( -1 );
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}
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return 0;
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}
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