Introduce usage of clang-format to format vulkan.hpp and the other sources.
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@@ -17,86 +17,106 @@
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#include "../utils/utils.hpp"
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#include "vulkan/vulkan.hpp"
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#include <iostream>
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static char const* AppName = "06_InitDepthBuffer";
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static char const* EngineName = "Vulkan.hpp";
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static char const * AppName = "06_InitDepthBuffer";
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static char const * EngineName = "Vulkan.hpp";
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int main(int /*argc*/, char ** /*argv*/)
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int main( int /*argc*/, char ** /*argv*/ )
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{
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try
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{
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vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName, {}, vk::su::getInstanceExtensions());
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#if !defined(NDEBUG)
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance);
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vk::UniqueInstance instance = vk::su::createInstance( AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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#if !defined( NDEBUG )
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vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger( instance );
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#endif
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vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
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vk::su::SurfaceData surfaceData(instance, AppName, vk::Extent2D(500, 500));
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vk::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 500, 500 ) );
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex(physicalDevice, *surfaceData.surface);
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vk::UniqueDevice device = vk::su::createDevice(physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions());
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std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
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vk::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, *surfaceData.surface );
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vk::UniqueDevice device =
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vk::su::createDevice( physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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/* VULKAN_HPP_KEY_START */
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const vk::Format depthFormat = vk::Format::eD16Unorm;
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vk::FormatProperties formatProperties = physicalDevice.getFormatProperties(depthFormat);
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const vk::Format depthFormat = vk::Format::eD16Unorm;
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vk::FormatProperties formatProperties = physicalDevice.getFormatProperties( depthFormat );
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vk::ImageTiling tiling;
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if (formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment)
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if ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment )
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{
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tiling = vk::ImageTiling::eLinear;
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}
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else if (formatProperties.optimalTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment)
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else if ( formatProperties.optimalTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment )
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{
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tiling = vk::ImageTiling::eOptimal;
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}
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else
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{
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throw std::runtime_error("DepthStencilAttachment is not supported for D16Unorm depth format.");
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throw std::runtime_error( "DepthStencilAttachment is not supported for D16Unorm depth format." );
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}
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vk::ImageCreateInfo imageCreateInfo(vk::ImageCreateFlags(), vk::ImageType::e2D, depthFormat, vk::Extent3D(surfaceData.extent, 1), 1, 1, vk::SampleCountFlagBits::e1, tiling, vk::ImageUsageFlagBits::eDepthStencilAttachment);
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vk::UniqueImage depthImage = device->createImageUnique(imageCreateInfo);
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vk::ImageCreateInfo imageCreateInfo( vk::ImageCreateFlags(),
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vk::ImageType::e2D,
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depthFormat,
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vk::Extent3D( surfaceData.extent, 1 ),
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1,
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1,
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vk::SampleCountFlagBits::e1,
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tiling,
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vk::ImageUsageFlagBits::eDepthStencilAttachment );
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vk::UniqueImage depthImage = device->createImageUnique( imageCreateInfo );
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vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties();
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vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements(depthImage.get());
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uint32_t typeBits = memoryRequirements.memoryTypeBits;
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uint32_t typeIndex = uint32_t(~0);
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for (uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++)
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vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties();
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vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements( depthImage.get() );
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uint32_t typeBits = memoryRequirements.memoryTypeBits;
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uint32_t typeIndex = uint32_t( ~0 );
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for ( uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++ )
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{
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if ((typeBits & 1) && ((memoryProperties.memoryTypes[i].propertyFlags & vk::MemoryPropertyFlagBits::eDeviceLocal) == vk::MemoryPropertyFlagBits::eDeviceLocal))
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if ( ( typeBits & 1 ) &&
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( ( memoryProperties.memoryTypes[i].propertyFlags & vk::MemoryPropertyFlagBits::eDeviceLocal ) ==
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vk::MemoryPropertyFlagBits::eDeviceLocal ) )
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{
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typeIndex = i;
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break;
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}
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typeBits >>= 1;
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}
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assert(typeIndex != ~0);
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vk::UniqueDeviceMemory depthMemory = device->allocateMemoryUnique(vk::MemoryAllocateInfo(memoryRequirements.size, typeIndex));
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assert( typeIndex != ~0 );
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vk::UniqueDeviceMemory depthMemory =
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device->allocateMemoryUnique( vk::MemoryAllocateInfo( memoryRequirements.size, typeIndex ) );
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device->bindImageMemory(depthImage.get(), depthMemory.get(), 0);
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device->bindImageMemory( depthImage.get(), depthMemory.get(), 0 );
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vk::ComponentMapping componentMapping(vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA);
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vk::ImageSubresourceRange subResourceRange(vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1);
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vk::UniqueImageView depthView = device->createImageViewUnique(vk::ImageViewCreateInfo(vk::ImageViewCreateFlags(), depthImage.get(), vk::ImageViewType::e2D, depthFormat, componentMapping, subResourceRange));
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vk::ComponentMapping componentMapping(
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vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA );
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vk::ImageSubresourceRange subResourceRange( vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 );
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vk::UniqueImageView depthView = device->createImageViewUnique( vk::ImageViewCreateInfo( vk::ImageViewCreateFlags(),
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depthImage.get(),
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vk::ImageViewType::e2D,
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depthFormat,
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componentMapping,
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subResourceRange ) );
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/* VULKAN_HPP_KEY_END */
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}
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catch (vk::SystemError& err)
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catch ( vk::SystemError & err )
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{
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std::cout << "vk::SystemError: " << err.what() << std::endl;
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exit(-1);
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exit( -1 );
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}
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catch (std::runtime_error& err)
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catch ( std::runtime_error & err )
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{
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std::cout << "std::runtime_error: " << err.what() << std::endl;
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exit(-1);
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exit( -1 );
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}
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catch (...)
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catch ( ... )
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{
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std::cout << "unknown error\n";
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exit(-1);
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exit( -1 );
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}
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return 0;
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}
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