Introduce usage of clang-format to format vulkan.hpp and the other sources.
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@@ -20,47 +20,61 @@
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#define VULKAN_HPP_DISPATCH_LOADER_DYNAMIC 1
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#include "vulkan/vulkan.hpp"
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#include <iostream>
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static char const* AppName = "NoExceptions";
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static char const* EngineName = "Vulkan.hpp";
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static char const * AppName = "NoExceptions";
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static char const * EngineName = "Vulkan.hpp";
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VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE
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int main(int /*argc*/, char ** /*argv*/)
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int main( int /*argc*/, char ** /*argv*/ )
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{
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vk::DynamicLoader dl;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = dl.getProcAddress<PFN_vkGetInstanceProcAddr>("vkGetInstanceProcAddr");
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VULKAN_HPP_DEFAULT_DISPATCHER.init(vkGetInstanceProcAddr);
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vk::DynamicLoader dl;
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr =
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dl.getProcAddress<PFN_vkGetInstanceProcAddr>( "vkGetInstanceProcAddr" );
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VULKAN_HPP_DEFAULT_DISPATCHER.init( vkGetInstanceProcAddr );
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vk::ApplicationInfo appInfo(AppName, 1, EngineName, 1, VK_API_VERSION_1_1);
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vk::UniqueInstance instance = vk::createInstanceUnique(vk::InstanceCreateInfo({}, &appInfo)).value;
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VULKAN_HPP_DEFAULT_DISPATCHER.init(*instance);
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vk::ApplicationInfo appInfo( AppName, 1, EngineName, 1, VK_API_VERSION_1_1 );
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vk::UniqueInstance instance = vk::createInstanceUnique( vk::InstanceCreateInfo( {}, &appInfo ) ).value;
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VULKAN_HPP_DEFAULT_DISPATCHER.init( *instance );
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std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices().value;
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assert(!physicalDevices.empty());
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assert( !physicalDevices.empty() );
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// get the QueueFamilyProperties of the first PhysicalDevice
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std::vector<vk::QueueFamilyProperties> queueFamilyProperties = physicalDevices[0].getQueueFamilyProperties();
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// get the first index into queueFamiliyProperties which supports graphics
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size_t graphicsQueueFamilyIndex = std::distance(queueFamilyProperties.begin(),
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std::find_if(queueFamilyProperties.begin(),
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queueFamilyProperties.end(),
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[](vk::QueueFamilyProperties const& qfp) { return qfp.queueFlags & vk::QueueFlagBits::eGraphics; }));
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assert(graphicsQueueFamilyIndex < queueFamilyProperties.size());
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size_t graphicsQueueFamilyIndex = std::distance( queueFamilyProperties.begin(),
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std::find_if( queueFamilyProperties.begin(),
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queueFamilyProperties.end(),
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[]( vk::QueueFamilyProperties const & qfp ) {
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return qfp.queueFlags & vk::QueueFlagBits::eGraphics;
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} ) );
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assert( graphicsQueueFamilyIndex < queueFamilyProperties.size() );
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// create a UniqueDevice
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float queuePriority = 0.0f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo(vk::DeviceQueueCreateFlags(), static_cast<uint32_t>(graphicsQueueFamilyIndex), 1, &queuePriority);
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vk::UniqueDevice device = physicalDevices[0].createDeviceUnique(vk::DeviceCreateInfo(vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo)).value;
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VULKAN_HPP_DEFAULT_DISPATCHER.init(*device);
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float queuePriority = 0.0f;
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vk::DeviceQueueCreateInfo deviceQueueCreateInfo(
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vk::DeviceQueueCreateFlags(), static_cast<uint32_t>( graphicsQueueFamilyIndex ), 1, &queuePriority );
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vk::UniqueDevice device =
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physicalDevices[0]
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.createDeviceUnique( vk::DeviceCreateInfo( vk::DeviceCreateFlags(), 1, &deviceQueueCreateInfo ) )
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.value;
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VULKAN_HPP_DEFAULT_DISPATCHER.init( *device );
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// create a UniqueCommandPool to allocate a CommandBuffer from
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vk::UniqueCommandPool commandPool = device->createCommandPoolUnique(vk::CommandPoolCreateInfo(vk::CommandPoolCreateFlags(), deviceQueueCreateInfo.queueFamilyIndex)).value;
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vk::UniqueCommandPool commandPool = device
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->createCommandPoolUnique( vk::CommandPoolCreateInfo(
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vk::CommandPoolCreateFlags(), deviceQueueCreateInfo.queueFamilyIndex ) )
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.value;
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// allocate a CommandBuffer from the CommandPool
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vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(commandPool.get(), vk::CommandBufferLevel::ePrimary, 1)).value.front());
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vk::UniqueCommandBuffer commandBuffer = std::move( device
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->allocateCommandBuffersUnique( vk::CommandBufferAllocateInfo(
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commandPool.get(), vk::CommandBufferLevel::ePrimary, 1 ) )
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.value.front() );
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return 0;
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}
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