Add samples DynamicUniform, EnableValidationWithCallback, EnumerateDevicesAdvanced, Events (#313)
+ slightly adjust some other samples.
This commit is contained in:
committed by
Markus Tavenrath
parent
bcc02a1cb0
commit
f7ec6041b3
44
samples/Events/CMakeLists.txt
Normal file
44
samples/Events/CMakeLists.txt
Normal file
@@ -0,0 +1,44 @@
|
||||
# Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
cmake_minimum_required(VERSION 3.2)
|
||||
|
||||
project(Events)
|
||||
|
||||
set(HEADERS
|
||||
../utils/geometries.hpp
|
||||
../utils/math.hpp
|
||||
../utils/shaders.hpp
|
||||
../utils/utils.hpp
|
||||
)
|
||||
|
||||
set(SOURCES
|
||||
Events.cpp
|
||||
../utils/math.cpp
|
||||
../utils/shaders.cpp
|
||||
../utils/utils.cpp
|
||||
)
|
||||
|
||||
source_group(headers FILES ${HEADERS})
|
||||
source_group(sources FILES ${SOURCES})
|
||||
|
||||
add_executable(Events
|
||||
${HEADERS}
|
||||
${SOURCES}
|
||||
)
|
||||
|
||||
set_target_properties(Events PROPERTIES FOLDER "Samples")
|
||||
target_include_directories(Events PUBLIC ${CMAKE_SOURCE_DIR}/glslang)
|
||||
target_link_libraries(Events PUBLIC glslang SPIRV "$ENV{VULKAN_SDK}/Lib/vulkan-1.lib"
|
||||
)
|
||||
Reference in New Issue
Block a user