Add samples DynamicUniform, EnableValidationWithCallback, EnumerateDevicesAdvanced, Events (#313)

+ slightly adjust some other samples.
This commit is contained in:
Andreas Süßenbach
2019-04-01 10:06:49 +02:00
committed by Markus Tavenrath
parent bcc02a1cb0
commit f7ec6041b3
13 changed files with 804 additions and 19 deletions

View File

@@ -66,10 +66,10 @@ namespace vk
return instance->createDebugReportCallbackEXTUnique(vk::DebugReportCallbackCreateInfoEXT(flags, &vk::su::debugReportCallback));
}
vk::UniqueDescriptorPool createDescriptorPool(vk::UniqueDevice &device, bool textured)
vk::UniqueDescriptorPool createDescriptorPool(vk::UniqueDevice &device, vk::DescriptorType descriptorType, bool textured)
{
std::vector<vk::DescriptorPoolSize> poolSizes;
poolSizes.push_back(vk::DescriptorPoolSize(vk::DescriptorType::eUniformBuffer, 1));
poolSizes.push_back(vk::DescriptorPoolSize(descriptorType, 1));
if (textured)
{
poolSizes.push_back(vk::DescriptorPoolSize(vk::DescriptorType::eCombinedImageSampler, 1));
@@ -78,10 +78,10 @@ namespace vk
return device->createDescriptorPoolUnique(descriptorPoolCreateInfo);
}
vk::UniqueDescriptorSetLayout createDescriptorSetLayout(vk::UniqueDevice &device, bool textured)
vk::UniqueDescriptorSetLayout createDescriptorSetLayout(vk::UniqueDevice &device, vk::DescriptorType descriptorType, bool textured)
{
std::vector<vk::DescriptorSetLayoutBinding> bindings;
bindings.push_back(vk::DescriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex));
bindings.push_back(vk::DescriptorSetLayoutBinding(0, descriptorType, 1, vk::ShaderStageFlagBits::eVertex));
if (textured)
{
bindings.push_back(vk::DescriptorSetLayoutBinding(1, vk::DescriptorType::eCombinedImageSampler, 1, vk::ShaderStageFlagBits::eFragment));
@@ -392,10 +392,10 @@ namespace vk
;
}
void updateDescriptorSets(vk::UniqueDevice &device, vk::UniqueDescriptorSet &descriptorSet, vk::DescriptorBufferInfo const* descriptorBufferInfo, vk::DescriptorImageInfo const* descriptorImageInfo)
void updateDescriptorSets(vk::UniqueDevice &device, vk::UniqueDescriptorSet &descriptorSet, vk::DescriptorType descriptorType, vk::DescriptorBufferInfo const* descriptorBufferInfo, vk::DescriptorImageInfo const* descriptorImageInfo)
{
std::vector<vk::WriteDescriptorSet> writeDescriptorSets;
writeDescriptorSets.push_back(vk::WriteDescriptorSet(descriptorSet.get(), 0, 0, 1, vk::DescriptorType::eUniformBuffer, nullptr, descriptorBufferInfo, nullptr));
writeDescriptorSets.push_back(vk::WriteDescriptorSet(descriptorSet.get(), 0, 0, 1, descriptorType, nullptr, descriptorBufferInfo, nullptr));
if (descriptorImageInfo)
{
writeDescriptorSets.push_back(vk::WriteDescriptorSet(descriptorSet.get(), 1, 0, 1, vk::DescriptorType::eCombinedImageSampler, descriptorImageInfo, nullptr, nullptr));