Resolve some more validation layer issues. (#1643)
This commit is contained in:
committed by
GitHub
parent
14d048e9bf
commit
fee04df943
@@ -95,7 +95,7 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
std::make_pair( vertexShaderModule, nullptr ),
|
||||
std::make_pair( fragmentShaderModule, nullptr ),
|
||||
sizeof( coloredCubeData[0] ),
|
||||
{ { vk::Format::eR32G32B32A32Sfloat, 0 }, { vk::Format::eR32G32B32A32Sfloat, 16 } },
|
||||
{ { vk::Format::eR32G32B32A32Sfloat, 0 }, { vk::Format::eR32G32B32A32Sfloat, 16 } },
|
||||
vk::FrontFace::eClockwise,
|
||||
true,
|
||||
pipelineLayout,
|
||||
@@ -199,8 +199,8 @@ int main( int /*argc*/, char ** /*argv*/ )
|
||||
|
||||
device.destroyFence( drawFence );
|
||||
device.destroyQueryPool( queryPool );
|
||||
device.destroyBuffer( queryResultBuffer ); // destroy the queryResultBuffer before freeing the bound queryResultMemory !
|
||||
device.freeMemory( queryResultMemory );
|
||||
device.destroyBuffer( queryResultBuffer );
|
||||
device.destroySemaphore( imageAcquiredSemaphore );
|
||||
|
||||
/* VULKAN_KEY_END */
|
||||
|
||||
Reference in New Issue
Block a user