
Allows coding like this: vk::Result result; vk::UniquePipeline pipeline; std::tie( result, pipeline ) = device->createGraphicsPipelineUnique( nullptr, graphicsPipelineCreateInfo ).asTuple();
Allows coding like this: vk::Result result; vk::UniquePipeline pipeline; std::tie( result, pipeline ) = device->createGraphicsPipelineUnique( nullptr, graphicsPipelineCreateInfo ).asTuple();