121 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| //
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| // VulkanHpp Samples : 06_InitDepthBufferRAII
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| //                     Initialize a depth buffer
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| 
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| #include "../utils/utils.hpp"
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| 
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| #include <iostream>
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| 
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| static char const * AppName    = "06_InitDepthBuffer";
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| static char const * EngineName = "Vulkan.hpp";
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| 
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| int main( int /*argc*/, char ** /*argv*/ )
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| {
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|   try
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|   {
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|     vk::raii::Context  context;
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|     vk::raii::Instance instance =
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|       vk::raii::su::makeInstance( context, AppName, EngineName, {}, vk::su::getInstanceExtensions() );
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| #if !defined( NDEBUG )
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|     vk::raii::DebugUtilsMessengerEXT debugUtilsMessenger( instance, vk::su::makeDebugUtilsMessengerCreateInfoEXT() );
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| #endif
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|     vk::raii::PhysicalDevice physicalDevice = std::move( vk::raii::PhysicalDevices( instance ).front() );
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| 
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|     vk::raii::su::SurfaceData surfaceData( instance, AppName, vk::Extent2D( 500, 500 ) );
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| 
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|     std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex =
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|       vk::raii::su::findGraphicsAndPresentQueueFamilyIndex( physicalDevice, surfaceData.surface );
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|     vk::raii::Device device = vk::raii::su::makeDevice(
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|       physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions() );
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| 
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|     /* VULKAN_HPP_KEY_START */
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| 
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|     const vk::Format     depthFormat      = vk::Format::eD16Unorm;
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|     vk::FormatProperties formatProperties = physicalDevice.getFormatProperties( depthFormat );
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| 
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|     vk::ImageTiling tiling;
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|     if ( formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment )
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|     {
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|       tiling = vk::ImageTiling::eLinear;
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|     }
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|     else if ( formatProperties.optimalTilingFeatures & vk::FormatFeatureFlagBits::eDepthStencilAttachment )
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|     {
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|       tiling = vk::ImageTiling::eOptimal;
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|     }
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|     else
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|     {
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|       throw std::runtime_error( "DepthStencilAttachment is not supported for D16Unorm depth format." );
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|     }
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|     vk::ImageCreateInfo imageCreateInfo( {},
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|                                          vk::ImageType::e2D,
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|                                          depthFormat,
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|                                          vk::Extent3D( surfaceData.extent, 1 ),
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|                                          1,
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|                                          1,
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|                                          vk::SampleCountFlagBits::e1,
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|                                          tiling,
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|                                          vk::ImageUsageFlagBits::eDepthStencilAttachment );
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|     vk::raii::Image     depthImage( device, imageCreateInfo );
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| 
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|     vk::PhysicalDeviceMemoryProperties memoryProperties   = physicalDevice.getMemoryProperties();
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|     vk::MemoryRequirements             memoryRequirements = depthImage.getMemoryRequirements();
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| 
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|     uint32_t typeBits  = memoryRequirements.memoryTypeBits;
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|     uint32_t typeIndex = uint32_t( ~0 );
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|     for ( uint32_t i = 0; i < memoryProperties.memoryTypeCount; i++ )
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|     {
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|       if ( ( typeBits & 1 ) &&
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|            ( ( memoryProperties.memoryTypes[i].propertyFlags & vk::MemoryPropertyFlagBits::eDeviceLocal ) ==
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|              vk::MemoryPropertyFlagBits::eDeviceLocal ) )
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|       {
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|         typeIndex = i;
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|         break;
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|       }
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|       typeBits >>= 1;
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|     }
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|     assert( typeIndex != uint32_t( ~0 ) );
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| 
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|     vk::MemoryAllocateInfo memoryAllocateInfo( memoryRequirements.size, typeIndex );
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|     vk::raii::DeviceMemory depthMemory( device, memoryAllocateInfo );
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|     depthImage.bindMemory( *depthMemory, 0 );
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| 
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|     vk::ComponentMapping componentMapping(
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|       vk::ComponentSwizzle::eR, vk::ComponentSwizzle::eG, vk::ComponentSwizzle::eB, vk::ComponentSwizzle::eA );
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|     vk::ImageSubresourceRange subResourceRange( vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1 );
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|     vk::ImageViewCreateInfo   imageViewCreateInfo(
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|       {}, *depthImage, vk::ImageViewType::e2D, depthFormat, componentMapping, subResourceRange );
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|     vk::raii::ImageView depthView( device, imageViewCreateInfo );
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| 
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|     /* VULKAN_HPP_KEY_END */
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|   }
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|   catch ( vk::SystemError & err )
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|   {
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|     std::cout << "vk::SystemError: " << err.what() << std::endl;
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|     exit( -1 );
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|   }
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|   catch ( std::exception & err )
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|   {
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|     std::cout << "std::exception: " << err.what() << std::endl;
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|     exit( -1 );
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|   }
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|   catch ( ... )
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|   {
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|     std::cout << "unknown error\n";
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|     exit( -1 );
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|   }
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|   return 0;
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| }
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