47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//     http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#if defined( _MSC_VER )
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#  pragma warning( disable : 4201 )  // disable warning C4201: nonstandard extension used: nameless struct/union; needed
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                                     // to get glm/detail/type_vec?.hpp without warnings
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#elif defined( __GNUC__ )
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// don't know how to switch off that warning here
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#else
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// unknow compiler... just ignore the warnings for yourselves ;)
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#endif
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#include <vulkan/vulkan.hpp>
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#define GLM_FORCE_RADIANS
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#if defined( _MSC_VER )
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#  pragma warning( push )
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#  pragma warning( disable : 4127 )  // conditional expression is constant (glm)
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#endif
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#include <glm/gtc/matrix_transform.hpp>
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#if defined( _MSC_VER )
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#  pragma warning( pop )
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#endif
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namespace vk
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{
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  namespace su
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  {
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    glm::mat4x4 createModelViewProjectionClipMatrix( vk::Extent2D const & extent );
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  }
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}  // namespace vk
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