 f0dc8d6f38
			
		
	
	
		f0dc8d6f38
		
	
	
	
	
		
			
			- introduced samples/utils functions in namespace vk::su (vulkan sample utils) - introduced usage of debugReportCallback
		
			
				
	
	
		
			70 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright(c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //     http://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| //
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| // VulkanHpp Samples : 08_InitPipelineLayout
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| //                     Initialize a descriptor and pipeline layout
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| 
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| #include "..\utils\utils.hpp"
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| #include "vulkan/vulkan.hpp"
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| #include <iostream>
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| 
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| static char const* AppName = "08_InitPipelineLayout";
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| static char const* EngineName = "Vulkan.hpp";
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| 
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| int main(int /*argc*/, char * /*argv[]*/)
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| {
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|   try
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|   {
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|     vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName);
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| #if !defined(NDEBUG)
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|     vk::UniqueDebugReportCallbackEXT debugReportCallback = vk::su::createDebugReportCallback(instance);
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| #endif
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| 
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|     std::vector<vk::PhysicalDevice> physicalDevices = instance->enumeratePhysicalDevices();
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|     assert(!physicalDevices.empty());
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| 
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|     vk::UniqueDevice device = vk::su::createDevice(physicalDevices[0], vk::su::findGraphicsQueueFamilyIndex(physicalDevices[0].getQueueFamilyProperties()));
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| 
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|     /* VULKAN_HPP_KEY_START */
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| 
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|     // create a DescriptorSetLayout
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|     vk::DescriptorSetLayoutBinding descriptorSetLayoutBinding(0, vk::DescriptorType::eUniformBuffer, 1, vk::ShaderStageFlagBits::eVertex);
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|     vk::UniqueDescriptorSetLayout descriptorSetLayout = device->createDescriptorSetLayoutUnique(vk::DescriptorSetLayoutCreateInfo(vk::DescriptorSetLayoutCreateFlags(), 1, &descriptorSetLayoutBinding));
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| 
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|     // create a PipelineLayout using that DescriptorSetLayout
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|     vk::UniquePipelineLayout pipelineLayout = device->createPipelineLayoutUnique(vk::PipelineLayoutCreateInfo(vk::PipelineLayoutCreateFlags(), 1, &descriptorSetLayout.get()));
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| 
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|     // Note: No need to explicitly destroy the layouts, as the corresponding destroy function is
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|     // called by the destructor of the UniqueDescriptorSetLayout or UniquePipelineLayout, respectively, on leaving this scope.
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| 
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|     /* VULKAN_HPP_KEY_END */
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|   }
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|   catch (vk::SystemError err)
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|   {
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|     std::cout << "vk::SystemError: " << err.what() << std::endl;
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|     exit(-1);
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|   }
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|   catch (std::runtime_error err)
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|   {
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|     std::cout << "std::runtime_error: " << err.what() << std::endl;
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|     exit(-1);
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|   }
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|   catch (...)
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|   {
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|     std::cout << "unknown error\n";
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|     exit(-1);
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|   }
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|   return 0;
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| }
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