Fixed error: comparing floating point with == or != is unsafe
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@@ -1,6 +1,7 @@
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/gtc/constants.hpp>
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#include <glm/gtx/rotate_vector.hpp>
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#include <glm/gtc/constants.hpp>
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#include <glm/ext/vector_relational.hpp>
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int test_rotate()
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{
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