Refactor split headers as extension files

This commit is contained in:
Christophe Riccio
2018-08-07 10:46:09 +02:00
parent 768d6eb723
commit 310b8405c9
89 changed files with 114 additions and 120 deletions

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@@ -122,8 +122,6 @@ namespace detail
}
};
template<length_t I, length_t N, relational_type R>
struct reduce_relational
{
@@ -143,8 +141,6 @@ namespace detail
{}
};
template<length_t I, length_t N, relational_type R>
struct loop_relational
{

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@@ -2,7 +2,7 @@
/// @file glm/matrix_mat4x3.hpp
#pragma once
#include "detail/type_mat4x3.hpp"
#include "../detail/type_mat4x3.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/dvec2.hpp
#pragma once
#include "detail/type_vec2.hpp"
#include "../detail/type_vec2.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/dvec3.hpp
#pragma once
#include "detail/type_vec3.hpp"
#include "../detail/type_vec3.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/dvec4.hpp
#pragma once
#include "detail/type_vec4.hpp"
#include "../detail/type_vec4.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/ivec2.hpp
#pragma once
#include "detail/type_vec2.hpp"
#include "../detail/type_vec2.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/ivec3.hpp
#pragma once
#include "detail/type_vec3.hpp"
#include "../detail/type_vec3.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/ivec4.hpp
#pragma once
#include "detail/type_vec4.hpp"
#include "../detail/type_vec4.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/uvec2.hpp
#pragma once
#include "detail/type_vec2.hpp"
#include "../detail/type_vec2.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/uvec3.hpp
#pragma once
#include "detail/type_vec3.hpp"
#include "../detail/type_vec3.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/uvec4.hpp
#pragma once
#include "detail/type_vec4.hpp"
#include "../detail/type_vec4.hpp"
namespace glm
{

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@@ -1,8 +1,8 @@
/// @ref core
/// @file glm/fvec2.hpp
/// @file glm/ext/vector_vec2.hpp
#pragma once
#include "detail/type_vec2.hpp"
#include "../detail/type_vec2.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/fvec3.hpp
#pragma once
#include "detail/type_vec3.hpp"
#include "../detail/type_vec3.hpp"
namespace glm
{

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@@ -2,7 +2,7 @@
/// @file glm/fvec4.hpp
#pragma once
#include "detail/type_vec4.hpp"
#include "../detail/type_vec4.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat2x2.hpp
#pragma once
#include "matrix_dmat2x2.hpp"
#include "matrix_dmat2x2_precision.hpp"
#include "matrix_mat2x2.hpp"
#include "matrix_mat2x2_precision.hpp"
#include "./ext/matrix_dmat2x2.hpp"
#include "./ext/matrix_dmat2x2_precision.hpp"
#include "./ext/matrix_mat2x2.hpp"
#include "./ext/matrix_mat2x2_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat2x3.hpp
#pragma once
#include "matrix_dmat2x3.hpp"
#include "matrix_dmat2x3_precision.hpp"
#include "matrix_mat2x3.hpp"
#include "matrix_mat2x3_precision.hpp"
#include "./ext/matrix_dmat2x3.hpp"
#include "./ext/matrix_dmat2x3_precision.hpp"
#include "./ext/matrix_mat2x3.hpp"
#include "./ext/matrix_mat2x3_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat2x4.hpp
#pragma once
#include "matrix_dmat2x4.hpp"
#include "matrix_dmat2x4_precision.hpp"
#include "matrix_mat2x4.hpp"
#include "matrix_mat2x4_precision.hpp"
#include "./ext/matrix_dmat2x4.hpp"
#include "./ext/matrix_dmat2x4_precision.hpp"
#include "./ext/matrix_mat2x4.hpp"
#include "./ext/matrix_mat2x4_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat3x2.hpp
#pragma once
#include "matrix_dmat3x2.hpp"
#include "matrix_dmat3x2_precision.hpp"
#include "matrix_mat3x2.hpp"
#include "matrix_mat3x2_precision.hpp"
#include "./ext/matrix_dmat3x2.hpp"
#include "./ext/matrix_dmat3x2_precision.hpp"
#include "./ext/matrix_mat3x2.hpp"
#include "./ext/matrix_mat3x2_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat3x3.hpp
#pragma once
#include "matrix_dmat3x3.hpp"
#include "matrix_dmat3x3_precision.hpp"
#include "matrix_mat3x3.hpp"
#include "matrix_mat3x3_precision.hpp"
#include "./ext/matrix_dmat3x3.hpp"
#include "./ext/matrix_dmat3x3_precision.hpp"
#include "./ext/matrix_mat3x3.hpp"
#include "./ext/matrix_mat3x3_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat3x4.hpp
#pragma once
#include "matrix_dmat3x4.hpp"
#include "matrix_dmat3x4_precision.hpp"
#include "matrix_mat3x4.hpp"
#include "matrix_mat3x4_precision.hpp"
#include "./ext/matrix_dmat3x4.hpp"
#include "./ext/matrix_dmat3x4_precision.hpp"
#include "./ext/matrix_mat3x4.hpp"
#include "./ext/matrix_mat3x4_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat4x2.hpp
#pragma once
#include "matrix_dmat4x2.hpp"
#include "matrix_dmat4x2_precision.hpp"
#include "matrix_mat4x2.hpp"
#include "matrix_mat4x2_precision.hpp"
#include "./ext/matrix_dmat4x2.hpp"
#include "./ext/matrix_dmat4x2_precision.hpp"
#include "./ext/matrix_mat4x2.hpp"
#include "./ext/matrix_mat4x2_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat4x3.hpp
#pragma once
#include "matrix_dmat4x3.hpp"
#include "matrix_dmat4x3_precision.hpp"
#include "matrix_mat4x3.hpp"
#include "matrix_mat4x3_precision.hpp"
#include "./ext/matrix_dmat4x3.hpp"
#include "./ext/matrix_dmat4x3_precision.hpp"
#include "./ext/matrix_mat4x3.hpp"
#include "./ext/matrix_mat4x3_precision.hpp"
namespace glm
{

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@@ -2,10 +2,10 @@
/// @file glm/mat4x4.hpp
#pragma once
#include "matrix_dmat4x4.hpp"
#include "matrix_dmat4x4_precision.hpp"
#include "matrix_mat4x4.hpp"
#include "matrix_mat4x4_precision.hpp"
#include "./ext/matrix_dmat4x4.hpp"
#include "./ext/matrix_dmat4x4_precision.hpp"
#include "./ext/matrix_mat4x4.hpp"
#include "./ext/matrix_mat4x4_precision.hpp"
namespace glm
{

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@@ -13,9 +13,9 @@
#pragma once
#include "vector_uvec2.hpp"
#include "vector_vec2.hpp"
#include "vector_vec4.hpp"
#include "./ext/vector_uvec2.hpp"
#include "./ext/vector_vec2.hpp"
#include "./ext/vector_vec4.hpp"
namespace glm
{

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@@ -2,16 +2,16 @@
/// @file glm/vec2.hpp
#pragma once
#include "vector_bvec2.hpp"
#include "vector_bvec2_precision.hpp"
#include "vector_vec2.hpp"
#include "vector_vec2_precision.hpp"
#include "vector_dvec2.hpp"
#include "vector_dvec2_precision.hpp"
#include "vector_ivec2.hpp"
#include "vector_ivec2_precision.hpp"
#include "vector_uvec2.hpp"
#include "vector_uvec2_precision.hpp"
#include "./ext/vector_bvec2.hpp"
#include "./ext/vector_bvec2_precision.hpp"
#include "./ext/vector_vec2.hpp"
#include "./ext/vector_vec2_precision.hpp"
#include "./ext/vector_dvec2.hpp"
#include "./ext/vector_dvec2_precision.hpp"
#include "./ext/vector_ivec2.hpp"
#include "./ext/vector_ivec2_precision.hpp"
#include "./ext/vector_uvec2.hpp"
#include "./ext/vector_uvec2_precision.hpp"
namespace glm
{

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@@ -2,16 +2,16 @@
/// @file glm/vec3.hpp
#pragma once
#include "vector_bvec3.hpp"
#include "vector_bvec3_precision.hpp"
#include "vector_vec3.hpp"
#include "vector_vec3_precision.hpp"
#include "vector_dvec3.hpp"
#include "vector_dvec3_precision.hpp"
#include "vector_ivec3.hpp"
#include "vector_ivec3_precision.hpp"
#include "vector_uvec3.hpp"
#include "vector_uvec3_precision.hpp"
#include "./ext/vector_bvec3.hpp"
#include "./ext/vector_bvec3_precision.hpp"
#include "./ext/vector_vec3.hpp"
#include "./ext/vector_vec3_precision.hpp"
#include "./ext/vector_dvec3.hpp"
#include "./ext/vector_dvec3_precision.hpp"
#include "./ext/vector_ivec3.hpp"
#include "./ext/vector_ivec3_precision.hpp"
#include "./ext/vector_uvec3.hpp"
#include "./ext/vector_uvec3_precision.hpp"
namespace glm
{

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@@ -2,16 +2,16 @@
/// @file glm/vec4.hpp
#pragma once
#include "vector_bvec4.hpp"
#include "vector_bvec4_precision.hpp"
#include "vector_vec4.hpp"
#include "vector_vec4_precision.hpp"
#include "vector_dvec4.hpp"
#include "vector_dvec4_precision.hpp"
#include "vector_ivec4.hpp"
#include "vector_ivec4_precision.hpp"
#include "vector_uvec4.hpp"
#include "vector_uvec4_precision.hpp"
#include "./ext/vector_bvec4.hpp"
#include "./ext/vector_bvec4_precision.hpp"
#include "./ext/vector_vec4.hpp"
#include "./ext/vector_vec4_precision.hpp"
#include "./ext/vector_dvec4.hpp"
#include "./ext/vector_dvec4_precision.hpp"
#include "./ext/vector_ivec4.hpp"
#include "./ext/vector_ivec4_precision.hpp"
#include "./ext/vector_uvec4.hpp"
#include "./ext/vector_uvec4_precision.hpp"
namespace glm
{